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Alc
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ALu.c
Commit message (
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Author
Age
Files
Lines
*
Use a linked list for active effect slots
Chris Robinson
2016-05-29
1
-16
/
+24
*
Increment the device's mix count closer to the mixing loops
Chris Robinson
2016-05-23
1
-3
/
+2
*
Make the source position calues atomic
Chris Robinson
2016-05-19
1
-2
/
+2
*
Copy the source's Looping property into the voice
Chris Robinson
2016-05-18
1
-0
/
+2
*
Avoid redundantly storing distance model settings
Chris Robinson
2016-05-17
1
-7
/
+1
*
Ignore the listening angle for the wet path sound cones
Chris Robinson
2016-05-16
1
-32
/
+51
*
Use floats for the listener transforms
Chris Robinson
2016-05-16
1
-61
/
+23
*
Don't store the source's update method with the voice
Chris Robinson
2016-05-16
1
-38
/
+42
*
Avoid separate updates to sources that should apply together
Chris Robinson
2016-05-15
1
-12
/
+17
*
Avoid using a flag to specify if the effect state needs to be updated
Chris Robinson
2016-05-15
1
-4
/
+8
*
Provide asynchronous property updates for sources
Chris Robinson
2016-05-14
1
-132
/
+135
*
Store the remaining context properties with the listener properties
Chris Robinson
2016-05-13
1
-2
/
+6
*
Get rid of an unnecessary copy of ALeffectProps
Chris Robinson
2016-05-13
1
-6
/
+5
*
Call the effect state update method after "returning" the container object.
Chris Robinson
2016-05-12
1
-2
/
+2
*
Avoid updating the effect state object if it's not changed
Chris Robinson
2016-05-12
1
-8
/
+7
*
Provide (mostly) lockless updates for effect slots
Chris Robinson
2016-05-12
1
-34
/
+69
*
Use a lockless method for updating listener and context properties
Chris Robinson
2016-05-11
1
-18
/
+40
*
Find a valid source buffer before updating the voice
Chris Robinson
2016-05-09
1
-47
/
+45
*
Store more "active" listener and context properties separately
Chris Robinson
2016-05-09
1
-11
/
+20
*
Avoid an unnecessary aluVector
Chris Robinson
2016-04-24
1
-7
/
+7
*
Improve radius behavior with scaling of ambisonic coefficients
Chris Robinson
2016-04-24
1
-34
/
+23
*
Avoid storing channel names for the dry buffer
Chris Robinson
2016-04-16
1
-3
/
+6
*
More directly map coefficients for ambisonic mixing buffers
Chris Robinson
2016-04-15
1
-8
/
+5
*
Avoid mixing all coefficients together when only some are used
Chris Robinson
2016-04-15
1
-4
/
+6
*
Avoid unnecessary loops for setting up effect slot b-format buffer mixing
Chris Robinson
2016-04-14
1
-12
/
+12
*
Split aluInitPanning into separate functions for HRTF or UHJ
Chris Robinson
2016-04-14
1
-3
/
+1
*
Include any first-order scaling in the FOAOut coefficients
Chris Robinson
2016-03-25
1
-12
/
+2
*
Implement AL_EXT_STEREO_ANGLES support
Chris Robinson
2016-03-25
1
-3
/
+8
*
Add a cast and a couple float type fixes
Chris Robinson
2016-03-24
1
-2
/
+2
*
Up-sample first-order content when using a higher order HQ decoder
Chris Robinson
2016-03-23
1
-0
/
+8
*
Add a specific output for first-order sources
Chris Robinson
2016-03-22
1
-1
/
+3
*
Store the effect's output buffer in the effect state
Chris Robinson
2016-03-17
1
-5
/
+5
*
Add a dual-band ambisonic decoder
Chris Robinson
2016-03-15
1
-0
/
+8
*
Always mix to the real output for DirectChannels
Chris Robinson
2016-03-14
1
-19
/
+7
*
Use the real output's left and right channels with HRTF
Chris Robinson
2016-03-11
1
-12
/
+17
*
Use the proper left and right channels for UHJ output
Chris Robinson
2016-03-10
1
-3
/
+10
*
Generalize GetChannelIdxByName
Chris Robinson
2016-03-10
1
-10
/
+5
*
Keep track of the real output's channel names
Chris Robinson
2016-03-10
1
-27
/
+8
*
Organize the dry buffer properties into a struct
Chris Robinson
2016-03-09
1
-15
/
+15
*
Track the virtual and real output buffers ecplicitly
Chris Robinson
2016-03-09
1
-31
/
+23
*
Add an option for pair-wise stereo panning
Chris Robinson
2016-02-26
1
-12
/
+41
*
Use 2-channel UHJ for stereo output
Chris Robinson
2016-02-26
1
-31
/
+30
*
Use an 8-channel cube for HRTF's virtual format.
Chris Robinson
2016-02-20
1
-7
/
+7
*
Calculate HRTF stepping params right before mixing
Chris Robinson
2016-02-14
1
-76
/
+17
*
Calculate channel gain stepping just before mixing
Chris Robinson
2016-02-14
1
-224
/
+58
*
Rename ComputeBFormatGains to ComputeFirstOrderGains
Chris Robinson
2016-01-31
1
-3
/
+3
*
Properly silence the LFE input channel gain on the source sends
Chris Robinson
2016-01-30
1
-0
/
+8
*
Fix scaling for effect sends of B-Format sources
Chris Robinson
2016-01-30
1
-1
/
+10
*
Mix to multichannel for effects
Chris Robinson
2016-01-28
1
-55
/
+235
*
Pass a pointer to the input samples array for effect processing
Chris Robinson
2016-01-27
1
-9
/
+15
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