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* Add a method to load a soundfontChris Robinson2013-11-281-0/+1
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* Start a MIDI interface extensionChris Robinson2013-11-281-1/+8
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* Create and use a MidiSynth on playback devicesChris Robinson2013-11-271-0/+25
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* Add a macro for GCC to ensure stack alignmentChris Robinson2013-11-251-1/+1
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* Remove the Lock and Unlock methods from BackendFuncsChris Robinson2013-11-041-13/+3
| | | | | All backends that still use the old interface use the default locking methods, which is also used by the ALCbackend base.
* Use C99 inline in more placesChris Robinson2013-11-041-0/+4
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* Only set device functions when neededChris Robinson2013-11-041-2/+6
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* Use a unique backend type for loopbackChris Robinson2013-11-041-1/+1
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* Rename VCALL and VCALL0 to V and V0Chris Robinson2013-11-021-34/+34
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* Convert the OSS backend to the new interfaceChris Robinson2013-11-021-1/+1
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* Make LockContext and UnlockContext inline againChris Robinson2013-11-021-10/+0
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* Rename alcGetLatency to ALCdevice_GetLatencyChris Robinson2013-11-021-1/+1
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* Convert the PulseAudio backend to the new interfaceChris Robinson2013-10-291-1/+1
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* Convert the loopback backend to the new interfaceChris Robinson2013-10-291-7/+11
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* Fix capture with the new backend interfaceChris Robinson2013-10-281-2/+8
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* Convert ALSA to the new backend interfaceChris Robinson2013-10-281-1/+1
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* Rename the support method to querySupportChris Robinson2013-10-281-2/+2
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* Support capture backends with the new interfaceChris Robinson2013-10-281-2/+1
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* Create and use a backend wrapper for captureChris Robinson2013-10-281-13/+10
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* Move ALCbackend base stuff to a separate fileChris Robinson2013-10-281-114/+0
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* Move the device mutex to the backendChris Robinson2013-10-281-15/+38
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* Modify how VCALL is handledChris Robinson2013-10-281-26/+26
| | | | | | | | | | | Now instead of specifying the arguments as a third argument to the macro, like VCALL(object,function,(arg1, arg2)); they are specified separately after the macro, like VCALL(object,function)(arg1, arg2); Also, VCALL_NOARGS has been removed in favor of VCALL0, which behaves like above but expects an empty argument list (a separate macro is needed to work around preprocessor limitations).
* Convert the Null backend to the ALCbackend styleChris Robinson2013-10-281-26/+92
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* Add a default getLatency to ALCbackendChris Robinson2013-10-281-0/+7
| | | | And make sure the backend is properly deleted.
* Move the lock/unlock methods to the backendChris Robinson2013-10-281-0/+45
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* Move the ALCdevice handle to the ALCbackend baseChris Robinson2013-10-271-10/+8
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* Use an ALCbackend object to access playback backendsChris Robinson2013-10-271-10/+100
| | | | | | | This is the start of a backend redesign. Currently, a wrapper object is used to avoid having to redo all the backends at once, but they should slowly be converted to derive from ALCbackend instead. The ALCbackend interface can change as needed.
* Use an UNUSED macro instead of void-tagging unused parametersChris Robinson2013-10-071-6/+3
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* Finalize AL_SOFT_deferred_updatesChris Robinson2013-10-051-1/+1
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* Add some more missing enumsChris Robinson2013-10-031-0/+5
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* Implement the Compressor effectChris Robinson2013-10-031-18/+18
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* Add missing enum to the listChris Robinson2013-10-031-1/+1
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* Better handle spaces between string list entriesChris Robinson2013-06-161-5/+11
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* Don't open the log file with both 'truncate' and 'append' flagsChris Robinson2013-06-071-1/+1
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* Silence some clang warningsChris Robinson2013-06-051-1/+0
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* Avoid a NULL dereferenceChris Robinson2013-06-041-1/+1
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* Allow enabling HRTF through a context creation attributeChris Robinson2013-05-311-1/+40
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* Start an extension that can query the status of HRTF renderingChris Robinson2013-05-311-3/+10
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* Fix up the naming convention of effect methodsChris Robinson2013-05-291-4/+4
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* Use generic VCALL[_NOARGS] macros instead of type-specific wrappersChris Robinson2013-05-271-4/+4
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* Check for SSE2 and set the denormals-are-zero bit for mixing if availableChris Robinson2013-05-221-1/+3
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* Rename DELETE to DELETE_OBJChris Robinson2013-05-211-2/+2
| | | | Because Windows.
* Add a DELETE macro to help destroy objectsChris Robinson2013-05-211-2/+2
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* Rename the effect state's Destroy method to DestructChris Robinson2013-05-211-3/+5
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* Use factories to create and destroy effect statesChris Robinson2013-05-211-0/+4
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* Implement distortion and equalizer effectsChris Robinson2013-05-181-3/+18
| | | | Code provided by Mike Gorchak
* Add a QSA backend for QNXChris Robinson2013-03-141-0/+3
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* Add Chorus and Flanger effectsChris Robinson2013-03-131-2/+16
| | | | Code provided by Mike Gorchak
* Trace the list of supported backendsChris Robinson2012-12-041-0/+7
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* Lock the device before calling aluHandleDisconnectChris Robinson2012-12-021-0/+4
| | | | | | PulseAudio causes an assert if being relocked inside a callback on the worker thread, where aluHandleDisconnect is called. We can assume it's already locked there, so just make sure the device is locked before being calling it.