aboutsummaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAgeFilesLines
* bufferQueue's Clear method doesn't take any parametersChris Robinson2014-01-191-1/+1
* Clear the OpenSL buffer queue when stoppingChris Robinson2014-01-191-2/+15
* Check and trace INFO properties when reading themChris Robinson2014-01-191-3/+9
* Include sys/sysconf.h if available for sysconf()Chris Robinson2014-01-183-0/+7
* Check for 0-sized sf2 structure arraysChris Robinson2014-01-171-18/+18
* Remove redundancy in a couple error messagesChris Robinson2014-01-171-2/+2
* Put the version and irom storage into the Soundfont structChris Robinson2014-01-171-13/+18
* Fix a couple warning messages to show the correct instrument IDChris Robinson2014-01-171-8/+8
* Partially handle the irom sub-chunkChris Robinson2014-01-171-3/+30
* Better handle original key and overriding root keyChris Robinson2014-01-171-3/+10
* Rename aftertouch to keypressureChris Robinson2014-01-175-11/+11
* Update MIDI config option textsChris Robinson2014-01-171-2/+9
* Add a config option to specify the extra MIDI volume scalingChris Robinson2014-01-171-3/+17
* Use a proper struct for envelope propertiesChris Robinson2014-01-173-28/+21
* Handle fontsound sample types using explicit enum valuesChris Robinson2014-01-154-15/+45
* Use ALfontsound_setPropi to set fontsound sample propertiesChris Robinson2014-01-152-13/+30
* Add a flag to specify the device being pausedChris Robinson2014-01-152-4/+14
* Stop the device when updating parameters, don't close itChris Robinson2014-01-151-1/+1
* Add an extension to pause audio processingChris Robinson2014-01-152-1/+66
* Use the 64-bit clamp method when getting the MIDI clock timeChris Robinson2014-01-151-1/+1
* Don't use the same buffer segment for enqueueing in OpenSLChris Robinson2014-01-151-4/+11
* Stop the OpenSL buffer queue when stopping the deviceChris Robinson2014-01-151-0/+10
* Don't reset presets when loading/unloading soundfontsChris Robinson2014-01-131-2/+2
* Be more thorough when converting sf2 modulator propertiesChris Robinson2014-01-131-30/+58
* Use FluidSynth enums when handling generatorsChris Robinson2014-01-131-74/+78
* Add a method to get soundfont samplesChris Robinson2014-01-133-0/+38
* Allow getting preset properties even when referencedChris Robinson2014-01-121-2/+0
* Minor non-functional cleanupChris Robinson2014-01-121-5/+5
* Add a method to get the current MIDI stateChris Robinson2014-01-124-0/+29
* Add an option to make HRTFs with a custom head radiusChris Robinson2014-01-114-21/+39
* Fixed compile error in Visual Studio 2013 by not redefining symbols that are ...Rupert Steel2014-01-091-2/+2
* Don't break with an override root key generator value of -1Chris Robinson2014-01-061-1/+1
* Load soundfont modulators into FluidSynthChris Robinson2014-01-062-3/+103
* Add methods to get and set modulator properties on fontsoundsChris Robinson2014-01-055-4/+287
* Move some soundfont methods to ALsoundfontChris Robinson2014-01-055-98/+102
* Allow "deleting" the default soundfontChris Robinson2014-01-044-53/+68
* Allow querying default soundfont propertiesChris Robinson2014-01-041-7/+19
* Trace preset, instrument, and sample names with invalid key and velocity rangesChris Robinson2014-01-041-8/+8
* Don't create presets that don't have any usable soundsChris Robinson2014-01-041-6/+5
* Update some trace messages to be more usefulChris Robinson2014-01-032-6/+7
* Don't allow min key/vel ranges to exceed max rangeChris Robinson2014-01-031-2/+2
* Allow selecting the default soundfont using ID 0Chris Robinson2014-01-035-12/+59
* Add storage for a default soundfont objectChris Robinson2014-01-035-4/+59
* Remove an unused methodChris Robinson2014-01-032-13/+0
* Move ALsoundfont methods to the right source fileChris Robinson2014-01-032-38/+38
* Avoid using alFontsoundiSOFT when loading a soundfontChris Robinson2014-01-033-204/+213
* Don't handle the list type in the RiffHdr structChris Robinson2014-01-031-20/+11
* Use a uint map for modulatorsChris Robinson2014-01-022-10/+15
* Mostly load into fontsound objects directlyChris Robinson2014-01-024-311/+209
* Load presets directly into objectsChris Robinson2014-01-021-34/+45