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path:
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/
Alc
/
alc.cpp
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Author
Age
Files
Lines
...
*
Make and use a semaphore class
Chris Robinson
2018-11-27
1
-3
/
+0
*
Remove althrd_yield
Chris Robinson
2018-11-26
1
-2
/
+2
*
Use a standard mutex for the remaining locks
Chris Robinson
2018-11-26
1
-7
/
+0
*
Use a standard mutex for the source and effect slot locks
Chris Robinson
2018-11-26
1
-7
/
+2
*
Use a standard mutex for the proplock
Chris Robinson
2018-11-26
1
-5
/
+2
*
Use a standard mutex for the backend lock
Chris Robinson
2018-11-26
1
-24
/
+20
*
Avoid using ATOMIC_INIT
Chris Robinson
2018-11-26
1
-2
/
+2
*
Don't explicitly clear vector objects in the destructor
Chris Robinson
2018-11-25
1
-10
/
+6
*
Automatically clean up filters and effects with their sublists
Chris Robinson
2018-11-25
1
-10
/
+10
*
Automatically clean up buffers with ther sublist
Chris Robinson
2018-11-25
1
-5
/
+5
*
Avoid a separate function to clean up effect slots
Chris Robinson
2018-11-25
1
-1
/
+5
*
Atuomatically clean up sources with its sublist's destruction
Chris Robinson
2018-11-25
1
-5
/
+5
*
Use C++ methods a bit more
Chris Robinson
2018-11-24
1
-8
/
+6
*
Replace remaining uses of std::vector with al::vector
Chris Robinson
2018-11-24
1
-2
/
+2
*
Make GetContextRef return a ContextRef
Chris Robinson
2018-11-24
1
-5
/
+3
*
Use a unique_ptr while opening a device
Chris Robinson
2018-11-23
1
-21
/
+22
*
Use RAII for device references
Chris Robinson
2018-11-23
1
-236
/
+232
*
Make the context VoiceCount atomic
Chris Robinson
2018-11-23
1
-52
/
+46
*
Use proper time types for the device clock time and latency
Chris Robinson
2018-11-22
1
-5
/
+5
*
Use standard types for the device clock times
Chris Robinson
2018-11-22
1
-7
/
+15
*
Use unique_ptr for DirectHrtfState
Chris Robinson
2018-11-22
1
-2
/
+0
*
Clean up some unnecessary specifiers
Chris Robinson
2018-11-22
1
-2
/
+2
*
Use unique_ptr for bs2b
Chris Robinson
2018-11-22
1
-5
/
+1
*
Use unique_ptr for BFormatDec and AmbiUpsampler
Chris Robinson
2018-11-22
1
-3
/
+0
*
Use a unique_ptr for the FrontStablizer
Chris Robinson
2018-11-22
1
-3
/
+1
*
Use a unique_ptr for the Compressor
Chris Robinson
2018-11-21
1
-9
/
+2
*
Use a unique_ptr for Uhj2Encoder
Chris Robinson
2018-11-21
1
-4
/
+1
*
Use RAII when handling the mixer's FPU state
Chris Robinson
2018-11-21
1
-2
/
+2
*
Avoid using ATOMIC macros
Chris Robinson
2018-11-21
1
-25
/
+25
*
Replace a couple more almtx_lock/unlock calls
Chris Robinson
2018-11-21
1
-6
/
+4
*
Always use RAII with EffectSlotLock
Chris Robinson
2018-11-21
1
-2
/
+2
*
Use a normal vector for the distance buffer storage
Chris Robinson
2018-11-21
1
-14
/
+2
*
Make VerifyContext return a context reference
Chris Robinson
2018-11-21
1
-46
/
+51
*
Use RAII locks with the BackendLock
Chris Robinson
2018-11-20
1
-145
/
+125
*
Use an enum class for AmbiLayout/Norm settings
Chris Robinson
2018-11-20
1
-25
/
+15
*
Use a normal vector for the source send properties
Chris Robinson
2018-11-20
1
-7
/
+2
*
Use a standard mutex for the event callback lock
Chris Robinson
2018-11-20
1
-2
/
+0
*
Use atomic_flags and atomic<bools>s where appropriate
Chris Robinson
2018-11-20
1
-9
/
+7
*
Store effect slots as unique_ptrs
Chris Robinson
2018-11-20
1
-1
/
+1
*
Use a unique_ptr for the default effect slot
Chris Robinson
2018-11-20
1
-11
/
+13
*
Use proper inheritence for the effect state objects
Chris Robinson
2018-11-19
1
-9
/
+9
*
Use a vector to handle mixing buffer storage
Chris Robinson
2018-11-19
1
-19
/
+8
*
Remove the atomic exchange macros
Chris Robinson
2018-11-19
1
-16
/
+13
*
Simplify the RefCount type
Chris Robinson
2018-11-19
1
-7
/
+5
*
Use a normal vector for filter sublists
Chris Robinson
2018-11-18
1
-7
/
+5
*
Use a normal vector for effect sublists
Chris Robinson
2018-11-18
1
-5
/
+5
*
Use a normal vector for buffer sublists
Chris Robinson
2018-11-18
1
-5
/
+5
*
Use a standard string for the enumerated HRTF names
Chris Robinson
2018-11-18
1
-3
/
+3
*
Use a standard string for the device's HRTF name
Chris Robinson
2018-11-18
1
-3
/
+1
*
Use a regular vector for the enumerated HRTF list
Chris Robinson
2018-11-18
1
-15
/
+10
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