Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Store the ambisonic order separate from the channel enum | Chris Robinson | 2017-04-12 | 1 | -91/+85 |
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* | Rename al_string_* functions to alstr_* | Chris Robinson | 2017-04-04 | 1 | -13/+13 |
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* | Always lock the device backend before calling aluMixData | Chris Robinson | 2017-02-18 | 1 | -0/+2 |
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* | Remove DevFmtBFormat3D, which is covered by DevFmtAmbi1 | Chris Robinson | 2016-07-31 | 1 | -2/+0 |
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* | Add a config to output first-, second-, or third-order ambisonics | Chris Robinson | 2016-07-29 | 1 | -0/+6 |
| | | | | | | | | | Currently incomplete, as second- and third-order output will not correctly handle B-Format input buffers. A standalone up-sampler will be needed, similar to the high-quality decoder. Also, output is ACN ordering with SN3D normalization. A config option will eventually be provided to change this if desired. | ||||
* | Combine VECTOR_RESIZE and VECTOR_RESERVE | Chris Robinson | 2016-07-26 | 1 | -1/+1 |
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* | Change the backend getLatency method to return the clock time too | Chris Robinson | 2016-05-28 | 1 | -2/+2 |
| | | | | | | This will also allow backends to better synchronize the tracked clock time with the device output latency, without necessarily needing to lock if the backend API can allow for it. | ||||
* | Shorten VECTOR_ITER_ macros to VECTOR_ | Chris Robinson | 2016-04-15 | 1 | -3/+3 |
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* | Convert remaining ringbuffers to the lockless variant | Chris Robinson | 2016-03-29 | 1 | -8/+10 |
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* | Replace some CreateEvent calls with CreateEventW | Chris Robinson | 2016-02-07 | 1 | -1/+1 |
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* | Reformat Windows device name dressing | Chris Robinson | 2015-12-04 | 1 | -6/+5 |
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* | Append "on OpenAL Soft" to mmdevapi, dsound, and winmm device names | Chris Robinson | 2015-09-10 | 1 | -4/+7 |
| | | | | | Would be nicer to have a more backend-agnostic method of doing this, Perhaps even also only when the router is being used. | ||||
* | Add a macro to simplify allocating and constructing an object | Chris Robinson | 2015-05-18 | 1 | -12/+2 |
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* | Clean up another vector iterator loop | Chris Robinson | 2015-02-07 | 1 | -12/+12 |
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* | Set headphones when dsound reports headphones | Chris Robinson | 2014-11-27 | 1 | -1/+3 |
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* | Support B-Format output with the wave file writer | Chris Robinson | 2014-11-25 | 1 | -0/+5 |
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* | Fix 5.1 surround sound | Chris Robinson | 2014-11-07 | 1 | -11/+16 |
| | | | | | | | | | | | | | Apparently, 5.1 surround sound is supposed to use the "side" channels, not the back channels, and we've been wrong this whole time. That means the "5.1 Side" is actually the correct 5.1 setup, and using the back channels is anomalous. Additionally, this means the 5.1 buffer format should also use the the side channels instead of the back channels. A final note: the 5.1 mixing coefficients are changed so both use the original 5.1 surround sound set (with the surround channels at +/-110 degrees). So the only difference now between 5.1 "side" and 5.1 "back" is the channel labels. | ||||
* | Update COPYING to the latest ↵ | François Cami | 2014-08-18 | 1 | -2/+2 |
| | | | | https://www.gnu.org/licenses/old-licenses/lgpl-2.0.txt to fix the FSF' address Fix the FSF' address in the source | ||||
* | Use VECTOR_FIND_IF and VECTOR_FOR_EACH instead of manual loops | Chris Robinson | 2014-08-09 | 1 | -32/+17 |
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* | Don't require pre-declaring vector types | Chris Robinson | 2014-07-06 | 1 | -3/+3 |
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* | Add a helper VECTOR_FOR_EACH macro | Chris Robinson | 2014-04-30 | 1 | -9/+7 |
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* | More device list cleanup cleanup | Chris Robinson | 2014-04-24 | 1 | -36/+23 |
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* | Properly handle HAVE_DYNLOAD in the dsound backend | Chris Robinson | 2014-04-22 | 1 | -1/+7 |
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* | Avoid some superfluous types | Chris Robinson | 2014-04-22 | 1 | -8/+8 |
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* | Convert the DSound backend to the new API | Chris Robinson | 2014-04-19 | 1 | -220/+291 |
