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path:
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Alc
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ALu.c
Commit message (
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Author
Age
Files
Lines
...
*
Keep count of the number of samples played
Chris Robinson
2010-07-22
1
-0
/
+1
*
Fix backslash alignment for the single-channel mixer macro
Chris Robinson
2010-07-06
1
-34
/
+34
*
Use an array of active sources when mixing
Chris Robinson
2010-06-06
1
-13
/
+19
*
Skip mixing after checking looping validity
Chris Robinson
2010-06-03
1
-3
/
+4
*
Don't bother storing the loop points in the source
Chris Robinson
2010-05-24
1
-3
/
+4
*
Use the loop start when filling in padding data for looping sources
Chris Robinson
2010-05-13
1
-1
/
+1
*
Pay attention to the source loop points
Chris Robinson
2010-05-13
1
-3
/
+19
*
Only use a modulo to loop when the source is static
Chris Robinson
2010-05-13
1
-1
/
+1
*
Use a UIntMap for the effect slot list
Chris Robinson
2010-05-12
1
-3
/
+3
*
Store looping locally when mixing a source
Chris Robinson
2010-05-12
1
-2
/
+4
*
Use a simple loop to set multi-channel dry gains
Chris Robinson
2010-05-09
1
-9
/
+2
*
Use a map to store sources and buffers
Chris Robinson
2010-05-01
1
-15
/
+16
*
Only apply ambient gain to available output channels
Chris Robinson
2010-04-27
1
-10
/
+15
*
Add an option to scale the output mix
Chris Robinson
2010-04-23
1
-14
/
+15
*
Make stereo duplication a property of the device
Chris Robinson
2010-04-20
1
-2
/
+8
*
Translate the source position separately
Chris Robinson
2010-04-16
1
-11
/
+7
*
Return immediately when no layout is specified
Chris Robinson
2010-04-11
1
-0
/
+3
*
More type fixes
Chris Robinson
2010-04-11
1
-3
/
+3
*
Use a linear scaling when sending multi-channel sources to auxiliary slots
Chris Robinson
2010-04-11
1
-6
/
+6
*
Use proper types for some variables
Chris Robinson
2010-04-11
1
-6
/
+7
*
Only consider output speakers for the panning LUT
Chris Robinson
2010-04-11
1
-20
/
+67
*
Avoid hard-coding the channel count
Chris Robinson
2010-04-09
1
-1
/
+2
*
Get the speaker arrangement before setting up the channel matrix
Chris Robinson
2010-04-09
1
-18
/
+19
*
Re-enable stereo duplication
Chris Robinson
2010-04-08
1
-0
/
+55
*
Use the proper type for the speaker-to-channel map
Chris Robinson
2010-04-08
1
-3
/
+3
*
Store the panning LUT in the device
Chris Robinson
2010-04-08
1
-14
/
+109
*
Use a single layout for the virtual speakers
Chris Robinson
2010-04-08
1
-1
/
+1
*
Set the device channel matrix when the device is reset
Chris Robinson
2010-04-08
1
-99
/
+18
*
Always mix internally at 8.1
Chris Robinson
2010-04-08
1
-196
/
+149
*
Invert device channel map array
Chris Robinson
2010-04-08
1
-32
/
+57
*
Relax circular layout requirement
Chris Robinson
2010-03-20
1
-5
/
+21
*
Rename some struct members for consistency
Chris Robinson
2010-03-16
1
-3
/
+3
*
Remove a couple incorrect comments
Chris Robinson
2010-03-10
1
-1
/
+0
*
Use powf when available
Chris Robinson
2010-03-07
1
-47
/
+45
*
Fix speaker angle fixup
Chris Robinson
2010-01-12
1
-1
/
+1
*
Properly trace the invalid speaker angle
Chris Robinson
2010-01-12
1
-1
/
+1
*
Fix Windows compilation
Chris Robinson
2010-01-11
1
-36
/
+36
*
Check buffer size when copying padding instead of the data pointer
Chris Robinson
2010-01-11
1
-2
/
+2
*
Add helpful values to the resampler enum
Chris Robinson
2010-01-11
1
-0
/
+6
*
Add a cosine resampler
Chris Robinson
2010-01-11
1
-0
/
+17
*
Add an option for point resampling
Chris Robinson
2010-01-11
1
-38
/
+100
*
Hold global lock during mixing only when iterating device contexts
Chris Robinson
2010-01-11
1
-4
/
+2
*
Improve layout parsing and allow using long names for speakers
Chris Robinson
2009-12-28
1
-19
/
+21
*
Use a 64-bit value to scale potentially-large numbers
Chris Robinson
2009-12-24
1
-11
/
+0
*
Don't render mono as stereo
Chris Robinson
2009-12-21
1
-22
/
+20
*
Scale samples down when converting stereo to mono
Chris Robinson
2009-12-21
1
-2
/
+5
*
Improve some indentations
Chris Robinson
2009-12-20
1
-21
/
+18
*
Properly retrieve the device frequency
Chris Robinson
2009-12-20
1
-1
/
+1
*
Improve initial decay calculations for sends to reverb
Chris Robinson
2009-12-10
1
-11
/
+8
*
Use the specified reverb air absorption value for wet sends
Chris Robinson
2009-12-10
1
-18
/
+23
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