Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use the UNUSED macro in the backends | Chris Robinson | 2013-10-07 | 1 | -8/+4 |
| | |||||
* | Don't include alu.h in alMain.h | Chris Robinson | 2012-09-14 | 1 | -2/+2 |
| | |||||
* | Use a default method to provide a dummy latency | Chris Robinson | 2012-08-19 | 1 | -8/+1 |
| | |||||
* | Move the device lock into the backend function table | Chris Robinson | 2012-08-18 | 1 | -0/+2 |
| | | | | | For backend-specific implementations: this should hold the audio mixer loop for playback devices, and provide recursive mutex behavior. | ||||
* | Add a device method to retrieve the active latency | Chris Robinson | 2012-08-17 | 1 | -1/+10 |
| | | | | | This is effectively the time until the next update will be heard by the user, or the closest approximation thereof, in nanoseconds. | ||||
* | Remove hungarian notation from the device and context structs | Chris Robinson | 2012-04-19 | 1 | -1/+1 |
| | |||||
* | Use a separate backend callback to start playback of the device | Chris Robinson | 2012-03-05 | 1 | -0/+7 |
| | | | | | | | | | | | | This allows us to properly update the ALCdevice and its resources with the new parameters before starting playback, instead of expecting the mixer to block and wait after it has begun. This also lets us avoid holding the device lock while resetting and starting the device, which helps prevent lock inversion on some backends (ie, one thread locking A then B, and another thread locking B then A), ultimately allowing certain backends to asynchronously update the ALCdevice without risk of lockup. Capture still has issues here, however. | ||||
* | Return an ALC error enum from the OpenPlayback backend method | Chris Robinson | 2011-08-24 | 1 | -2/+2 |
| | |||||
* | Move backend sources to a separate sub-directory | Chris Robinson | 2011-08-20 | 1 | -0/+77 |