Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Use an UNUSED macro instead of void-tagging unused parameters | Chris Robinson | 2013-10-07 | 1 | -6/+3 |
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* | Finalize AL_SOFT_deferred_updates | Chris Robinson | 2013-10-05 | 1 | -1/+1 |
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* | Add some more missing enums | Chris Robinson | 2013-10-03 | 1 | -0/+5 |
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* | Implement the Compressor effect | Chris Robinson | 2013-10-03 | 1 | -18/+18 |
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* | Add missing enum to the list | Chris Robinson | 2013-10-03 | 1 | -1/+1 |
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* | Better handle spaces between string list entries | Chris Robinson | 2013-06-16 | 1 | -5/+11 |
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* | Don't open the log file with both 'truncate' and 'append' flags | Chris Robinson | 2013-06-07 | 1 | -1/+1 |
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* | Silence some clang warnings | Chris Robinson | 2013-06-05 | 1 | -1/+0 |
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* | Avoid a NULL dereference | Chris Robinson | 2013-06-04 | 1 | -1/+1 |
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* | Allow enabling HRTF through a context creation attribute | Chris Robinson | 2013-05-31 | 1 | -1/+40 |
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* | Start an extension that can query the status of HRTF rendering | Chris Robinson | 2013-05-31 | 1 | -3/+10 |
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* | Fix up the naming convention of effect methods | Chris Robinson | 2013-05-29 | 1 | -4/+4 |
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* | Use generic VCALL[_NOARGS] macros instead of type-specific wrappers | Chris Robinson | 2013-05-27 | 1 | -4/+4 |
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* | Check for SSE2 and set the denormals-are-zero bit for mixing if available | Chris Robinson | 2013-05-22 | 1 | -1/+3 |
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* | Rename DELETE to DELETE_OBJ | Chris Robinson | 2013-05-21 | 1 | -2/+2 |
| | | | | Because Windows. | ||||
* | Add a DELETE macro to help destroy objects | Chris Robinson | 2013-05-21 | 1 | -2/+2 |
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* | Rename the effect state's Destroy method to Destruct | Chris Robinson | 2013-05-21 | 1 | -3/+5 |
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* | Use factories to create and destroy effect states | Chris Robinson | 2013-05-21 | 1 | -0/+4 |
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* | Implement distortion and equalizer effects | Chris Robinson | 2013-05-18 | 1 | -3/+18 |
| | | | | Code provided by Mike Gorchak | ||||
* | Add a QSA backend for QNX | Chris Robinson | 2013-03-14 | 1 | -0/+3 |
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* | Add Chorus and Flanger effects | Chris Robinson | 2013-03-13 | 1 | -2/+16 |
| | | | | Code provided by Mike Gorchak | ||||
* | Trace the list of supported backends | Chris Robinson | 2012-12-04 | 1 | -0/+7 |
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* | Lock the device before calling aluHandleDisconnect | Chris Robinson | 2012-12-02 | 1 | -0/+4 |
| | | | | | | PulseAudio causes an assert if being relocked inside a callback on the worker thread, where aluHandleDisconnect is called. We can assume it's already locked there, so just make sure the device is locked before being calling it. | ||||
* | Trace the opened device name in alcCaptureOpenDevice | Chris Robinson | 2012-12-02 | 1 | -1/+1 |
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* | Use WARN when implicitly deleting resources with the context | Chris Robinson | 2012-12-02 | 1 | -2/+2 |
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* | Use an array to specify the offset for each channel of the device buffer | Chris Robinson | 2012-11-04 | 1 | -55/+65 |
| | | | | This effectively inverts the DevChannels array | ||||
* | Finalize AL_SOFT_source_latency | Chris Robinson | 2012-10-31 | 1 | -1/+1 |
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* | Use an asterisk to denote a requested format option in the trace | Chris Robinson | 2012-10-16 | 1 | -4/+4 |
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* | List the in-progress AL_SOFT_source_latency extension | Chris Robinson | 2012-10-13 | 1 | -1/+2 |
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* | Implement the double and int64 source setters | Chris Robinson | 2012-10-13 | 1 | -0/+6 |
| | | | | | Note that currently the int64 setters do not range check before being passed to the int setters, erroneously chopping off the upper bits. | ||||
* | Use the enum to set the default distance model | Chris Robinson | 2012-10-12 | 1 | -1/+1 |
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* | Initialize the listener velocity parameter | Chris Robinson | 2012-10-12 | 1 | -0/+2 |
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* | Build the listener matrix separately | Chris Robinson | 2012-10-09 | 1 | -1/+1 |
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* | Don't include alListener.h from alMain.h | Chris Robinson | 2012-10-09 | 1 | -2/+1 |
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* | Store a pointer to the listener in the context | Chris Robinson | 2012-10-09 | 1 | -16/+17 |
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* | Avoid unnecessarily locking the list lock | Chris Robinson | 2012-10-07 | 1 | -43/+31 |
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* | Shorten format trace messages | Chris Robinson | 2012-10-06 | 1 | -2/+2 |
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* | Round up the device's default slot alignment | Chris Robinson | 2012-10-05 | 1 | -1/+1 |
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* | Ensure the device's default effect slot is properly aligned | Chris Robinson | 2012-09-26 | 1 | -2/+2 |
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* | Help ensure the update size is a multiple of 4 with SSE | Chris Robinson | 2012-09-20 | 1 | -0/+5 |
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* | Use a struct to store the FPU mode | Chris Robinson | 2012-09-16 | 1 | -5/+5 |
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* | Shorten a warning | Chris Robinson | 2012-09-14 | 1 | -1/+1 |
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* | Warn about SSE performance with non-multiple-of-4 update sizes | Chris Robinson | 2012-09-11 | 1 | -0/+6 |
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* | Update HRTF code | Chris Robinson | 2012-09-11 | 1 | -3/+1 |
| | | | | | | | | | | | This update allows for much more flexibility in the HRTF data. It also allows for HRTF table file names to include "%r" to represent the device's playback rate (e.g. if you set hrtf-%r.mhr, then it will try to use hrtf-44100.mhr or hrtf-48000.mhr depending if the device's output rate is 44100 or 48000, respectively). The makehrtf utility has also been updated to support more options and input file formats, as well as the new mhr format. | ||||
* | Make sure device buffers are 16-byte aligned | Chris Robinson | 2012-08-29 | 1 | -7/+7 |
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* | Add methods to get source properties as doubles | Chris Robinson | 2012-08-20 | 1 | -0/+3 |
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* | Properly export alGetSource3i64SOFT | Chris Robinson | 2012-08-20 | 1 | -0/+1 |
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* | Use a default method to provide a dummy latency | Chris Robinson | 2012-08-19 | 1 | -0/+5 |
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* | Move the device lock into the backend function table | Chris Robinson | 2012-08-18 | 1 | -7/+16 |
| | | | | | For backend-specific implementations: this should hold the audio mixer loop for playback devices, and provide recursive mutex behavior. | ||||
* | Keep the backend device open until the last reference is released | Chris Robinson | 2012-08-18 | 1 | -4/+5 |
| | | | | | | This should generally happen with the next ALCdevice_DecRef call unless the device is in the middle of being used in another thread, in which case it's probably best to not remove the resources. |