Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rename the effect state's Destroy method to Destruct | Chris Robinson | 2013-05-21 | 1 | -2/+2 |
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* | Use factories to create and destroy effect states | Chris Robinson | 2013-05-21 | 1 | -2/+39 |
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* | Avoid storing the device frequency in the equalizer | Chris Robinson | 2013-05-21 | 1 | -18/+19 |
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* | Auto-generate wrappers to upcast objects before calling user methods | Chris Robinson | 2013-05-21 | 1 | -10/+4 |
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* | Use macros to help define vtables for effect states | Chris Robinson | 2013-05-21 | 1 | -11/+8 |
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* | Rename some inheritance macros | Chris Robinson | 2013-05-21 | 1 | -9/+9 |
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* | Process 64 samples at a time for some effects | Chris Robinson | 2013-05-20 | 1 | -26/+50 |
| | | | | | This should help with the non-interleaved samples of the output, and allow skipping channels that don't contribute to the output. | ||||
* | Use some macros to help with deriving types | Chris Robinson | 2013-05-20 | 1 | -12/+10 |
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* | Clear all the old channel gains to 0 before setting them | Chris Robinson | 2013-05-20 | 1 | -0/+2 |
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* | Implement distortion and equalizer effects | Chris Robinson | 2013-05-18 | 1 | -0/+446 |
Code provided by Mike Gorchak |