Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Ensure PulseAudio's mixing loop is signaled when stopping | Chris Robinson | 2015-01-21 | 1 | -0/+8 |
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* | Set a couple pulse callbacks to NULL during reset, and minor cleanups | Chris Robinson | 2014-12-17 | 1 | -9/+9 |
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* | Don't kill pulseaudio's mixer thread if it's already killed | Chris Robinson | 2014-12-17 | 1 | -1/+1 |
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* | Support B-Format output with the wave file writer | Chris Robinson | 2014-11-25 | 1 | -0/+3 |
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* | Require at least pulse client 0.9.16 | Chris Robinson | 2014-11-24 | 1 | -48/+8 |
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* | Trace PulseAudio's active port | Chris Robinson | 2014-11-24 | 1 | -2/+5 |
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* | Set headphones when pulse reports using the headphones port | Chris Robinson | 2014-11-23 | 1 | -0/+3 |
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* | Don't force UpdateSize to a multiple of 4 after buffer metrics were set | Chris Robinson | 2014-11-17 | 1 | -2/+0 |
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* | Always get the pulseaudio sink info on device reset | Chris Robinson | 2014-11-17 | 1 | -16/+14 |
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* | Fix 5.1 surround sound | Chris Robinson | 2014-11-07 | 1 | -6/+6 |
| | | | | | | | | | | | | | Apparently, 5.1 surround sound is supposed to use the "side" channels, not the back channels, and we've been wrong this whole time. That means the "5.1 Side" is actually the correct 5.1 setup, and using the back channels is anomalous. Additionally, this means the 5.1 buffer format should also use the the side channels instead of the back channels. A final note: the 5.1 mixing coefficients are changed so both use the original 5.1 surround sound set (with the surround channels at +/-110 degrees). So the only difference now between 5.1 "side" and 5.1 "back" is the channel labels. | ||||
* | Update COPYING to the latest ↵ | François Cami | 2014-08-18 | 1 | -2/+2 |
| | | | | https://www.gnu.org/licenses/old-licenses/lgpl-2.0.txt to fix the FSF' address Fix the FSF' address in the source | ||||
* | Use VECTOR_FIND_IF and VECTOR_FOR_EACH instead of manual loops | Chris Robinson | 2014-08-09 | 1 | -49/+27 |
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* | Use pulseaudio's write callback to signal a mixer proc wakeup | Chris Robinson | 2014-07-26 | 1 | -3/+11 |
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* | Don't require pre-declaring vector types | Chris Robinson | 2014-07-06 | 1 | -1/+1 |
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* | Don't print an ERR if pulse fails to get latency info due to no data | Chris Robinson | 2014-05-26 | 1 | -3/+8 |
| | | | | It just means it was called too quickly after starting. | ||||
* | Initialize a pointer to NULL instead of a string | Chris Robinson | 2014-05-15 | 1 | -2/+1 |
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* | Add a helper VECTOR_FOR_EACH macro | Chris Robinson | 2014-04-30 | 1 | -10/+7 |
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* | Use a helper function to clear PulseAudio device lists | Chris Robinson | 2014-04-24 | 1 | -36/+20 |
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* | Avoid forward-declaring backend vtables | Chris Robinson | 2014-04-23 | 1 | -28/+35 |
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* | Trace the device name being opened in ALSA and PulseAudio | Chris Robinson | 2014-04-21 | 1 | -0/+2 |
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* | Use a vector for the PulseAudio DevMaps | Chris Robinson | 2014-04-20 | 1 | -76/+82 |
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* | Use an al_string in the PulseAudio backend instead of char* | Chris Robinson | 2014-04-20 | 1 | -44/+63 |
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* | Rename SetThreadName to althrd_setname | Chris Robinson | 2014-04-17 | 1 | -1/+1 |
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* | Avoid using a Sleep() wrapper | Chris Robinson | 2014-04-16 | 1 | -1/+1 |
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* | Implement a C11-like thread wrapper and use it in mmdevapi and pulseaudio | Chris Robinson | 2014-04-16 | 1 | -10/+7 |
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* | Use an al_string for the device name | Chris Robinson | 2014-03-28 | 1 | -4/+2 |
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* | Use a void* for the backend Delete method param | Chris Robinson | 2014-03-22 | 1 | -14/+6 |
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* | Move PATH_MAX fallback definitions to alMain.h | Chris Robinson | 2014-02-27 | 1 | -3/+0 |
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* | Make backend factory methods static as needed | Chris Robinson | 2013-11-02 | 1 | -10/+10 |
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* | Move a macro definition up nearer to where it's used | Chris Robinson | 2013-10-29 | 1 | -4/+4 |
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* | Add default handlers for reset, captureSamples, and availableSamples | Chris Robinson | 2013-10-29 | 1 | -19/+3 |
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* | Convert the PulseAudio backend to the new interface | Chris Robinson | 2013-10-29 | 1 | -623/+863 |
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* | Move the device mutex to the backend | Chris Robinson | 2013-10-28 | 1 | -0/+1 |
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* | Rework threading functions | Chris Robinson | 2013-10-27 | 1 | -5/+5 |
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* | Set a name for the mixer and recording threads | Chris Robinson | 2013-10-27 | 1 | -0/+1 |
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* | Use the UNUSED macro in the backends | Chris Robinson | 2013-10-07 | 1 | -21/+11 |
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* | Use a simpler U64 macro to make 64-bit constants | Chris Robinson | 2013-10-06 | 1 | -1/+1 |
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* | Compile using -std=c99 when available | Chris Robinson | 2013-10-03 | 1 | -1/+1 |
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* | Build an appropriate channel map for PulseAudio | Chris Robinson | 2013-02-08 | 1 | -2/+28 |
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* | Avoid locking PulseAudio's mainloop when starting and stopping capture | Chris Robinson | 2012-11-19 | 1 | -4/+0 |
| | | | | | The mainloop is already locked by the caller, and double-locking interferes with the subsequent wait. | ||||
* | Lock the device using the pulseaudio main loop | Chris Robinson | 2012-10-07 | 1 | -8/+15 |
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* | Scale and round NumUpdates when PulseAudio changes the sample rate | Chris Robinson | 2012-10-04 | 1 | -7/+7 |
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* | Reset maxlength if PulseAudio updates the playback rate | Chris Robinson | 2012-10-02 | 1 | -0/+1 |
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* | Round when calculating NumUpdates from PulseAudio's minreq | Chris Robinson | 2012-09-25 | 1 | -7/+8 |
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* | Make sure PulseAudio sets an update size that's a multiple of 4 samples with SSE | Chris Robinson | 2012-09-20 | 1 | -2/+5 |
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* | Don't include alu.h in alMain.h | Chris Robinson | 2012-09-14 | 1 | -0/+2 |
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* | Add a macro to help make a 64-bit value | Chris Robinson | 2012-08-19 | 1 | -1/+1 |
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* | Hold the device lock with PulseAudio between mixing and writing | Chris Robinson | 2012-08-18 | 1 | -0/+2 |
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* | Move the device lock into the backend function table | Chris Robinson | 2012-08-18 | 1 | -0/+2 |
| | | | | | For backend-specific implementations: this should hold the audio mixer loop for playback devices, and provide recursive mutex behavior. | ||||
* | Add a device method to retrieve the active latency | Chris Robinson | 2012-08-17 | 1 | -1/+22 |
| | | | | | This is effectively the time until the next update will be heard by the user, or the closest approximation thereof, in nanoseconds. |