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* Use a bool for a 0/1 valueChris Robinson2023-12-211-4/+4
* [EAX] Fix error handling (#953)Boris I. Bendovsky2023-12-212-1/+5
* Use proper structs for EffectPropsChris Robinson2023-12-211-118/+132
* Disable rt-mix by default for PipeWireChris Robinson2023-12-212-2/+2
* Use a variant instead of a union for InterpStateChris Robinson2023-12-216-55/+77
* Avoid using a couple C limits macrosChris Robinson2023-12-201-2/+3
* Use proper iterators for sorting effect slots where possibleChris Robinson2023-12-201-7/+4
* Update span to better check out-of-bounds subspan requestsChris Robinson2023-12-201-37/+77
* Ensure struct members are initializedChris Robinson2023-12-2022-124/+124
* Use -static-libstdc++ to static link libstdc++Chris Robinson2023-12-191-2/+2
* Set Oboe usage to GameChris Robinson2023-12-181-0/+1
* Fix and cleanup some more warningsChris Robinson2023-12-183-19/+30
* Fix some implicit conversionsChris Robinson2023-12-1712-48/+45
* Remove DEF_NEWDELChris Robinson2023-12-1644-140/+2
* Fix searching the channel type listChris Robinson2023-12-151-1/+1
* Mark constructors noexcept as neededChris Robinson2023-12-151-3/+9
* Catch a potential exception to free memoryChris Robinson2023-12-151-3/+13
* Remove unnecessary macro parameter listsChris Robinson2023-12-1510-15/+15
* Properly check if size_t is larger than uint32_tChris Robinson2023-12-151-1/+1
* Add some noexcept for free functionsChris Robinson2023-12-152-17/+20
* Fix clang-tidy warnings from the examples and utilitiesChris Robinson2023-12-1312-372/+360
* Don't fail alcDevicePauseSOFT for disconnected devicesChris Robinson2023-12-131-6/+0
* Properly check that the device was playing before restarting itChris Robinson2023-12-121-7/+4
* Track the device state for being properly configuredChris Robinson2023-12-124-41/+81
* Remove void from empty parameter listsChris Robinson2023-12-1210-66/+71
* Mostly finish cleanup for backendsChris Robinson2023-12-1113-91/+116
* Fix size checkChris Robinson2023-12-111-2/+2
* Finish cleanup for effectsChris Robinson2023-12-1114-249/+265
* Fix a pointer castChris Robinson2023-12-101-2/+2
* Much more clang-tidy cleanupChris Robinson2023-12-1053-651/+659
* Refactor FlexArrayChris Robinson2023-12-1012-117/+124
* More clang-tidy cleanupChris Robinson2023-12-108-124/+151
* Be less messy with PFFFTChris Robinson2023-12-095-56/+82
* More clang-tidy fixesChris Robinson2023-12-0913-212/+224
* Simplify handling the cluster sizesChris Robinson2023-12-081-13/+15
* Remove some long dead codeChris Robinson2023-12-081-68/+0
* Use a fixed array for fixed-size clustersChris Robinson2023-12-083-46/+54
* Clean up some more clang-tidy warningsChris Robinson2023-12-0832-174/+184
* Try to work around a compiler issue with HexPrinterChris Robinson2023-12-081-6/+7
* Fix some clang-tidy warningsChris Robinson2023-12-0839-284/+281
* Improve the room rolloff factor hanldingChris Robinson2023-12-071-79/+100
* Add missing include for examples to have a UTF-8 mainChris Robinson2023-12-068-0/+16
* Don't apply the reverb room rolloff with a 0 ref distanceChris Robinson2023-12-061-2/+3
* Don't throw from the pipewire backend stop methodChris Robinson2023-12-061-4/+2
* Make sure the size is large enough for allocating a structChris Robinson2023-12-051-1/+2
* Clean up some variables for clang-tidyChris Robinson2023-12-041-13/+10
* Assert that a value is in the expected rangeChris Robinson2023-12-041-0/+2
* Remove a dead storeChris Robinson2023-12-041-1/+0
* Check for a valid alignment with callback buffersChris Robinson2023-12-041-0/+4
* Use RAII to handle writing under the mixer seqlockChris Robinson2023-12-046-32/+42