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path:
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Alc
/
ALu.c
Commit message (
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Author
Age
Files
Lines
*
Rename LOWPASSFREQCUTOFF to LOWPASSFREQREF
Chris Robinson
2011-09-30
1
-2
/
+2
*
Apply the initial wet send reverb decay before clamping the gains
Chris Robinson
2011-09-30
1
-18
/
+18
*
Multiply by the reciprocal value instead of dividing
Chris Robinson
2011-09-29
1
-4
/
+4
*
Use inline functions to set/restore the FPU mode for mixer updates
Chris Robinson
2011-09-29
1
-14
/
+2
*
Use inline assembly for fast float-to-int conversions
Chris Robinson
2011-09-29
1
-3
/
+3
*
Look for and use atan2f, log10f, and floorf
Chris Robinson
2011-09-24
1
-1
/
+1
*
Use float types for the resamplers instead of double
Chris Robinson
2011-09-23
1
-2
/
+2
*
Change a double type to a float
Chris Robinson
2011-09-23
1
-1
/
+1
*
Check for asinf and use it
Chris Robinson
2011-09-23
1
-1
/
+1
*
Move ConeScale and ZScale to ALu.c and alu.h, and make them floats
Chris Robinson
2011-09-23
1
-0
/
+7
*
Use macros for float-typed PI values, to avoid manual casts everywhere
Chris Robinson
2011-09-22
1
-8
/
+8
*
Use cosf and sinf when available
Chris Robinson
2011-09-22
1
-7
/
+7
*
Silence some MSVC precision warnings
Chris Robinson
2011-09-22
1
-2
/
+2
*
Store the HRTF tables used in the device
Chris Robinson
2011-09-18
1
-4
/
+6
*
Rename the ALEffect_ macros to ALeffectState_ to reflect what they work on
Chris Robinson
2011-09-12
1
-3
/
+3
*
Use the active source list when stopping sources on disconnect
Chris Robinson
2011-09-12
1
-11
/
+11
*
Minor cleanup for applying click-removal to wet buffers
Chris Robinson
2011-09-12
1
-7
/
+4
*
Remove the effect slot parameter from the effect process method
Chris Robinson
2011-09-12
1
-1
/
+1
*
Remove the union from the effect parameter types
Chris Robinson
2011-09-11
1
-3
/
+3
*
Make some listener properties volatile
Chris Robinson
2011-09-11
1
-5
/
+11
*
Mark some source properties volatile
Chris Robinson
2011-09-11
1
-16
/
+22
*
Set the device-connected flag to false first when handling a disconnect
Chris Robinson
2011-09-10
1
-2
/
+2
*
Fix multichannel wet gainhf calculation
Chris Robinson
2011-09-02
1
-1
/
+1
*
Store the filter gains directly in the source instead of duplicate filter obj...
Chris Robinson
2011-08-31
1
-34
/
+10
*
Use a separate array for the auxiliary slots in the mixer
Chris Robinson
2011-08-30
1
-15
/
+15
*
Use a generic int type to handle enum swaps
Chris Robinson
2011-08-29
1
-3
/
+3
*
Make specific functions to lock/unlock UIntMap access
Chris Robinson
2011-08-29
1
-2
/
+2
*
Manually lock the map while iterating through its contents
Chris Robinson
2011-08-29
1
-0
/
+2
*
Use atomic exchanges when checking for updates to objects' internal parameters
Chris Robinson
2011-08-29
1
-14
/
+6
*
Use a list of contexts in the device instead of an array
Chris Robinson
2011-08-28
1
-18
/
+19
*
Prevent source and effect slot updates from occuring while updates are deferred
Chris Robinson
2011-08-22
1
-5
/
+9
*
Don't scale the wet send by the number of channels
Chris Robinson
2011-08-19
1
-2
/
+1
*
Coalesce some mixer sample converters
Chris Robinson
2011-08-17
1
-18
/
+6
*
Avoid reading some more source parameters multiple times when updating
Chris Robinson
2011-08-17
1
-12
/
+19
*
Rename minF/maxF/clampF to minf/maxf/clampf for consistency
Chris Robinson
2011-08-16
1
-10
/
+10
*
Use mini/maxi/clampi and minu/maxu/clampu to replace min/max calls
Chris Robinson
2011-08-16
1
-3
/
+3
*
Use inline minF/maxF/clampF functions instead of the __min/__max macros
Chris Robinson
2011-08-16
1
-21
/
+10
*
Fix wet path conehf calculation
Chris Robinson
2011-08-13
1
-1
/
+1
*
Avoid a temporary throw-away buffer for mixing null output
Chris Robinson
2011-08-12
1
-16
/
+19
*
Use specialized click removal loops for mono and stereo output
Chris Robinson
2011-07-30
1
-7
/
+37
*
Apply the click removal offset first, before decreasing it
Chris Robinson
2011-07-17
1
-2
/
+2
*
Invert the device channel map
Chris Robinson
2011-07-17
1
-82
/
+54
*
Fade between HRTF coefficients, to reduce noise from sudden changes
Chris Robinson
2011-07-16
1
-13
/
+48
*
Pass the effect slot to the effect update method
Chris Robinson
2011-07-16
1
-1
/
+1
*
Allow effect slots to be updated asynchronously
Chris Robinson
2011-07-16
1
-0
/
+6
*
Fix default room air absorption
Chris Robinson
2011-07-11
1
-2
/
+2
*
Use a flag to signifiy that all sources need updating
Chris Robinson
2011-07-11
1
-2
/
+7
*
Use a Lock/UnlockDevice function instead of locking a NULL context
Chris Robinson
2011-07-06
1
-4
/
+4
*
Don't modify the source's WetGain[HF]Auto because of a slot's state
Chris Robinson
2011-07-06
1
-4
/
+0
*
Store and use the send slot in the source params
Chris Robinson
2011-07-05
1
-0
/
+5
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