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path: root/Alc/alcReverb.c
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* Move NextPowerOf2 to alMain.hChris Robinson2009-11-191-18/+0
* Move aluCart2LUTpos to alu.hChris Robinson2009-11-191-15/+0
* Clear the echo and delay lines even if the buffer doesn't change sizeChris Robinson2009-10-211-3/+3
* Remove the Frequency field from the contextChris Robinson2009-10-201-5/+6
* Add a method to update device-dependant effect parameters.Chris Robinson2009-10-201-57/+45
* Be context-agnostic in the effect Create functionsChris Robinson2009-10-191-46/+105
* Set an error if effect creation failsChris Robinson2009-05-311-0/+5
* Use the generic FILTER object for the master effect filterChris Robinson2009-05-301-17/+14
* Fixup panning gain calculationsChris Robinson2009-05-301-4/+22
* Apply slot gain on slot output, not inputChris Robinson2009-05-291-31/+33
* Slot gain changes should have an immediate effectChris Robinson2009-05-291-4/+2
* Don't expose effect-specific structuresChris Robinson2009-05-291-137/+145
* Add preliminary support for the EAX Reverb effectChris Robinson2009-05-291-94/+214
* Set some common macros in alu.hChris Robinson2009-05-161-18/+1
* Use the square of the values when calculating the density gainChris Robinson2009-03-211-2/+2
* Make sure M_PI is defined for reverbChris Robinson2009-03-151-0/+4
* Use a modified reverb model that obeys the reverb parameters betterChris Robinson2009-03-021-222/+323
* Fix a commentChris Robinson2008-11-201-3/+2
* Fix early reflection inputChris Robinson2008-11-191-6/+5
* Simplify in-sample low-pass filter coefficient calculationChris Robinson2008-11-181-6/+5
* Fix low-pass coefficient calculationChris Robinson2008-11-181-7/+10
* Don't calculate reverb HF limit if air absorption is 1Chris Robinson2008-11-181-3/+3
* Remove outdated comments and add copyright headerChris Robinson2008-11-171-9/+19
* Implement a new reverb effectChris Robinson2008-11-161-0/+549