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* Use B-Format for HRTF's virtual output formatChris Robinson2015-02-091-4/+4
* Properly handle a mono output buffer with the MIDI synthsChris Robinson2015-02-091-1/+1
* Add a comment detailing how the HRTF channel buffer is set upChris Robinson2015-02-091-19/+45
* Move HRTF params and state closer togetherChris Robinson2015-02-091-10/+10
* Cast to the pointer-to-type to increment the bufferChris Robinson2014-12-211-1/+1
* Avoid duplicate calculationsChris Robinson2014-12-181-4/+4
* Use aluVector and aluMatrix in a couple more placesChris Robinson2014-12-161-45/+30
* Pass a vectory to aluMatrixVectorChris Robinson2014-12-161-20/+23
* Use aluVector in some more placesChris Robinson2014-12-161-37/+30
* Add explicit matrix and vector types to operate withChris Robinson2014-12-161-40/+37
* Use a lookup table to do cubic resamplingChris Robinson2014-12-151-1/+1
* Don't pass float literals for unsigned intsChris Robinson2014-12-061-2/+2
* Remove IrSize from DirectParamsChris Robinson2014-11-291-2/+0
* Remove an unnecessary maxf()Chris Robinson2014-11-291-1/+1
* Shorten a couple linesChris Robinson2014-11-251-3/+3
* Use linear gain steppingChris Robinson2014-11-251-20/+14
* Pass the step count to the Update*Stepping methodsChris Robinson2014-11-251-25/+32
* Fix __ALSOFT_REVERSE_Z with non-HRTF outputChris Robinson2014-11-251-23/+21
* Make CalcHrtfDelta more genericChris Robinson2014-11-241-4/+39
* Move the voice's last position and gain out of the Hrtf containerChris Robinson2014-11-241-10/+10
* Use a macro to reduce code duplicationChris Robinson2014-11-231-14/+12
* Partially revert "Use a different method for HRTF mixing"Chris Robinson2014-11-231-2/+104
* Rename Voice's NumChannels to OutChannelsChris Robinson2014-11-221-6/+6
* Only update the necessary channelsChris Robinson2014-11-221-2/+2
* Mix DirectChannel sources to the non-virtual channel buffersChris Robinson2014-11-221-1/+18
* Store the number of output channels in the voiceChris Robinson2014-11-221-0/+2
* Remove an unnecessary union containerChris Robinson2014-11-221-6/+6
* Use a different method for HRTF mixingChris Robinson2014-11-221-111/+52
* Allocate the DryBuffer dynamicallyChris Robinson2014-11-211-1/+1
* Rename a couple parametersChris Robinson2014-11-071-3/+3
* Pas the output device channel count to ALeffectState::processChris Robinson2014-11-071-2/+2
* Rename speakers to channels, and remove an old incorrect commentChris Robinson2014-11-071-14/+14
* Use a separate macro for the max output channel countChris Robinson2014-11-071-11/+11
* Fix 5.1 surround soundChris Robinson2014-11-071-2/+2
* Play zero-distance/zero-radius sources from the frontChris Robinson2014-11-051-4/+4
* Don't use FrontLeft and FrontRight to reference the dry bufferChris Robinson2014-11-051-4/+4
* Don't increment the output buffer in the Write_ methodsChris Robinson2014-11-051-13/+17
* Set gains using the device channel indexChris Robinson2014-11-051-16/+10
* Use a method to set omni-directional channel gainsChris Robinson2014-11-041-1/+4
* Add some missing breaksChris Robinson2014-11-021-0/+2
* Avoid the ALCdevice_Lock/Unlock wrapper in some placesChris Robinson2014-11-011-2/+3
* Support B-Format source rotation with AL_ORIENTATIONChris Robinson2014-10-311-1/+42
* Rename the source's Orientation to DirectionChris Robinson2014-10-311-3/+3
* Add preliminary AL_EXT_BFORMAT supportChris Robinson2014-10-311-1/+32
* Don't attempt to match a channel input to outputChris Robinson2014-10-121-24/+7
* Avoid taking the square-root of the ambient gainChris Robinson2014-10-111-21/+10
* Add a helper to search for a channel index by nameChris Robinson2014-10-021-10/+4
* Make ComputeAngleGains use ComputeDirectionalGainsChris Robinson2014-10-021-54/+65
* Use helpers to set the gain step valuesChris Robinson2014-10-021-142/+73
* Add a cast for MSVCChris Robinson2014-09-301-1/+1