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* Update the loopback backendChris Robinson2018-11-153-47/+53
* Start a new backend factory APIChris Robinson2018-11-153-56/+69
* Remove checks for functions that always existChris Robinson2018-11-151-10/+0
* Remove the unused al_string APIChris Robinson2018-11-151-1/+0
* Use a regular char* for the device's nameChris Robinson2018-11-1517-44/+74
* Avoid some more uses of al_stringChris Robinson2018-11-152-5/+4
* Search the right list for WASAPI name duplicatesChris Robinson2018-11-151-1/+1
* Use std::string instead of al_string for enumeratingChris Robinson2018-11-1518-65/+62
* Use a C++ mutex with the device backend baseChris Robinson2018-11-152-17/+18
* Only declare the device backend stuff with C++Chris Robinson2018-11-151-16/+14
* Use C++ more in the OSS backendChris Robinson2018-11-141-56/+49
* Use a C++ vector for enumerated OSS devicesChris Robinson2018-11-141-155/+146
* More clearly check if the buffer is not emptyChris Robinson2018-11-141-1/+1
* Fix some comment indentationChris Robinson2018-11-132-6/+6
* Use an anonymous namespace in the OSS backendChris Robinson2018-11-131-8/+12
* Use C++ more with the ALSA backendChris Robinson2018-11-131-359/+276
* Don't bother inlining some functionsChris Robinson2018-11-132-13/+17
* Avoid calling through the vtable in the backendsChris Robinson2018-11-135-27/+27
* Use utf8_to_wstr to convert UTF-8 to wstringChris Robinson2018-11-131-20/+10
* Convert the CoreAudio backend to C++Chris Robinson2018-11-131-45/+49
* Convert the QSA backend to C++Chris Robinson2018-11-131-24/+34
* Convert the backend base to C++Chris Robinson2018-11-131-5/+0
* Convert the ALSA backend to C++Chris Robinson2018-11-131-22/+26
* Convert the JACK backend to C++Chris Robinson2018-11-131-25/+24
* Convert the OpenSL backend to C++Chris Robinson2018-11-131-23/+27
* Convert the OSS backend to C++Chris Robinson2018-11-121-82/+88
* Convert the PortAudio backend to C++Chris Robinson2018-11-121-40/+42
* Convert the SoundIO backend to C++Chris Robinson2018-11-121-33/+36
* Convert the Solaris backend to C++Chris Robinson2018-11-121-17/+20
* Convert the SDL2 backend to C++Chris Robinson2018-11-121-25/+28
* Use C++ for GetProcBinaryChris Robinson2018-11-111-6/+3
* Use a vector in the wave backendChris Robinson2018-11-111-30/+13
* Use C++ threads in the null and wave backendsChris Robinson2018-11-112-34/+38
* Use standard timing methods for the null and wave backendsChris Robinson2018-11-102-57/+61
* Get rid of the last few al_fopen callsChris Robinson2018-11-101-6/+10
* Convert the null backend to C++Chris Robinson2018-11-091-12/+24
* Convert the loopback backend to C++Chris Robinson2018-11-091-15/+22
* Add missing consttructor and destructor calls for the wave backendChris Robinson2018-11-091-0/+2
* Convert the wave backend to C++Chris Robinson2018-11-091-31/+39
* Use C++ with the winmm backendChris Robinson2018-11-091-318/+277
* Convert the WinMM backend to C++Chris Robinson2018-11-081-23/+30
* Hide function pointer wrapper macros for IDE parsingChris Robinson2018-11-074-0/+8
* Use the proper enum values for atomic opsChris Robinson2018-11-061-3/+3
* Convert the DSound backend to C++Chris Robinson2018-11-061-297/+269
* Move wstr_to_utf8 to compat.hChris Robinson2018-11-031-16/+0
* Expand the anonymous namespacesChris Robinson2018-11-022-31/+28
* Add a wrapper to manage PROPVARIANT objectsChris Robinson2018-11-021-26/+35
* Check the correct propvariant objectChris Robinson2018-11-021-4/+4
* Try another fix to declare GUIDs in C++Chris Robinson2018-11-021-4/+10
* Make the polymorphism macros less hacky in C++Chris Robinson2018-11-012-344/+319