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* Add distance compensation to the HQ decoderChris Robinson2016-03-261-4/+107
* Skip height-related ambisonic channels for 2D renderingChris Robinson2016-03-251-17/+78
* Up-sample first-order content when using a higher order HQ decoderChris Robinson2016-03-231-0/+88
* Add a specific output for first-order sourcesChris Robinson2016-03-221-0/+8
* Simplify setting the matrix coeffsChris Robinson2016-03-221-42/+14
* Properly handle negative matrix values and fix decoder initializationChris Robinson2016-03-151-1/+1
* Add a dual-band ambisonic decoderChris Robinson2016-03-151-0/+286