Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Call the effect state update method after "returning" the container object. | Chris Robinson | 2016-05-12 | 1 | -2/+2 |
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* | Avoid updating the effect state object if it's not changed | Chris Robinson | 2016-05-12 | 1 | -8/+7 |
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* | Provide (mostly) lockless updates for effect slots | Chris Robinson | 2016-05-12 | 1 | -34/+69 |
| | | | | | | | | | | | | | | | | | Similar to the listener, separate containers are provided atomically for the mixer thread to apply updates without needing to block, and a free-list is used to reuse container objects. A couple things to note. First, the lock is still used when the effect state's deviceUpdate method is called to prevent asynchronous calls to reset the device from interfering. This can be fixed by using the list lock in ALc.c instead. Secondly, old effect states aren't immediately deleted when the effect type changes (the actual type, not just its properties). This is because the mixer thread is intended to be real-time safe, and so can't be freeing anything. They are cleared away when updates reuse the container they were kept in, and they don't incur any extra processing cost, but there may be cases where the memory is kept around until the effect slot is deleted. | ||||
* | Use a lockless method for updating listener and context properties | Chris Robinson | 2016-05-11 | 1 | -18/+40 |
| | | | | | | | | | | | This uses a separate container to provide the relevant properties to the internal update method, using atomic pointer swaps. A free-list is used to avoid having too many individual containers. This allows the mixer to update the internal listener properties without requiring the lock to protect against async updates. It also allows concurrent read access to the user-facing property values, even the multi-value ones (e.g. the vectors). | ||||
* | Find a valid source buffer before updating the voice | Chris Robinson | 2016-05-09 | 1 | -47/+45 |
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* | Store more "active" listener and context properties separately | Chris Robinson | 2016-05-09 | 1 | -11/+20 |
| | | | | | This helps ensure async listener/context property changes affect all playing sources at the same time. | ||||
* | Avoid an unnecessary aluVector | Chris Robinson | 2016-04-24 | 1 | -7/+7 |
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* | Improve radius behavior with scaling of ambisonic coefficients | Chris Robinson | 2016-04-24 | 1 | -34/+23 |
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* | Avoid storing channel names for the dry buffer | Chris Robinson | 2016-04-16 | 1 | -3/+6 |
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* | More directly map coefficients for ambisonic mixing buffers | Chris Robinson | 2016-04-15 | 1 | -8/+5 |
| | | | | | | Instead of looping over all the coefficients for each channel with multiplies, when we know only one will have a non-0 factor for ambisonic mixing buffers, just index the one with a non-0 factor. | ||||
* | Avoid mixing all coefficients together when only some are used | Chris Robinson | 2016-04-15 | 1 | -4/+6 |
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* | Avoid unnecessary loops for setting up effect slot b-format buffer mixing | Chris Robinson | 2016-04-14 | 1 | -12/+12 |
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* | Split aluInitPanning into separate functions for HRTF or UHJ | Chris Robinson | 2016-04-14 | 1 | -3/+1 |
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* | Include any first-order scaling in the FOAOut coefficients | Chris Robinson | 2016-03-25 | 1 | -12/+2 |
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* | Implement AL_EXT_STEREO_ANGLES support | Chris Robinson | 2016-03-25 | 1 | -3/+8 |
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* | Add a cast and a couple float type fixes | Chris Robinson | 2016-03-24 | 1 | -2/+2 |
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* | Up-sample first-order content when using a higher order HQ decoder | Chris Robinson | 2016-03-23 | 1 | -0/+8 |
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* | Add a specific output for first-order sources | Chris Robinson | 2016-03-22 | 1 | -1/+3 |
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* | Store the effect's output buffer in the effect state | Chris Robinson | 2016-03-17 | 1 | -5/+5 |
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* | Add a dual-band ambisonic decoder | Chris Robinson | 2016-03-15 | 1 | -0/+8 |
| | | | | | | | | | | This uses a virtual B-Format buffer for mixing, and then uses a dual-band decoder for improved positional quality. This currently only works with first- order output since first-order input (from the AL_EXT_BFROMAT extension) would not sound correct when fed through a second- or third-order decoder. This also does not currently implement near-field compensation since near-field rendering effects are not implemented. | ||||
* | Always mix to the real output for DirectChannels | Chris Robinson | 2016-03-14 | 1 | -19/+7 |
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* | Use the real output's left and right channels with HRTF | Chris Robinson | 2016-03-11 | 1 | -12/+17 |
