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path: root/Alc/ALu.c
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* Use a 2-pole filter for the wet path low-pass filterChris Robinson2009-04-141-8/+10
* Make the number of source sends variableChris Robinson2009-04-131-5/+12
* Reduce the number of send loopsChris Robinson2009-04-131-37/+28
* Add the Echo effectChris Robinson2009-04-121-0/+2
* Fix air absorptionChris Robinson2009-04-111-14/+14
* Pay attention to the MAX_SENDS valueChris Robinson2009-04-111-87/+128
* Move the WetBuffer into the effect slot objectChris Robinson2009-04-111-4/+8
* Constify some parametersChris Robinson2009-03-131-6/+7
* Calculate filter coefficients in aluMixDataChris Robinson2009-03-131-38/+44
* Clamp gain of multichannel sourcesChris Robinson2009-02-101-0/+2
* Include assert.h for assert()Chris Robinson2009-02-021-0/+1
* Use calculated distance from reference for air absorptionChris Robinson2009-01-301-1/+1
* Fix incorrect commentChris Robinson2009-01-301-1/+1
* Use M_PI since it is sure to be definedChris Robinson2009-01-271-4/+3
* Use a matrix for up- and down-mixing channelsChris Robinson2009-01-251-38/+82
* Duplicate stereo onto the side channels as well as the backChris Robinson2009-01-251-1/+4
* Don't read stereo layout when output is monoChris Robinson2009-01-251-0/+7
* Add options for user-configurable speaker arrangementsChris Robinson2009-01-251-0/+89
* 6.1 uses front- and back-center, not left- and right-back channelsChris Robinson2009-01-241-65/+55
* Seperate mixing loops depending on source channel configurationChris Robinson2009-01-241-56/+111
* Reimplement panning using lookup tables, based on a patch by Christian BorssChris Robinson2009-01-241-63/+194
* Apply the dry filter to multi-channel sourcesChris Robinson2008-12-101-15/+48
* Implement AL_EXTX_source_distance_modelChris Robinson2008-11-251-1/+1
* Use a better dB-to-linear gain convertionChris Robinson2008-11-161-1/+1
* Implement a new reverb effectChris Robinson2008-11-161-59/+13
* Don't ramp gains when starting a sound from the beginningChris Robinson2008-11-131-3/+17
* Include float.h if it exists, for _RC_CHOP and _MCW_RCChris Robinson2008-10-141-0/+4
* Remove another unused source memberChris Robinson2008-10-101-1/+0
* Use a modulo to keep the buffer position in range for looping sourcesChris Robinson2008-10-101-1/+4
* Clamp source position to the buffer size when it stopsChris Robinson2008-10-091-0/+2
* Remove unneeded source member variableChris Robinson2008-10-091-1/+0
* Only send one channel through the wet pathChris Robinson2008-10-091-149/+106
* Increase max pitch to 65536Chris Robinson2008-10-091-4/+4
* Simplify the lerp functionChris Robinson2008-10-091-1/+1
* Don't apply the wet path for multi-channel buffersChris Robinson2008-10-091-10/+0
* Skip mixing if the read position is beyond the end of the bufferChris Robinson2008-10-091-3/+8
* The wet path should be silent if no effect is set on the slotChris Robinson2008-10-091-1/+2
* Don't hold the whole-number position in the fractional valueChris Robinson2008-10-021-24/+19
* Use a new low-pass filter, based on the I3DL2 specChris Robinson2008-10-021-47/+40
* Air absorption factor is applied to the dB value, not linear gainChris Robinson2008-09-221-13/+15
* Fixup some source parameter calculationsChris Robinson2008-09-161-28/+49
* Use a 12dB/oct rolloff instead of 24 for the lowpass filterChris Robinson2008-09-131-14/+10
* Clear the end of the buffer when at the end of the queue and not loopingChris Robinson2008-09-061-0/+2
* Remove unneeded source struct memberChris Robinson2008-08-151-4/+1
* Overwrite the input wet sample with the outputChris Robinson2008-08-141-6/+6
* Ramp channel gains to remove pops and clicks from abrupt changesChris Robinson2008-08-141-20/+52
* Set FPU mode to round toward zero for mixingChris Robinson2008-08-081-0/+17
* Remove unnecessary castingChris Robinson2008-08-081-8/+16
* Prevent a 0 or negative increment for the buffer positionChris Robinson2008-08-051-0/+2
* Fix some calculations for the reverb bufferChris Robinson2008-07-261-25/+22