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* | Rename SetThreadName to althrd_setname | Chris Robinson | 2014-04-17 | 1 | -1/+1 |
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* | Remove the old thread wrappers for the new ones | Chris Robinson | 2014-04-16 | 1 | -7/+7 |
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* | Use vectors for the dsound device lists | Chris Robinson | 2014-03-31 | 1 | -127/+79 |
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* | Use an al_string for the device name | Chris Robinson | 2014-03-28 | 1 | -2/+2 |
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* | Use al_string to handle mmdevapi and dsound device names | Chris Robinson | 2014-03-28 | 1 | -50/+69 |
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* | Add a macro for GCC to ensure stack alignment | Chris Robinson | 2013-11-25 | 1 | -1/+1 |
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* | Remove the Lock and Unlock methods from BackendFuncs | Chris Robinson | 2013-11-04 | 1 | -2/+0 |
| | | | | | All backends that still use the old interface use the default locking methods, which is also used by the ALCbackend base. | ||||
* | Move the device mutex to the backend | Chris Robinson | 2013-10-28 | 1 | -0/+1 |
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* | Rework threading functions | Chris Robinson | 2013-10-27 | 1 | -3/+3 |
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* | Set a name for the mixer and recording threads | Chris Robinson | 2013-10-27 | 1 | -0/+1 |
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* | Use the UNUSED macro in the backends | Chris Robinson | 2013-10-07 | 1 | -8/+2 |
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* | Recognize DSSPEAKER_5POINT1_SURROUND (and 7POINT1) with DSound | Chris Robinson | 2013-05-22 | 1 | -4/+11 |
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* | Lock the device before calling aluHandleDisconnect | Chris Robinson | 2012-12-02 | 1 | -0/+6 |
| | | | | | | PulseAudio causes an assert if being relocked inside a callback on the worker thread, where aluHandleDisconnect is called. We can assume it's already locked there, so just make sure the device is locked before being calling it. | ||||
* | Rename some struct fields for DirectSound | Chris Robinson | 2012-11-04 | 1 | -48/+48 |
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* | Avoid recreating the DSound primary buffer | Chris Robinson | 2012-11-04 | 1 | -1/+1 |
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* | Don't include alu.h in alMain.h | Chris Robinson | 2012-09-14 | 1 | -2/+1 |
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* | Use a default method to provide a dummy latency | Chris Robinson | 2012-08-19 | 1 | -8/+1 |
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* | Move the device lock into the backend function table | Chris Robinson | 2012-08-18 | 1 | -0/+2 |
| | | | | | For backend-specific implementations: this should hold the audio mixer loop for playback devices, and provide recursive mutex behavior. | ||||
* | Add a device method to retrieve the active latency | Chris Robinson | 2012-08-17 | 1 | -1/+10 |
| | | | | | This is effectively the time until the next update will be heard by the user, or the closest approximation thereof, in nanoseconds. | ||||
* | Only try float32 with DSound when specifically requested | Chris Robinson | 2012-06-17 | 1 | -1/+4 |
| | | | | | Some hardware drivers seem to have a bug where a buffer descriptor with a 32-bit float sample type ends up creating a non-float32 buffer. | ||||
* | Rename AllDevice -> AllDevices | Chris Robinson | 2012-05-09 | 1 | -1/+1 |
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* | Remove hungarian notation from dsound and mmdevapi | Chris Robinson | 2012-04-19 | 1 | -140/+139 |
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* | Remove some more hungarian notation | Chris Robinson | 2012-04-19 | 1 | -16/+16 |
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* | Remove hungarian notation from the device and context structs | Chris Robinson | 2012-04-19 | 1 | -2/+2 |
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* | Use a separate backend callback to start playback of the device | Chris Robinson | 2012-03-05 | 1 | -17/+36 |
| | | | | | | | | | | | | This allows us to properly update the ALCdevice and its resources with the new parameters before starting playback, instead of expecting the mixer to block and wait after it has begun. This also lets us avoid holding the device lock while resetting and starting the device, which helps prevent lock inversion on some backends (ie, one thread locking A then B, and another thread locking B then A), ultimately allowing certain backends to asynchronously update the ALCdevice without risk of lockup. Capture still has issues here, however. |