Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use c++ headers | Filip Gawin | 2019-01-09 | 1 | -1/+1 |
* | Provide effect target parameters through a common struct | Chris Robinson | 2018-12-24 | 1 | -26/+12 |
* | Mix effect slot output to the effect target if it's set | Chris Robinson | 2018-12-23 | 1 | -2/+14 |
* | Constify a parameter | Chris Robinson | 2018-12-22 | 1 | -2/+2 |
* | Pass RealMixParams by reference instead of pointer | Chris Robinson | 2018-12-20 | 1 | -2/+2 |
* | Use proper inheritence for the effect state objects | Chris Robinson | 2018-11-19 | 1 | -44/+25 |
* | Clean up more effects' struct members | Chris Robinson | 2018-11-19 | 1 | -21/+18 |
* | Use std::isfinite instead of isfinite | Chris Robinson | 2018-11-19 | 1 | -1/+2 |
* | Use proper inheritence for EffectStateFactory | Chris Robinson | 2018-11-19 | 1 | -14/+4 |
* | Move the ALCcontext definition to its own header | Chris Robinson | 2018-11-17 | 1 | -1/+1 |
* | Convert the dedicated, distortion, echo, and equalizer to C++ | Chris Robinson | 2018-11-17 | 1 | -0/+187 |