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* | Use the proper left and right channels for UHJ output | Chris Robinson | 2016-03-10 | 1 | -3/+10 |
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* | Generalize GetChannelIdxByName | Chris Robinson | 2016-03-10 | 1 | -10/+5 |
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* | Keep track of the real output's channel names | Chris Robinson | 2016-03-10 | 1 | -27/+8 |
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* | Organize the dry buffer properties into a struct | Chris Robinson | 2016-03-09 | 1 | -15/+15 |
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* | Track the virtual and real output buffers ecplicitly | Chris Robinson | 2016-03-09 | 1 | -31/+23 |
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* | Add an option for pair-wise stereo panning | Chris Robinson | 2016-02-26 | 1 | -12/+41 |
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* | Use 2-channel UHJ for stereo output | Chris Robinson | 2016-02-26 | 1 | -31/+30 |
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* | Use an 8-channel cube for HRTF's virtual format. | Chris Robinson | 2016-02-20 | 1 | -7/+7 |
| | | | | | | There were phase issues caused by applying HRTF directly to the B-Format channels, since the HRIR delays were all averaged which removed the inter-aural time-delay, which in turn removed significant spatial information. | ||||
* | Calculate HRTF stepping params right before mixing | Chris Robinson | 2016-02-14 | 1 | -76/+17 |
| | | | | | This means we track the current params and the target params, rather than the target params and the stepping. This closer matches the non-HRTF mixers. | ||||
* | Calculate channel gain stepping just before mixing | Chris Robinson | 2016-02-14 | 1 | -224/+58 |
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* | Rename ComputeBFormatGains to ComputeFirstOrderGains | Chris Robinson | 2016-01-31 | 1 | -3/+3 |
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* | Properly silence the LFE input channel gain on the source sends | Chris Robinson | 2016-01-30 | 1 | -0/+8 |
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* | Fix scaling for effect sends of B-Format sources | Chris Robinson | 2016-01-30 | 1 | -1/+10 |
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* | Mix to multichannel for effects | Chris Robinson | 2016-01-28 | 1 | -55/+235 |
| | | | | | | This mixes to a 4-channel first-order ambisonics buffer. With ACN ordering and N3D scaling, this makes it easy to remain compatible with effects that only care about mono input since channel 0 is an unattenuated mono signal. | ||||
* | Pass a pointer to the input samples array for effect processing | Chris Robinson | 2016-01-27 | 1 | -9/+15 |
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* | Separate calculating ambisonic coefficients from the panning gains | Chris Robinson | 2016-01-25 | 1 | -5/+11 |
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* | Use doubles for the constructed listener matrix | Chris Robinson | 2015-11-11 | 1 | -40/+82 |
| | | | | | | This helps the stability of transforms to local space for sources that are at or near the listener. With a single-precision matrix, even FLT_EPSILON might not be enough to detect matching positions. | ||||
* | Update the bsinc table | Chris Robinson | 2015-11-10 | 1 | -3/+5 |
| | | | | Precision is increased to cover the full 32-bit float range. | ||||
* | Remove a const to silence some warnings | Chris Robinson | 2015-11-06 | 1 | -1/+1 |
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* | Use more accurate floating point literals | Chris Robinson | 2015-11-06 | 1 | -6/+6 |
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* | Implement a band-limited sinc resampler | Chris Robinson | 2015-11-05 | 1 | -0/+74 |
| | | | | | | | | This is essentially a 12-point sinc resampler, unless it's resampling to a rate higher than the output, at which point it will vary between 12 and 24 points and do anti-aliasing to avoid/reduce frequencies going over nyquist. Code provided by Christopher Fitzgerald. | ||||
* | Pass in the Q parameter for setting the filter parameters | Chris Robinson | 2015-11-01 | 1 | -16/+24 |
| | | | | Also better handle the peaking filter gain. | ||||
* | Set the current gain immediately if the target is close enough | Chris Robinson | 2015-10-26 | 1 | -2/+8 |
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* | Set XYZ channel gains for source sends to 0 | Chris Robinson | 2015-10-23 | 1 | -80/+107 |
| | | | | | It's cleaner to just set the gains to 0 rather than to special-case B-Format in the mixer. | ||||
* | Use one send gain per buffer channel | Chris Robinson | 2015-10-23 | 1 | -11/+16 |
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* | Return the new vector result from aluMatrixVector | Chris Robinson | 2015-10-22 | 1 | -14/+12 |
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* | Remove the MIDI code | Chris Robinson | 2015-10-20 | 1 | -3/+0 |
| | | | | | | | The extension's not going anywhere, and it can't do anything fluidsynth can't. The code maintenance and bloat is not worth keeping around, and ideally the AL API would be able to facilitate MIDI-like behavior anyway (envelopes, start-at- time, etc). | ||||
* | Round the calculated stepping value | Chris Robinson | 2015-10-15 | 1 | -10/+2 |
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