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* Don't unload libs when they're not neededChris Robinson2010-05-284-96/+28
| | | | | Some libs don't really like being unloaded and reloaded all the time, and the benefits aren't that great
* Watch for changes to the PulseAudio sink deviceChris Robinson2010-05-281-0/+17
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* Add a Null Output deviceChris Robinson2010-05-285-2/+183
| | | | This device will mix and fully process contexts as normal
* Avoid constantly loading and unloading PortAudioChris Robinson2010-05-281-14/+11
| | | | | It seems this triggers a bug in the lib, causing a crash. It may not be a bad idea to remove dynamic unloading/reloading all through-out.
* Connect a pulse stream on device open, to make sure the device isn't suspendedChris Robinson2010-05-271-71/+98
| | | | | Also use the opportunity to get the stream's device's name, so later reset calls will use the same device
* Update head dampening after a device resetChris Robinson2010-05-261-8/+10
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* Add a function to get the frame size from a formatChris Robinson2010-05-2411-27/+18
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* Better watch for invalid values in alBufferSubDataEXTChris Robinson2010-05-241-3/+3
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* Reduce the mixing buffer sizeChris Robinson2010-05-241-2/+2
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* Make error checking consistent in alBuffer.cChris Robinson2010-05-241-170/+108
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* Fix alBufferiv error handlingChris Robinson2010-05-241-7/+5
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* Increment pointer when readChris Robinson2010-05-241-6/+4
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* Pass the number of blocks to ConvertDataIMA4Chris Robinson2010-05-241-9/+9
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* Be careful of integer overflows when allocating buffer storageChris Robinson2010-05-241-15/+43
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* Cleanup some variables and namesChris Robinson2010-05-241-12/+11
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* Reorder some error checks and watch for negative buffer sizesChris Robinson2010-05-241-12/+8
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* Don't bother storing the loop points in the sourceChris Robinson2010-05-243-10/+4
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* Be big endian safe with the IMA4 decoderChris Robinson2010-05-221-5/+14
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* Use the ALSOFT_LOGFILE env var to specify the output for AL_PRINTChris Robinson2010-05-211-1/+19
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* Loop points should be specified in sample offsetsChris Robinson2010-05-212-31/+27
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* Add mono and stereo channel masks for DSound outputChris Robinson2010-05-211-0/+3
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* Add an empty efx-creative.h headerChris Robinson2010-05-212-0/+4
| | | | | This is for compatibility with projects that include it in Windows. Everything from it is already defined in efx.h.
* Consistency fixChris Robinson2010-05-191-5/+4
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* Use unsigned types when finding the source offsetsChris Robinson2010-05-191-9/+5
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* A couple formatting fixesChris Robinson2010-05-191-3/+2
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* Use a map for the filter listChris Robinson2010-05-185-63/+47
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* Use a map for the effects listChris Robinson2010-05-185-62/+46
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* Improve compatbility with latest AL_EXT_buffer_sub_data specChris Robinson2010-05-181-81/+76
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* Define ARGSTACK and CALLSTACK only when needed for testing shared libsChris Robinson2010-05-161-2/+5
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* Always look for winmm under WindowsChris Robinson2010-05-161-0/+8
| | | | It's needed for timeGetTime, even if the WinMM backend is disabled
* Change inline -> __inline for MSVCChris Robinson2010-05-162-9/+9
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* Use the loop start when filling in padding data for looping sourcesChris Robinson2010-05-131-1/+1
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* Pay attention to the source loop pointsChris Robinson2010-05-131-3/+19
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* Only use a modulo to loop when the source is staticChris Robinson2010-05-131-1/+1
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* Store loop points as uncompressed frame offsets in the source when a buffer ↵Chris Robinson2010-05-132-0/+14
| | | | is attached
* Add initial structural support for AL_EXT_loop_pointsChris Robinson2010-05-133-4/+46
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* Reduce some indentationChris Robinson2010-05-121-14/+14
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* Don't needlessly expose a variable for the backendsChris Robinson2010-05-126-15/+13
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* Move incomplete extension declarations to alMain.hChris Robinson2010-05-122-66/+71
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* Scale output of effects to compensate for device down-mixingChris Robinson2010-05-123-6/+28
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* Use a UIntMap for the effect slot listChris Robinson2010-05-125-71/+56
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* Store the buffer's original data size and block alignmentChris Robinson2010-05-122-18/+41
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* Store looping locally when mixing a sourceChris Robinson2010-05-121-2/+4
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* Simplify and fix applying a source offsetChris Robinson2010-05-111-19/+8
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* Use a separate function to convert compressed bytes to framesChris Robinson2010-05-111-50/+52
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* Only a streaming source can have a processed bufferChris Robinson2010-05-111-3/+4
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* Rename a variableChris Robinson2010-05-111-5/+5
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* Look for the map insertion point using a binary searchChris Robinson2010-05-101-4/+15
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* Use a simple loop to set multi-channel dry gainsChris Robinson2010-05-091-9/+2
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* Use a map to store sources and buffersChris Robinson2010-05-0110-183/+273
| | | | And do a lookup using a binary search instead of linear