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* Add a front-stablizer config option for surround sound modesChris Robinson2017-07-311-0/+59
* Cleanup output write functionsChris Robinson2017-07-271-32/+26
* Apply the output buffer offset before writing to itChris Robinson2017-07-151-24/+24
* Add the default auxiliary slot to the active slot arrayChris Robinson2017-07-131-16/+0
* Use macros to set and restore the mixer FPU modeChris Robinson2017-07-131-5/+2
* Store the default effect slot in the contextChris Robinson2017-07-131-18/+18
* Remove the fastf2u conversion functionChris Robinson2017-06-271-2/+2
* Clean up some loop variablesChris Robinson2017-06-251-29/+23
* Use the bsinc resampler for the converterChris Robinson2017-06-251-1/+1
* Remove an unnecessary variableChris Robinson2017-06-211-3/+2
* Make the dithering depth configurableChris Robinson2017-06-171-14/+4
* Apply dither separately from outputChris Robinson2017-06-171-98/+68
* Restrict ClampedDist to RefDistance for invalid distance attenuationChris Robinson2017-05-301-4/+10
* Fix source sends' initial HF absorption and decay calculationChris Robinson2017-05-271-21/+15
* Use normal air absorption for the sendsChris Robinson2017-05-271-1/+1
* Add a new compressor/limiterChris Robinson2017-05-271-93/+2
* Apply distance compensation separatelyChris Robinson2017-05-251-43/+66
* Add an option to dither 8- and 16-bit outputChris Robinson2017-05-231-45/+138
* Reduce the amount of variables that hold the same valueChris Robinson2017-05-211-8/+6
* Avoid calculating the filter coefficients multiple timesChris Robinson2017-05-211-24/+36
* Use a macro to specify the decay target gainChris Robinson2017-05-211-5/+5
* Use more correct doppler shift calculationsChris Robinson2017-05-201-11/+24
* Restore spec-defined cone behavior for auxiliary sendsChris Robinson2017-05-201-26/+23
* Apply more proper air absorption to the wet pathChris Robinson2017-05-191-21/+53
* Reorganize some code to have fewer temporariesChris Robinson2017-05-171-39/+34
* Limit the dry and wet path filter gains to -60dBChris Robinson2017-05-151-4/+4
* Improve distance-related absorption and decay attenuationChris Robinson2017-05-151-15/+14
* Reduce LIMITER_VALUE_MAXChris Robinson2017-05-091-6/+12
* Store the output limiter values as fixed-point integersChris Robinson2017-05-081-11/+6
* Apply attenuation when downmixing multi-channel sounds for panningChris Robinson2017-05-071-10/+26
* Calculate the output limiter gain using the RMSChris Robinson2017-05-051-23/+59
* Rename RollOff to RolloffChris Robinson2017-05-051-4/+4
* Add a property to force source spatialization on or offChris Robinson2017-05-041-3/+5
* Handle attenuated sources in CalcPanningAndFiltersChris Robinson2017-05-041-377/+442
* Calculate the multi-channel panning in a separate functionChris Robinson2017-05-041-249/+249
* Rename VOICE_IS_HRTF to VOICE_HAS_HRTFChris Robinson2017-05-021-4/+4
* Implement a limiter on the device outputChris Robinson2017-04-261-1/+59
* Remove const from _Atomic vars to make Clang happyChris Robinson2017-04-211-1/+1
* Store the resampler as part of the sourceChris Robinson2017-04-211-0/+2
* Make the buffer list next pointer atomicChris Robinson2017-04-191-1/+1
* Use a different way to get the size of structs with flexible array membersChris Robinson2017-04-181-1/+1
* Store the source prop updates with the mixer voiceChris Robinson2017-04-171-9/+34
* Use separate atomic macros for pointersChris Robinson2017-04-141-6/+6
* Use ALsizei for the fir4 resampler fractionChris Robinson2017-04-121-1/+1
* Select NEON when available before SSEChris Robinson2017-04-121-4/+4
* Constify a variableChris Robinson2017-04-011-3/+3
* Make a pointer restrict and assume alignedChris Robinson2017-04-011-1/+1
* Convert float samples to integer using a power-of-2 multipleChris Robinson2017-03-311-13/+9
* Use an array of pointers for effects instead of a linked listChris Robinson2017-03-271-19/+15
* Increase the filter slope to -12dB/octaveChris Robinson2017-03-161-8/+8