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path:
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/
Alc
/
alcModulator.c
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Author
Age
Files
Lines
*
Use a loop to write the modulator effect output
Chris Robinson
2011-11-01
1
-10
/
+5
|
*
Use fast float-to-int conversions for some mixer-related code
Chris Robinson
2011-09-29
1
-2
/
+2
|
*
Add a WAVEFORM_FRACONE macro and minor cleanups for the ring modulator
Chris Robinson
2011-09-23
1
-10
/
+10
|
*
Use macros for float-typed PI values, to avoid manual casts everywhere
Chris Robinson
2011-09-22
1
-3
/
+3
|
*
Use cosf and sinf when available
Chris Robinson
2011-09-22
1
-8
/
+8
|
|
|
|
Also clear away a few more MSVC precision warnings
*
Remove the effect slot parameter from the effect process method
Chris Robinson
2011-09-12
1
-2
/
+1
|
*
Remove the union from the effect parameter types
Chris Robinson
2011-09-11
1
-5
/
+5
|
*
Apply the slot gain during the effect update method
Chris Robinson
2011-07-16
1
-24
/
+22
|
*
Pass the effect slot to the effect update method
Chris Robinson
2011-07-16
1
-6
/
+6
|
*
Get rid of a couple typedefs
Chris Robinson
2011-07-02
1
-1
/
+1
|
*
Use a template function to handle processing ring modulator types
Chris Robinson
2011-07-01
1
-54
/
+60
|
*
Store the separate effect parameters in a union
Chris Robinson
2011-05-20
1
-5
/
+6
|
*
Rename OUTPUTCHANNELS to something more descriptive
Chris Robinson
2010-12-01
1
-3
/
+3
|
*
Output on available channels only, for the echo and modulator effects
Chris Robinson
2010-08-09
1
-13
/
+18
|
*
Scale output of effects to compensate for device down-mixing
Chris Robinson
2010-05-12
1
-3
/
+9
|
*
Use a linear scaling when sending multi-channel sources to auxiliary slots
Chris Robinson
2010-04-11
1
-7
/
+3
|
*
Scale the ring modulator's mono input when expanding to multi-channel
Chris Robinson
2010-04-08
1
-9
/
+15
|
*
Modulate with the requested waveform in the ring modulator
Chris Robinson
2010-04-08
1
-12
/
+86
|
*
Implement a basic high-pass cutoff filter in the ring modulator
Chris Robinson
2010-04-08
1
-6
/
+28
|
*
Implement a skeleton Ring Modulator effect
Chris Robinson
2010-04-08
1
-0
/
+96