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* Properly queue buffers for OpenSL captureChris Robinson2018-09-171-32/+9
* Fix some potential race conditions with OpenSLChris Robinson2018-09-171-42/+62
* Some suggested changes for iOSChris Robinson2018-09-071-3/+11
* Pass the device name list to the backend probe methodChris Robinson2018-09-0718-130/+105
* Implement capture support for SoundIOChris Robinson2018-09-071-6/+266
* Rename ALCsndioBackendChris Robinson2018-09-072-47/+47
* Append the OpenSL capture device to the appropriate listChris Robinson2018-08-231-1/+1
* Always prepare the ALSA PCM handle before starting captureChris Robinson2018-06-081-2/+9
* Clear ALSA's PCM handle after closing itChris Robinson2018-04-191-0/+1
* Initialize COM using the multithreaded apartmentChris Robinson2018-04-011-7/+7
* Fix capture device closing in the CoreAudio backendChris Robinson2018-03-241-14/+26
* Remove an unused struct and move some functions to where they're usedChris Robinson2018-03-231-38/+24
* Combine multiple allocations into oneChris Robinson2018-03-231-16/+5
* Remove an outdated commentChris Robinson2018-03-141-5/+0
* Release the PulseAudio mainloop lock soonerChris Robinson2018-03-141-10/+16
* Avoid using pa_stream_begin_write with PulseAudioChris Robinson2018-03-141-23/+9
* Rename the mmdevapi backend to wasapiChris Robinson2018-03-092-172/+167
* Add extern "C" to some headersChris Robinson2018-03-091-0/+8
* Prefix SDL2 device names on WindowsChris Robinson2018-03-091-6/+31
* Request the device's sample type for SDL2Chris Robinson2018-03-091-1/+13
* Store the frame size for the SDL2 backendChris Robinson2018-03-081-6/+6
* Print the unsupported values from SDL2Chris Robinson2018-03-081-5/+2
* Init and quit the SDL2 audio subsystem with the factoryChris Robinson2018-03-081-26/+10
* Also save the update size with SDL2Chris Robinson2018-03-081-8/+12
* Use the audio device lock for the SDL2 backendChris Robinson2018-03-081-4/+13
* Properly close the SDL2 audio deviceChris Robinson2018-03-081-4/+15
* Avoid calling SDL_GetNumAudioDevices multiple timesChris Robinson2018-03-081-3/+10
* SDL2 backend: Reset device parametersJan Niklas Hasse2018-03-081-7/+20
* SDL2 backend: Allow changes to channels and formatJan Niklas Hasse2018-03-081-1/+22
* SDL2 backend: Allow frequency changesJan Niklas Hasse2018-03-081-2/+7
* Handle passing NULL to SDL_OpenAudioDevice as a special deviceJan Niklas Hasse2018-03-081-2/+8
* SDL2 backend: Use callback instead of a timing loopJan Niklas Hasse2018-03-081-83/+11
* Add SDL2 backend for playback, fix #173Jan Niklas Hasse2018-03-072-0/+266
* Ensure at least the specified ringbuffer size is writableChris Robinson2018-03-028-21/+13
* Add an option to limit the write size of the ringbufferChris Robinson2018-03-019-20/+18
* Make the Connected state atomicChris Robinson2018-02-0412-67/+67
* Avoid potentially writing partial samplesChris Robinson2018-02-031-1/+3
* Provide more descriptive messages to disconnection eventsChris Robinson2018-02-0311-43/+51
* Use an atomic instead of volatile to tell a thread to quitChris Robinson2018-02-011-6/+5
* Use semaphores to signal for more samples with JACK and OpenSLChris Robinson2018-02-012-54/+16
* Don't bother with an explicit stop backend methodChris Robinson2018-01-2917-340/+208
* Call the backend close method in the destructorChris Robinson2018-01-2813-79/+125
* Avoid using alloca in the CoreAudio backendChris Robinson2018-01-161-12/+10
* Properly cast some parameters for MSVCChris Robinson2018-01-161-5/+5
* Use GetProcBinary to get the executable name for PulseAudioChris Robinson2018-01-131-4/+7
* Make a couple functions inlineChris Robinson2018-01-122-0/+9
* Use atomic variables in place of volatileChris Robinson2018-01-111-16/+17
* Define a function where it's usedChris Robinson2018-01-111-0/+7
* Fix up some types for MSVCChris Robinson2018-01-112-2/+2
* Move the ringbuffer declarations to a separate headerChris Robinson2018-01-119-1/+10