Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Limit filter gains to -24dB | Chris Robinson | 2017-02-22 | 1 | -4/+4 |
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* | Reorder filter coefficients | Chris Robinson | 2016-12-21 | 1 | -8/+8 |
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* | Call ALfilterState_processC directly | Chris Robinson | 2016-09-12 | 1 | -4/+0 |
| | | | | | | It's the only implementation currently, so there's no point to having it stored as a function pointer in the filter struct. Even if there were SIMD versions, it'd be a global selection, not per-instance. | ||||
* | Use a predefined identity matrix | Chris Robinson | 2016-09-05 | 1 | -10/+2 |
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* | Add a ref count to ALeffectState | Chris Robinson | 2016-08-25 | 1 | -15/+26 |
| | | | | | This is mostly just reorganizing the effects to call the Construct method which initializes the ref count. | ||||
* | Rename input_gain to b0 | Chris Robinson | 2016-07-26 | 1 | -4/+4 |
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* | Get rid of an unnecessary copy of ALeffectProps | Chris Robinson | 2016-05-13 | 1 | -11/+11 |
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* | Provide (mostly) lockless updates for effect slots | Chris Robinson | 2016-05-12 | 1 | -12/+17 |
| | | | | | | | | | | | | | | | | | Similar to the listener, separate containers are provided atomically for the mixer thread to apply updates without needing to block, and a free-list is used to reuse container objects. A couple things to note. First, the lock is still used when the effect state's deviceUpdate method is called to prevent asynchronous calls to reset the device from interfering. This can be fixed by using the list lock in ALc.c instead. Secondly, old effect states aren't immediately deleted when the effect type changes (the actual type, not just its properties). This is because the mixer thread is intended to be real-time safe, and so can't be freeing anything. They are cleared away when updates reuse the container they were kept in, and they don't incur any extra processing cost, but there may be cases where the memory is kept around until the effect slot is deleted. | ||||
* | More directly map coefficients for ambisonic mixing buffers | Chris Robinson | 2016-04-15 | 1 | -2/+2 |
| | | | | | | Instead of looping over all the coefficients for each channel with multiplies, when we know only one will have a non-0 factor for ambisonic mixing buffers, just index the one with a non-0 factor. | ||||
* | Include any first-order scaling in the FOAOut coefficients | Chris Robinson | 2016-03-25 | 1 | -4/+3 |
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* | Add a specific output for first-order sources | Chris Robinson | 2016-03-22 | 1 | -1/+4 |
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* | Organize the dry buffer properties into a struct | Chris Robinson | 2016-03-09 | 1 | -2/+2 |
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* | Rename ComputeBFormatGains to ComputeFirstOrderGains | Chris Robinson | 2016-01-31 | 1 | -2/+2 |
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* | Convert the equalizer effect to multichannel | Chris Robinson | 2016-01-29 | 1 | -33/+90 |
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* | Pass a pointer to the input samples array for effect processing | Chris Robinson | 2016-01-27 | 1 | -2/+2 |
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* | Separate calculating ambisonic coefficients from the panning gains | Chris Robinson | 2016-01-25 | 1 | -2/+2 |
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* | Pass in the Q parameter for setting the filter parameters | Chris Robinson | 2015-11-01 | 1 | -13/+21 |
| | | | | Also better handle the peaking filter gain. | ||||
* | Do up to 256 samples at a time with multi-step loops | Chris Robinson | 2014-12-18 | 1 | -2/+2 |
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* | Pas the output device channel count to ALeffectState::process | Chris Robinson | 2014-11-07 | 1 | -3/+3 |
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* | Use a separate macro for the max output channel count | Chris Robinson | 2014-11-07 | 1 | -2/+2 |
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* | Use a method to set omni-directional channel gains | Chris Robinson | 2014-11-04 | 1 | -2/+1 |
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* | Avoid taking the square-root of the ambient gain | Chris Robinson | 2014-10-11 | 1 | -1/+1 |
| | | | | | | Although it is more correct for preserving the apparent volume, the ambisonics- based panning does not work on the same power scale, making it louder by comparison. | ||||
* | Combine some fields into a struct | Chris Robinson | 2014-09-10 | 1 | -1/+1 |
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* | Update COPYING to the latest ↵ | François Cami | 2014-08-18 | 1 | -2/+2 |
| | | | | https://www.gnu.org/licenses/old-licenses/lgpl-2.0.txt to fix the FSF' address Fix the FSF' address in the source | ||||
* | Use a void* for the effect state Delete method param | Chris Robinson | 2014-03-21 | 1 | -5/+2 |
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* | Use inline initialization for effect state factory vtables | Chris Robinson | 2013-10-07 | 1 | -15/+6 |
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* | Constify the effect parameter of effect getters | Chris Robinson | 2013-10-07 | 1 | -4/+4 |
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* | Use the UNUSED macro in the effects | Chris Robinson | 2013-10-07 | 1 | -11/+7 |
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* | Use a macro for the silence threshold | Chris Robinson | 2013-10-06 | 1 | -1/+1 |
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* | Use helpers to set channel gain arrays | Chris Robinson | 2013-10-03 | 1 | -8/+1 |
| | | | | Also avoid unnecessary clearing. | ||||
* | Avoid an unnecessary loop | Chris Robinson | 2013-05-29 | 1 | -36/+19 |
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* | Fix up the naming convention of effect methods | Chris Robinson | 2013-05-29 | 1 | -15/+15 |
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* | Simplify and fix some filter gain calculations | Chris Robinson | 2013-05-27 | 1 | -5/+5 |
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* | Move ALEQFilter to alFilter.c/h and rename it to ALfilterState | Chris Robinson | 2013-05-27 | 1 | -107/+10 |
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* | Cleanup the ALeffectStateFactory_create methods | Chris Robinson | 2013-05-27 | 1 | -1/+2 |
| | | | | | Get rid of the ALeffectStateFactory_create macro, and use the VCALL_NOARGS helper (requires adding the 'this' factory parameter). | ||||
* | Rename a variable | Chris Robinson | 2013-05-26 | 1 | -8/+8 |
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* | Pre-apply the a[0] EQ filter coefficient | Chris Robinson | 2013-05-26 | 1 | -5/+11 |
| | | | | Saves 20 fp divisions per sample | ||||
* | Use the helper macros in more places | Chris Robinson | 2013-05-26 | 1 | -66/+34 |
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* | Use an ALeffectProps union to store the effect properties | Chris Robinson | 2013-05-25 | 1 | -36/+38 |
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* | Use a Delete method for deletable objects | Chris Robinson | 2013-05-25 | 1 | -9/+2 |
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* | Use vtables for setting effect properties | Chris Robinson | 2013-05-24 | 1 | -12/+14 |
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* | Move remaining effects to the effects subdir | Chris Robinson | 2013-05-23 | 1 | -0/+499 |