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* Remove now unneeded inldefs.cChris Robinson2018-11-172-112/+0
| | | | | All code using inline functions is now C++, so will generate callable functions as-needed.
* Convert the mixers to C++Chris Robinson2018-11-178-14/+14
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* Remove ASSUME_ALIGNEDChris Robinson2018-11-176-37/+16
| | | | | | It's become a liability with C++ since it returns void* instead of the input pointer type, and it doesn't seem to help optimizations anyway (auto- vectorization still produces unaligned loads and stores).
* Convert the filters to C++Chris Robinson2018-11-173-2/+2
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* Remove the old unused bsincgen.cChris Robinson2018-11-171-404/+0
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* Convert ringbuffer.c to C++Chris Robinson2018-11-172-6/+6
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* Convert mastering.c to C++Chris Robinson2018-11-172-2/+2
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* Convert converter.c to C++Chris Robinson2018-11-173-73/+66
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* Convert the remaining effects to C++Chris Robinson2018-11-174-36/+51
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* Convert the dedicated, distortion, echo, and equalizer to C++Chris Robinson2018-11-175-41/+55
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* Add a couple missing includesChris Robinson2018-11-172-0/+2
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* Don't pass the current thread to althrd_setnameChris Robinson2018-11-1716-63/+26
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* Convert threads.c to C++Chris Robinson2018-11-177-324/+35
| | | | Also vastly simplify and remove related code.
* Use standard complex types instead of customChris Robinson2018-11-176-217/+145
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* Remove some more unused stuffChris Robinson2018-11-172-32/+4
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* Make the Hann windows constChris Robinson2018-11-172-111/+110
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* Convert fshifter.c to C++Chris Robinson2018-11-172-10/+14
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* Convert modulator.c to C++Chris Robinson2018-11-172-10/+13
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* Convert null.c to C++Chris Robinson2018-11-172-8/+15
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* Convert pshifter.c to C++Chris Robinson2018-11-172-10/+15
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* Remove unneeded declarations and definitionsChris Robinson2018-11-174-70/+33
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* Fix compilation with MSVCChris Robinson2018-11-162-4/+6
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* Put a lambda in the call_once callChris Robinson2018-11-161-1/+1
| | | | | | | This optimizes better and avoids a visible symbol (templating to an anonymous lambda type will generate a unique anonymous instantiation, making inlining more likely, whereas passing a general function pointer/reference type will likely use or generate a publically available instance).
* Remove unused altss types and methodsChris Robinson2018-11-163-101/+0
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* Avoid using C-style TLSChris Robinson2018-11-161-20/+30
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* Convert the reverb effect to C++Chris Robinson2018-11-162-19/+23
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* Convert mixvoice.c to C++Chris Robinson2018-11-162-8/+10
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* Convert ALu.c to C++Chris Robinson2018-11-167-54/+75
| | | | Required changes to bsincgen to generate C++-friendly structures.
* Convert alEffect.c and alFilter.c to C++Chris Robinson2018-11-163-6/+6
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* Convert alListener.c to C++Chris Robinson2018-11-162-3/+4
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* Convert alAuxEffectSlot.c to C++Chris Robinson2018-11-162-38/+41
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* Remove some unneeded includesChris Robinson2018-11-163-8/+0
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* Use lock_guard instead of manual lock/unlock callsChris Robinson2018-11-161-30/+15
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* Convert alState.c to C++Chris Robinson2018-11-162-207/+125
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* Convert alError.c to C++Chris Robinson2018-11-162-20/+11
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* Convert alExtension.c to C++Chris Robinson2018-11-162-24/+13
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* Convert event.c to C++Chris Robinson2018-11-163-128/+120
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* Convert sample_cvt.c to C++Chris Robinson2018-11-162-73/+71
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* Use iterators instead of indexed loopsChris Robinson2018-11-161-23/+22
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* Cleanup some syntax in alc.cppChris Robinson2018-11-161-19/+13
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* Simplify a couple checksChris Robinson2018-11-152-18/+5
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* Remove unused declarations and definitionsChris Robinson2018-11-152-56/+0
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* Convert the PortAudio backend factoryChris Robinson2018-11-154-88/+90
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* Convert the WinMM backend factoryChris Robinson2018-11-154-90/+91
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* Convert the DSound backend factoryChris Robinson2018-11-154-92/+91
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* Convert the QSA backend factoryChris Robinson2018-11-154-37/+40
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* Convert the OSS backend factoryChris Robinson2018-11-154-79/+81
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* Convert the SndIO backend factoryChris Robinson2018-11-154-37/+38
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* Convert the Solaris backend factoryChris Robinson2018-11-154-37/+38
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* Convert the SDL2 backend factoryChris Robinson2018-11-154-38/+39
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