Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Don't change flags after InitVoice | Chris Robinson | 2020-03-04 | 1 | -11/+9 |
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* | Use a new voice state to indicate a pending source offset change | Chris Robinson | 2020-03-04 | 3 | -14/+17 |
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* | Avoid unnecessarily reclearing some variables | Chris Robinson | 2020-03-03 | 1 | -51/+36 |
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* | Add a helper to wait for the device mix | Chris Robinson | 2020-03-03 | 5 | -36/+28 |
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* | Use an intrusive_ptr for the device's HrtfStore | Chris Robinson | 2020-03-01 | 6 | -30/+23 |
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* | Simplify getting a voice for a new source offset | Chris Robinson | 2020-02-28 | 1 | -17/+21 |
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* | Use real-time priority by default | Chris Robinson | 2020-02-26 | 2 | -11/+6 |
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* | Remove unnecessary locks now that the mixer doesn't require one | Chris Robinson | 2020-02-26 | 18 | -64/+17 |
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* | Use a VoiceChange object to change the offset of a playing source | Chris Robinson | 2020-02-26 | 2 | -61/+164 |
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* | Rename the voice's PendingStop to PendingChange | Chris Robinson | 2020-02-26 | 3 | -9/+9 |
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* | Move voice initialization to a separate function | Chris Robinson | 2020-02-26 | 1 | -97/+103 |
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* | Avoid storing the source offset when it's just read and reset | Chris Robinson | 2020-02-26 | 1 | -27/+27 |
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* | Make the source's send array static instead of dynamic | Chris Robinson | 2020-02-25 | 3 | -35/+22 |
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* | Update an comment about the default HRTF filters | Chris Robinson | 2020-02-25 | 1 | -2/+1 |
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* | Reduce the maximum number of source sends to 6 | Chris Robinson | 2020-02-25 | 2 | -2/+2 |
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* | Handle playing voices after disconnection | Chris Robinson | 2020-02-24 | 1 | -5/+11 |
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* | Improve searching for the next voice when playing multiple sources | Chris Robinson | 2020-02-24 | 1 | -4/+5 |
| | | | | | Instead of searching from the beginning of the voice list for each source, just continue searching from the last source's voice. | ||||
* | Ignore VoiceChange objects while disconnected | Chris Robinson | 2020-02-24 | 2 | -1/+34 |
| | | | | | And try to improve ALvoice/VoiceChange handling when attempting to recover a lost device. | ||||
* | Simplify replaying a source | Chris Robinson | 2020-02-23 | 3 | -13/+32 |
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* | Remove AL_SOFT_map_buffer from alffplay and add AL_SOFT_callback_buffer | Chris Robinson | 2020-02-23 | 1 | -153/+365 |
| | | | | | | | The former doesn't really help too much since buffers still need to be (re)filled and (de)queued individually. A callback buffer, on the other hand, allows for greater efficiency since it just needs to write into a ring buffer that the mixer will directly read from. | ||||
* | Fix voice allocation increase amount | Chris Robinson | 2020-02-22 | 1 | -1/+1 |
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* | Remove a couple unnecessary type aliases | Chris Robinson | 2020-02-22 | 3 | -5/+3 |
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* | Avoid a single function call in a loop | Chris Robinson | 2020-02-21 | 1 | -68/+66 |
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* | Use an array of ALvoice pointers for the active voices | Chris Robinson | 2020-02-21 | 5 | -112/+130 |
| | | | | | | This allows growing the array atomically with the mixer since the ALvoice objects themselves don't move, and a new larger array of them can be swapped in without blocking the mixer. | ||||
* | Set the voice's property update after the source ID | Chris Robinson | 2020-02-21 | 1 | -3/+3 |
| | | | | Otherwise the mixer has a chance to throw it out before realizing it's needed. | ||||
* | Handle playing and pausing with VoiceChanges | Chris Robinson | 2020-02-21 | 2 | -71/+84 |
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* | Prepare VoiceChange objects one at a time | Chris Robinson | 2020-02-21 | 1 | -62/+35 |
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* | Don't unnecessarily count all voices when playing sources | Chris Robinson | 2020-02-21 | 1 | -9/+8 |
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* | Asynchronously stop and rewind voices | Chris Robinson | 2020-02-20 | 2 | -39/+46 |
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* | Asynchronously stop voices if its source is being deleted | Chris Robinson | 2020-02-20 | 4 | -12/+154 |
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* | Add a voice flag to indicate a voice has a pending stop | Chris Robinson | 2020-02-20 | 2 | -6/+11 |
| | | | | Pending/asynchronous stops to be implemented soon. | ||||
* | Add a streaming example using a callback buffer | Chris Robinson | 2020-02-20 | 2 | -0/+442 |
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* | Add AL_SOFTX_callback_buffer to the extension list | Chris Robinson | 2020-02-19 | 1 | -0/+4 |
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* | Workaround a 32-bit GCC/MinGW TLS bug | Chris Robinson | 2020-02-18 | 1 | -16/+22 |
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* | Flag the voice as callback-based when given a callback buffer | Chris Robinson | 2020-02-17 | 1 | -1/+7 |
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* | Don't bother looping the calculated source offset | Chris Robinson | 2020-02-17 | 1 | -14/+6 |
| | | | | | The offset shouldn't be in a non-wrapped state when playing, and when not playing it's always 0 anyway. | ||||
* | Don't allow setting a source offset for a callback | Chris Robinson | 2020-02-17 | 1 | -0/+6 |
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* | Handle running the buffer callback in the voice | Chris Robinson | 2020-02-17 | 5 | -25/+83 |
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* | Add a callback flag for voices | Chris Robinson | 2020-02-17 | 2 | -6/+17 |
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* | Prevent queueing a callback buffer | Chris Robinson | 2020-02-17 | 1 | -3/+10 |
| | | | | Also prevent setting it on multiple sources | ||||
* | Set and retrieve a buffer's callback | Chris Robinson | 2020-02-17 | 2 | -8/+147 |
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* | Stub out an interface for a callback-driven buffer | Chris Robinson | 2020-02-16 | 3 | -0/+63 |
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* | Always start streaming sources from the start of the queue | Chris Robinson | 2020-02-15 | 1 | -1/+1 |
| | | | | | | For sources that don't start with an offset, at least. This is necessary so the completed buffer event will give the correct count if it starts with null or empty buffers that become processed. | ||||
* | Update the makemhr utility and default HRTF | Chris Robinson | 2020-02-11 | 2 | -17/+13 |
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* | Update the MHR format | Chris Robinson | 2020-02-11 | 2 | -28/+202 |
| | | | | | | | | This update removes the 16/24-bit sample type enum, now always being 24-bit (other than a very small size saving, there's no practical benefit to storing 16-bit samples). This also reverses the field storage, so no on-load fixup is needed, and stores the IR delays with 2 bits of sub-sample precision, allowing for slightly better timing (after resampling, blending, etc). | ||||
* | Scale delays when exceeding the max for generated mhr files | Chris Robinson | 2020-02-10 | 1 | -15/+35 |
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* | Use a triplet struct array instead of separate arrays | Chris Robinson | 2020-02-09 | 1 | -22/+22 |
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* | Consistently use distant wavefronts for 0 distance | Chris Robinson | 2020-02-08 | 1 | -6/+3 |
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* | Clear voice target gains earlier | Chris Robinson | 2020-02-08 | 1 | -11/+12 |
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* | Use std::array and span for the HRTF delays | Chris Robinson | 2020-02-08 | 4 | -8/+6 |
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