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* Convert the CoreAudio backend to C++Chris Robinson2018-11-131-45/+49
* Convert the QSA backend to C++Chris Robinson2018-11-131-24/+34
* Convert the backend base to C++Chris Robinson2018-11-131-5/+0
* Convert the ALSA backend to C++Chris Robinson2018-11-131-22/+26
* Convert the JACK backend to C++Chris Robinson2018-11-131-25/+24
* Convert the OpenSL backend to C++Chris Robinson2018-11-131-23/+27
* Convert the OSS backend to C++Chris Robinson2018-11-121-82/+88
* Convert the PortAudio backend to C++Chris Robinson2018-11-121-40/+42
* Convert the SoundIO backend to C++Chris Robinson2018-11-121-33/+36
* Convert the Solaris backend to C++Chris Robinson2018-11-121-17/+20
* Convert the SDL2 backend to C++Chris Robinson2018-11-121-25/+28
* Use C++ for GetProcBinaryChris Robinson2018-11-111-6/+3
* Use a vector in the wave backendChris Robinson2018-11-111-30/+13
* Use C++ threads in the null and wave backendsChris Robinson2018-11-112-34/+38
* Use standard timing methods for the null and wave backendsChris Robinson2018-11-102-57/+61
* Get rid of the last few al_fopen callsChris Robinson2018-11-101-6/+10
* Convert the null backend to C++Chris Robinson2018-11-091-12/+24
* Convert the loopback backend to C++Chris Robinson2018-11-091-15/+22
* Add missing consttructor and destructor calls for the wave backendChris Robinson2018-11-091-0/+2
* Convert the wave backend to C++Chris Robinson2018-11-091-31/+39
* Use C++ with the winmm backendChris Robinson2018-11-091-318/+277
* Convert the WinMM backend to C++Chris Robinson2018-11-081-23/+30
* Hide function pointer wrapper macros for IDE parsingChris Robinson2018-11-074-0/+8
* Use the proper enum values for atomic opsChris Robinson2018-11-061-3/+3
* Convert the DSound backend to C++Chris Robinson2018-11-061-297/+269
* Move wstr_to_utf8 to compat.hChris Robinson2018-11-031-16/+0
* Expand the anonymous namespacesChris Robinson2018-11-022-31/+28
* Add a wrapper to manage PROPVARIANT objectsChris Robinson2018-11-021-26/+35
* Check the correct propvariant objectChris Robinson2018-11-021-4/+4
* Try another fix to declare GUIDs in C++Chris Robinson2018-11-021-4/+10
* Make the polymorphism macros less hacky in C++Chris Robinson2018-11-012-344/+319
* Workaround some issue with DEFINE_GUID in C++Chris Robinson2018-11-011-2/+4
* Use more C++ types where possibleChris Robinson2018-11-011-343/+290
* Use an anonymous namespace instead of static for some thingsChris Robinson2018-11-011-3/+7
* Preliminary conversion of the WASAPI backend to C++Chris Robinson2018-11-011-232/+222
* Use a wrapper function to simplify a checkChris Robinson2018-11-011-8/+10
* Use perfect forwarding to initialize DevMap entriesChris Robinson2018-11-011-3/+4
* Simplify a couple loopsChris Robinson2018-11-011-40/+36
* Use the appropriate enums for standard atomicsChris Robinson2018-11-011-3/+3
* Avoid uniform initialization with referencesChris Robinson2018-11-011-2/+2
* Remove unused headerChris Robinson2018-11-011-1/+0
* Include a missing header for atomicChris Robinson2018-11-011-0/+1
* Fix another use of auto uniform initializationChris Robinson2018-11-011-1/+1
* Avoid all uniform initialization with autoChris Robinson2018-11-011-66/+64
* Avoid uniform initialization on auto for integer typesChris Robinson2018-10-311-17/+17
* Convert the PulseAudio backend to C++Chris Robinson2018-10-311-597/+581
* Replace restrict with RESTRICTChris Robinson2018-10-291-2/+2
* Don't try to get the JNIEnv on AndroidChris Robinson2018-10-021-5/+7
* Include the limiter's lookAhead delay in the device latencyChris Robinson2018-09-252-0/+10
* Properly queue buffers for OpenSL captureChris Robinson2018-09-171-32/+9