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path: root/Alc/effects/equalizer.c
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* Pass a pointer to the input samples array for effect processingChris Robinson2016-01-271-2/+2
* Separate calculating ambisonic coefficients from the panning gainsChris Robinson2016-01-251-2/+2
* Pass in the Q parameter for setting the filter parametersChris Robinson2015-11-011-13/+21
* Do up to 256 samples at a time with multi-step loopsChris Robinson2014-12-181-2/+2
* Pas the output device channel count to ALeffectState::processChris Robinson2014-11-071-3/+3
* Use a separate macro for the max output channel countChris Robinson2014-11-071-2/+2
* Use a method to set omni-directional channel gainsChris Robinson2014-11-041-2/+1
* Avoid taking the square-root of the ambient gainChris Robinson2014-10-111-1/+1
* Combine some fields into a structChris Robinson2014-09-101-1/+1
* Update COPYING to the latest https://www.gnu.org/licenses/old-licenses/lgpl-2...François Cami2014-08-181-2/+2
* Use a void* for the effect state Delete method paramChris Robinson2014-03-211-5/+2
* Use inline initialization for effect state factory vtablesChris Robinson2013-10-071-15/+6
* Constify the effect parameter of effect gettersChris Robinson2013-10-071-4/+4
* Use the UNUSED macro in the effectsChris Robinson2013-10-071-11/+7
* Use a macro for the silence thresholdChris Robinson2013-10-061-1/+1
* Use helpers to set channel gain arraysChris Robinson2013-10-031-8/+1
* Avoid an unnecessary loopChris Robinson2013-05-291-36/+19
* Fix up the naming convention of effect methodsChris Robinson2013-05-291-15/+15
* Simplify and fix some filter gain calculationsChris Robinson2013-05-271-5/+5
* Move ALEQFilter to alFilter.c/h and rename it to ALfilterStateChris Robinson2013-05-271-107/+10
* Cleanup the ALeffectStateFactory_create methodsChris Robinson2013-05-271-1/+2
* Rename a variableChris Robinson2013-05-261-8/+8
* Pre-apply the a[0] EQ filter coefficientChris Robinson2013-05-261-5/+11
* Use the helper macros in more placesChris Robinson2013-05-261-66/+34
* Use an ALeffectProps union to store the effect propertiesChris Robinson2013-05-251-36/+38
* Use a Delete method for deletable objectsChris Robinson2013-05-251-9/+2
* Use vtables for setting effect propertiesChris Robinson2013-05-241-12/+14
* Move remaining effects to the effects subdirChris Robinson2013-05-231-0/+499