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* Use vectors instead of malloc'd buffersChris Robinson2018-12-272-42/+32
* Finish renaming backend struct fieldsChris Robinson2018-12-275-255/+246
* Rename some more struct members for consistencyChris Robinson2018-12-273-289/+285
* Fix ring buffer vector methodsChris Robinson2018-12-272-8/+8
* Get rid of the unnecessary STATIC_(UP)CAST macrosChris Robinson2018-12-2719-272/+204
* Use a proper constructor/destructor for the ALCbackend baseChris Robinson2018-12-2719-102/+96
* Rename DSound class members for consistencyChris Robinson2018-12-271-95/+95
* Return unique_ptrs instead of raw pointersChris Robinson2018-12-2715-83/+55
* Simplify resampling with CoreAudio captureChris Robinson2018-12-271-181/+136
* Use a unique_ptr for the AsyncEvents ringbufferChris Robinson2018-12-276-19/+16
* Rename some ALSA class members for consistencyChris Robinson2018-12-271-108/+108
* Constify and reorder a couple device fieldsChris Robinson2018-12-271-4/+4
* Recognize ambix as an alias for acn+sn3dChris Robinson2018-12-273-5/+5
* Use std::array for appropriate source and listener propertiesChris Robinson2018-12-266-91/+87
* Avoid a lambda to find a not-null entry in an arrayChris Robinson2018-12-262-7/+9
* Clean up the ring buffer struct and use member functionsChris Robinson2018-12-2618-269/+285
* Handle HRTF coefficients and values by reference where possibleChris Robinson2018-12-268-44/+42
* Avoid masking in ApplyCoeffs's inner loopChris Robinson2018-12-263-35/+62
* Improve UHJ2 encodingChris Robinson2018-12-263-53/+51
* Improve some post-process handlersChris Robinson2018-12-261-26/+26
* More aggressively try to decrement an effect's refcount in-placeChris Robinson2018-12-261-13/+17
* Avoid using a local for a temporaryChris Robinson2018-12-251-3/+3
* Do some pre-mixing fading checks once before preparing to mixChris Robinson2018-12-252-74/+89
* Add a couple more ASSUMEs for number of channels and sendsChris Robinson2018-12-251-0/+2
* Add an adjust-latency config option for PulseAudioChris Robinson2018-12-253-6/+42
* Rework the pulseaudio backend to avoid an explicit mixer threadChris Robinson2018-12-251-122/+59
* Cache the process binary path and nameChris Robinson2018-12-254-18/+22
* Cleanup some includesChris Robinson2018-12-255-20/+18
* Rename a couple filter files for consistencyChris Robinson2018-12-2511-14/+15
* Avoid making static local copies of constexpr valuesChris Robinson2018-12-251-7/+7
* Construct AsyncEvent objects directly in the ringbufferChris Robinson2018-12-255-31/+93
* Avoid an intermediate mixing bufferChris Robinson2018-12-242-17/+8
* Remove extraneous typedef, struct, and enum keywordsChris Robinson2018-12-2456-275/+242
* Add an in-progress extension to set the effect slot targetChris Robinson2018-12-243-0/+44
* Propagate an effectslot target propertyChris Robinson2018-12-243-0/+8
* Provide effect target parameters through a common structChris Robinson2018-12-2415-216/+121
* Avoid using select()Chris Robinson2018-12-243-83/+54
* Make the Compressor more class-likeChris Robinson2018-12-244-153/+162
* Only check ambisonic attributes with B-Format outputChris Robinson2018-12-241-11/+14
* Apply the limiter before distance compensationChris Robinson2018-12-242-11/+12
* Assume alignment for some buffersChris Robinson2018-12-231-8/+9
* Add some more ASSUMEsChris Robinson2018-12-231-6/+13
* Repack some AmbiUpsampler fields for better access patternsChris Robinson2018-12-232-16/+18
* Properly rebalance the HF scale with ambisonic upsamplingChris Robinson2018-12-231-5/+32
* Mix effect slot output to the effect target if it's setChris Robinson2018-12-2313-61/+181
* Dynamically sort the effect slots when mixingChris Robinson2018-12-224-8/+51
* Fix narrowing conversion from double to floatChris Robinson2018-12-221-2/+2
* Cleanup definitions and declarations in reverb.cppChris Robinson2018-12-221-253/+221
* Constify a parameterChris Robinson2018-12-2213-25/+25
* Clean up some math stuffChris Robinson2018-12-2210-80/+70