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path: root/Alc/effects/compressor.cpp
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* Allow processing some effects in higher order ambisonicsChris Robinson2019-02-211-3/+3
| | | | | | Reverb notably is still only first-order (any higher order channels are dropped, and it writes to FOAOut). But others, like the equalizer, work on all available channels.
* Get rid of the MAX_EFFECT_CHANNELS macroChris Robinson2019-02-211-6/+8
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* Pass the number of input channels to EffectState::processChris Robinson2019-02-211-12/+14
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* Remove redundant void argument list in function defFilip Gawin2019-01-091-1/+1
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* Use c++ headersFilip Gawin2019-01-091-1/+1
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* Avoid using old style castsFilip Gawin2019-01-081-2/+2
| | | | | | To think about: examples/alffplay.cpp:600 OpenAL32/Include/alMain.h:295
* Provide effect target parameters through a common structChris Robinson2018-12-241-19/+7
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* Mix effect slot output to the effect target if it's setChris Robinson2018-12-231-7/+17
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* Constify a parameterChris Robinson2018-12-221-2/+2
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* Use proper classes for Vector and Matrix typesChris Robinson2018-12-121-1/+2
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* Use proper inheritence for the effect state objectsChris Robinson2018-11-191-48/+27
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* Clean up more effects' struct membersChris Robinson2018-11-191-24/+19
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* Use proper inheritence for EffectStateFactoryChris Robinson2018-11-191-14/+4
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* Move the vector and matrix declarations to a separate headerChris Robinson2018-11-171-1/+3
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* Move the ALCcontext definition to its own headerChris Robinson2018-11-171-3/+5
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* Convert the remaining effects to C++Chris Robinson2018-11-171-0/+247