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* Use a 12dB/oct rolloff instead of 24 for the lowpass filterChris Robinson2008-09-131-14/+10
* Clear the end of the buffer when at the end of the queue and not loopingChris Robinson2008-09-061-0/+2
* Remove unneeded source struct memberChris Robinson2008-08-151-4/+1
* Overwrite the input wet sample with the outputChris Robinson2008-08-141-6/+6
* Ramp channel gains to remove pops and clicks from abrupt changesChris Robinson2008-08-141-20/+52
* Set FPU mode to round toward zero for mixingChris Robinson2008-08-081-0/+17
* Remove unnecessary castingChris Robinson2008-08-081-8/+16
* Prevent a 0 or negative increment for the buffer positionChris Robinson2008-08-051-0/+2
* Fix some calculations for the reverb bufferChris Robinson2008-07-261-25/+22
* Make the filter processing function inlineChris Robinson2008-07-261-0/+36
* Implement yet another low-pass filterChris Robinson2008-07-251-16/+9
* Specify padding per buffer, and make sure it's large enough for the filter stepChris Robinson2008-07-241-5/+5
* Don't advertise extra samples for mixingChris Robinson2008-07-231-3/+2
* Implement an alternative low-pass filterChris Robinson2008-07-231-36/+32
* Implement doppler factor source propertyChris Robinson2008-07-151-1/+1
* Add the reverb room rolloff to the source room rolloff, not overrideChris Robinson2008-07-151-1/+1
* Reduce the mix buffer sizes by halfChris Robinson2008-07-081-1/+1
* Leave SourceToListener untransformed for use with untransformed velocitiesChris Robinson2008-07-031-6/+16
* Fix source calculations for AL_SOURCE_RELATIVE modeChris Robinson2008-05-181-18/+22
* Check the right struct member for the filter typeChris Robinson2008-04-121-2/+2
* Fast float-to-int function is no longer neededChris Robinson2008-02-081-14/+2
* Remove unnecessary castingChris Robinson2008-02-081-2/+2
* Add an option for duplicating stereo sources on the back speakersChris Robinson2008-02-061-6/+17
* Use the correct channel ordering for WindowsChris Robinson2008-01-271-0/+40
* Fix output channel order for 6.1 and 7.1Chris Robinson2008-01-271-22/+22
* Remove an unneceesary pointer check and decrease indentationChris Robinson2008-01-211-424/+421
* Remove unnecessary duplicate thunk lookupsChris Robinson2008-01-211-10/+8
* Small formatting updatesChris Robinson2008-01-201-1/+3
* Remove duplicate functionChris Robinson2008-01-201-23/+7
* Don't access ALSource for every sample mixChris Robinson2008-01-201-21/+24
* Remove some unnecessary duplicate math, which was making long linesChris Robinson2008-01-191-67/+56
* Remove some branchesChris Robinson2008-01-181-75/+25
* Implement AL_EFFECT_REVERBChris Robinson2008-01-181-19/+98
* Don't dereference ALContext if there's no context yetChris Robinson2008-01-171-2/+2
* Don't include alAuxEffectSlot.h in alSource.hChris Robinson2008-01-161-0/+1
* Don't clamp wet gain if there's no send slot, and move slot gain calculationChris Robinson2008-01-161-9/+12
* Store a reference to the effect slot in a source's send, not a copyChris Robinson2008-01-161-11/+13
* Remove unneeded variablesChris Robinson2008-01-151-38/+28
* Use acosf when availableChris Robinson2008-01-151-1/+8
* Use the previous low-pass filter again, as it seems to match the intended out...Chris Robinson2008-01-151-6/+14
* Add support for AL_LOKI_quadriphonicChris Robinson2008-01-141-0/+4
* Reorder setting of some variablesChris Robinson2008-01-121-8/+9
* Merge branch 'master' into efx-experimentChris Robinson2008-01-111-0/+2
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| * Disable fast float-to-int hack.Chris Robinson2008-01-051-0/+2
* | Try a different low-pass filterChris Robinson2008-01-051-4/+6
* | Merge branch 'master' into efx-experimentChris Robinson2008-01-041-27/+113
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| * Use 6 point spatialization for 6.1 and 7.1 outputChris Robinson2008-01-041-11/+38
| * Add the Bauer stereophonic-to-binaural DSP (bs2b) code and hooksChris Robinson2008-01-031-8/+41
* | Merge branch 'master' into efx-experimentChris Robinson2008-01-011-22/+24
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| * Fix channel ordering for multichannel buffersChris Robinson2008-01-011-22/+24