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path: root/Alc/ALu.c
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* Combine multiple functions called sequentiallyChris Robinson2018-02-111-21/+9
* Don't asynchronously modify the source on disconnectChris Robinson2018-02-111-9/+1
* Use a function pointer for applying the dry mix post-processChris Robinson2018-02-101-68/+97
* Make the Connected state atomicChris Robinson2018-02-041-1/+2
* Provide more descriptive messages to disconnection eventsChris Robinson2018-02-031-13/+30
* Add a disconnected event typeChris Robinson2018-02-031-0/+17
* Send buffer completed events when enabledChris Robinson2018-02-011-1/+1
* Use a voice flag to indicate it being staticChris Robinson2018-01-161-1/+1
* Add min/max/clamp functions for size_tChris Robinson2018-01-161-0/+4
* Avoid unnecessarily using type aliasesChris Robinson2018-01-141-4/+5
* Remove the SAFE_CONST macroChris Robinson2018-01-141-10/+9
* Move the FPU mode declarations to a separate headerChris Robinson2018-01-111-0/+1
* Move the CPU capability flags to a separate headerChris Robinson2018-01-111-0/+1
* Move the compressor/limiter declarations to their own headerChris Robinson2018-01-111-0/+1
* Avoid using macros to access anonymous structuresChris Robinson2018-01-111-17/+17
* Don't return whether the bsinc filter cuts or notChris Robinson2018-01-101-22/+8
* Rename the device's temp buffer storage to be more genericChris Robinson2018-01-091-2/+1
* Use a separate function to get the cubic valueChris Robinson2018-01-071-0/+1
* Remove the sinc4 tableChris Robinson2018-01-071-5/+0
* Replace the sinc4 resampler with cubicChris Robinson2018-01-071-2/+0
* Allow storing multiple buffers in a ALbufferlistitemChris Robinson2017-12-151-1/+1
* Re-update effect slots when context properties changeChris Robinson2017-09-271-54/+41
* Update the context state properties separatelyChris Robinson2017-09-271-20/+32
* Add an option to ignore the app's speed of sound for reverb decayChris Robinson2017-09-221-2/+10
* Use the app-specified speed of sound for reverb decayChris Robinson2017-09-211-1/+2
* Pass the context to the auxiliary effect update methodChris Robinson2017-09-211-3/+3
* Automatically generate the bsinc table when buildingChris Robinson2017-08-281-1/+1
* Add a higher quality bsinc resampler using 24 sample pointsChris Robinson2017-08-271-9/+14
* Rename the bsinc resampler to bsinc12Chris Robinson2017-08-251-6/+6
* Meters per unit can't be 0Chris Robinson2017-08-211-2/+2
* Properly clear the extra ChannelsPerOrder entriesChris Robinson2017-08-191-1/+1
* Pass the filter entry to apply to resample_fir4Chris Robinson2017-08-181-3/+2
* Store the sinc4 table in the filter stateChris Robinson2017-08-161-3/+11
* Simplify bsinc filter storage in the filter stateChris Robinson2017-08-161-12/+3
* Make the bsinc table layout more efficientChris Robinson2017-08-161-4/+4
* Keep bsinc info together in a structChris Robinson2017-08-151-22/+9
* Avoid re-selecting the direct HRTF mix functionChris Robinson2017-08-071-15/+22
* Add a front-stablizer config option for surround sound modesChris Robinson2017-07-311-0/+59
* Cleanup output write functionsChris Robinson2017-07-271-32/+26
* Apply the output buffer offset before writing to itChris Robinson2017-07-151-24/+24
* Add the default auxiliary slot to the active slot arrayChris Robinson2017-07-131-16/+0
* Use macros to set and restore the mixer FPU modeChris Robinson2017-07-131-5/+2
* Store the default effect slot in the contextChris Robinson2017-07-131-18/+18
* Remove the fastf2u conversion functionChris Robinson2017-06-271-2/+2
* Clean up some loop variablesChris Robinson2017-06-251-29/+23
* Use the bsinc resampler for the converterChris Robinson2017-06-251-1/+1
* Remove an unnecessary variableChris Robinson2017-06-211-3/+2
* Make the dithering depth configurableChris Robinson2017-06-171-14/+4
* Apply dither separately from outputChris Robinson2017-06-171-98/+68
* Restrict ClampedDist to RefDistance for invalid distance attenuationChris Robinson2017-05-301-4/+10