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path:
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/
Alc
/
alcReverb.c
Commit message (
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)
Author
Age
Files
Lines
*
Rename the effect state's Destroy method to Destruct
Chris Robinson
2013-05-21
1
-2
/
+2
*
Use factories to create and destroy effect states
Chris Robinson
2013-05-21
1
-72
/
+105
*
Use a properly-defined history for the FILTER struct
Chris Robinson
2013-05-21
1
-3
/
+2
*
Auto-generate wrappers to upcast objects before calling user methods
Chris Robinson
2013-05-21
1
-10
/
+5
*
Use macros to help define vtables for effect states
Chris Robinson
2013-05-21
1
-54
/
+54
*
The effect state being destroyed can't be NULL
Chris Robinson
2013-05-21
1
-6
/
+5
*
Rename some inheritance macros
Chris Robinson
2013-05-21
1
-12
/
+12
*
Use some macros to help with deriving types
Chris Robinson
2013-05-20
1
-14
/
+13
*
Move the effect-specific get/set methods to where the effect is implemented
Chris Robinson
2013-03-13
1
-0
/
+533
*
Use a separate step to deinterlace reverb samples
Chris Robinson
2012-10-14
1
-14
/
+33
*
Mark some parameters as const and/or RESTRICT
Chris Robinson
2012-10-14
1
-8
/
+8
*
Combine early reflections and late reverb in VerbPass
Chris Robinson
2012-09-27
1
-11
/
+11
*
Fix up some more header includes
Chris Robinson
2012-09-14
1
-3
/
+2
*
Use a non-interleaved DryBuffer
Chris Robinson
2012-09-11
1
-4
/
+4
*
Use wrappers for float-typed math functions
Chris Robinson
2012-06-29
1
-22
/
+22
*
Don't use all caps for enum value names
Chris Robinson
2012-06-28
1
-10
/
+10
*
Add a method to calculate gains given a sound point and its half-width, and u...
Chris Robinson
2012-04-28
1
-32
/
+10
*
Flip the parameters to aluCart2LUTpos, so it behaves a bit more like atan2
Chris Robinson
2012-04-28
1
-2
/
+2
*
Pass a device to the effect update functions
Chris Robinson
2012-03-13
1
-4
/
+3
*
Rename SpeakerGain to ChannelGain
Chris Robinson
2012-02-10
1
-5
/
+5
*
Use loops to write reverb output
Chris Robinson
2011-11-02
1
-37
/
+7
*
Make a floating-point constant a float type
Chris Robinson
2011-10-02
1
-1
/
+1
*
Improve index calculation for reverb modulation updates
Chris Robinson
2011-10-01
1
-10
/
+5
*
Add some formatting spaces to the reverb state struct
Chris Robinson
2011-10-01
1
-0
/
+24
*
Rename LOWPASSFREQCUTOFF to LOWPASSFREQREF
Chris Robinson
2011-09-30
1
-1
/
+1
*
Use fast float-to-int conversions for some mixer-related code
Chris Robinson
2011-09-29
1
-14
/
+14
*
Look for and use atan2f, log10f, and floorf
Chris Robinson
2011-09-24
1
-1
/
+1
*
Use aluAtan instead of atan
Chris Robinson
2011-09-24
1
-1
/
+1
*
Use macros for float-typed PI values, to avoid manual casts everywhere
Chris Robinson
2011-09-22
1
-2
/
+2
*
Use cosf and sinf when available
Chris Robinson
2011-09-22
1
-4
/
+4
*
Remove the effect slot parameter from the effect process method
Chris Robinson
2011-09-12
1
-4
/
+2
*
Avoid accessing EAX-only reverb properties for non-EAX updates
Chris Robinson
2011-09-11
1
-1
/
+2
*
Remove the union from the effect parameter types
Chris Robinson
2011-09-11
1
-24
/
+24
*
Trace the reverb buffer size
Chris Robinson
2011-09-02
1
-0
/
+1
*
Combine the reverb effects
Chris Robinson
2011-09-01
1
-600
/
+525
*
Rename minF/maxF/clampF to minf/maxf/clampf for consistency
Chris Robinson
2011-08-16
1
-2
/
+2
*
Use inline minF/maxF/clampF functions instead of the __min/__max macros
Chris Robinson
2011-08-16
1
-8
/
+5
*
Add an option to emulate EAX reverb using standard reverb
Chris Robinson
2011-07-20
1
-1
/
+4
*
Add a config option to boost reverb output
Chris Robinson
2011-07-20
1
-1
/
+9
*
Scale reverb output based on the number of channels
Chris Robinson
2011-07-20
1
-2
/
+7
*
Simplify some reverb update calculations
Chris Robinson
2011-07-17
1
-2
/
+2
*
Apply the slot gain during the effect update method
Chris Robinson
2011-07-16
1
-28
/
+32
*
Pass the effect slot to the effect update method
Chris Robinson
2011-07-16
1
-41
/
+48
*
Get rid of a couple typedefs
Chris Robinson
2011-07-02
1
-3
/
+3
*
Use a multi-dimensional array for the panning LUT
Chris Robinson
2011-05-21
1
-2
/
+2
*
Store the separate effect parameters in a union
Chris Robinson
2011-05-20
1
-37
/
+39
*
Use lerp() in a couple more places
Chris Robinson
2011-05-18
1
-2
/
+2
*
Don't inline CalcLimitedHfRatio
Chris Robinson
2011-02-07
1
-1
/
+1
*
Rename OUTPUTCHANNELS to something more descriptive
Chris Robinson
2010-12-01
1
-11
/
+11
*
Share the interpolation functions and use them in the reverb effect
Chris Robinson
2010-11-26
1
-14
/
+14
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