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* Also save the update size with SDL2Chris Robinson2018-03-081-8/+12
* Use the audio device lock for the SDL2 backendChris Robinson2018-03-081-4/+13
* Properly close the SDL2 audio deviceChris Robinson2018-03-081-4/+15
* Avoid calling SDL_GetNumAudioDevices multiple timesChris Robinson2018-03-081-3/+10
* SDL2 backend: Reset device parametersJan Niklas Hasse2018-03-081-7/+20
* SDL2 backend: Allow changes to channels and formatJan Niklas Hasse2018-03-081-1/+22
* SDL2 backend: Allow frequency changesJan Niklas Hasse2018-03-081-2/+7
* Handle passing NULL to SDL_OpenAudioDevice as a special deviceJan Niklas Hasse2018-03-081-2/+8
* SDL2 backend: Use callback instead of a timing loopJan Niklas Hasse2018-03-081-83/+11
* Add SDL2 backend for playback, fix #173Jan Niklas Hasse2018-03-072-0/+266
* Ensure at least the specified ringbuffer size is writableChris Robinson2018-03-028-21/+13
* Add an option to limit the write size of the ringbufferChris Robinson2018-03-019-20/+18
* Make the Connected state atomicChris Robinson2018-02-0412-67/+67
* Avoid potentially writing partial samplesChris Robinson2018-02-031-1/+3
* Provide more descriptive messages to disconnection eventsChris Robinson2018-02-0311-43/+51
* Use an atomic instead of volatile to tell a thread to quitChris Robinson2018-02-011-6/+5
* Use semaphores to signal for more samples with JACK and OpenSLChris Robinson2018-02-012-54/+16
* Don't bother with an explicit stop backend methodChris Robinson2018-01-2917-340/+208
* Call the backend close method in the destructorChris Robinson2018-01-2813-79/+125
* Avoid using alloca in the CoreAudio backendChris Robinson2018-01-161-12/+10
* Properly cast some parameters for MSVCChris Robinson2018-01-161-5/+5
* Use GetProcBinary to get the executable name for PulseAudioChris Robinson2018-01-131-4/+7
* Make a couple functions inlineChris Robinson2018-01-122-0/+9
* Use atomic variables in place of volatileChris Robinson2018-01-111-16/+17
* Define a function where it's usedChris Robinson2018-01-111-0/+7
* Fix up some types for MSVCChris Robinson2018-01-112-2/+2
* Move the ringbuffer declarations to a separate headerChris Robinson2018-01-119-1/+10
* Move the config function declarations to their own headerChris Robinson2018-01-117-0/+7
* Restore the original JACK message callback when possibleChris Robinson2017-09-231-1/+9
* Downgrade some ERRs to TRACEsChris Robinson2017-07-231-2/+2
* Make sure OSS device files exist before adding themChris Robinson2017-07-231-2/+10
* Set the float PCM GUID for wave files only when outputting floatChris Robinson2017-07-151-2/+3
* Store the QSA backend's ExtraData in the wrapper structChris Robinson2017-06-291-118/+121
* Add casts to silence MSVCChris Robinson2017-06-291-1/+1
* Trace the message name in the message handler loopChris Robinson2017-06-261-1/+14
* Clean up some messy rounding codeChris Robinson2017-06-261-7/+9
* Ensure the mmdevapi capture buffer is at least 100msChris Robinson2017-06-261-0/+4
* Improve traces for the mmdevapi capture conversionsChris Robinson2017-06-231-10/+8
* Trace the capture converter formats for mmdevapiChris Robinson2017-06-221-0/+6
* "Convert" the QSA backend to the new APIChris Robinson2017-06-183-173/+169
* Limit device buffer based on PulseAudio's tlengthChris Robinson2017-06-151-10/+9
* Add a config option to specify custom ALSA devicesChris Robinson2017-05-231-5/+40
* Add an env var to specify a default pulse deviceChris Robinson2017-05-161-0/+7
* Remove unnecessary functions in the JACK backendChris Robinson2017-04-171-19/+8
* Implement capture support in the OpenSL backendChris Robinson2017-04-151-1/+379
* Use separate atomic macros for pointersChris Robinson2017-04-143-5/+5
* Store the ambisonic order separate from the channel enumChris Robinson2017-04-1214-167/+202
* Use the converters to enable mmdevapi captureChris Robinson2017-04-111-42/+171
* Convert the CoreAudio backend to the updated backend APIChris Robinson2017-04-092-178/+283
* Clean up some formattingChris Robinson2017-04-081-5/+5