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path:
root
/
Alc
/
effects
/
reverb.c
Commit message (
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Author
Age
Files
Lines
...
*
Update a couple outdated comments
Chris Robinson
2016-02-05
1
-3
/
+1
*
Apply the early and late reverb gains with the panning gains
Chris Robinson
2016-02-05
1
-26
/
+28
*
Better organize the reverb code into separate labeled sections
Chris Robinson
2016-02-05
1
-425
/
+442
*
Separate early and late reverb output for standard reverb too
Chris Robinson
2016-02-05
1
-33
/
+27
*
Modify how the four output reverb points are calculated
Chris Robinson
2016-02-05
1
-40
/
+62
*
Try to map reverb outputs directly to output channels
Chris Robinson
2016-02-01
1
-2
/
+77
*
Apply the main reverb gain with the panning
Chris Robinson
2016-02-01
1
-13
/
+12
*
Fix an out of date comment
Chris Robinson
2016-01-31
1
-4
/
+2
*
Pass a pointer to the input samples array for effect processing
Chris Robinson
2016-01-27
1
-3
/
+3
*
Separate calculating ambisonic coefficients from the panning gains
Chris Robinson
2016-01-25
1
-5
/
+14
*
Simplify reverb panning rotations
Chris Robinson
2015-11-07
1
-4
/
+4
*
Pan each early/late delay line separately
Chris Robinson
2015-11-05
1
-56
/
+70
*
Remove an unneeded memset that was overwriting memory
Chris Robinson
2015-11-05
1
-2
/
+0
*
Pass in the Q parameter for setting the filter parameters
Chris Robinson
2015-11-01
1
-2
/
+5
*
Use modff to split the modulation delay components
Chris Robinson
2015-10-31
1
-4
/
+3
*
Mix reverb to output in the inner loop
Chris Robinson
2015-10-29
1
-41
/
+39
*
Include the echo's attenuation of the late reverb in the late reverb gain
Chris Robinson
2015-10-29
1
-24
/
+29
*
Do up to 256 samples per reverb inner loop iteration
Chris Robinson
2015-10-29
1
-2
/
+3
*
Always update all reverb properties
Chris Robinson
2015-10-28
1
-68
/
+44
*
Do multiple samples at once in each reverb component
Chris Robinson
2015-10-28
1
-245
/
+267
*
Rename F_2PI to F_TAU
Chris Robinson
2015-09-13
1
-2
/
+2
*
Improve ambient gain calculations
Chris Robinson
2014-11-25
1
-4
/
+4
*
Fix reverb panning direction
Chris Robinson
2014-11-25
1
-2
/
+2
*
Interpolate directional reverb gains with ambient based on vector length
Chris Robinson
2014-11-15
1
-4
/
+23
*
Pas the output device channel count to ALeffectState::process
Chris Robinson
2014-11-07
1
-10
/
+10
*
Use a separate macro for the max output channel count
Chris Robinson
2014-11-07
1
-5
/
+5
*
Use a method to set omni-directional channel gains
Chris Robinson
2014-11-04
1
-2
/
+1
*
Avoid taking the square-root of the ambient gain
Chris Robinson
2014-10-11
1
-33
/
+13
*
Make ComputeAngleGains use ComputeDirectionalGains
Chris Robinson
2014-10-02
1
-26
/
+36
*
Combine some fields into a struct
Chris Robinson
2014-09-10
1
-2
/
+2
*
Remove a couple unnecessary typedefs
Chris Robinson
2014-08-24
1
-2
/
+2
*
Update COPYING to the latest https://www.gnu.org/licenses/old-licenses/lgpl-2...
François Cami
2014-08-18
1
-2
/
+2
*
Make LOWPASSFREQREF a float value
Chris Robinson
2014-05-11
1
-1
/
+1
*
Use a void* for the effect state Delete method param
Chris Robinson
2014-03-21
1
-5
/
+2
*
Use a helper macro for pi*2
Chris Robinson
2013-10-08
1
-2
/
+2
*
Use inline initialization for effect state factory vtables
Chris Robinson
2013-10-07
1
-15
/
+6
*
Constify the effect parameter of effect getters
Chris Robinson
2013-10-07
1
-8
/
+8
*
Use the UNUSED macro in the effects
Chris Robinson
2013-10-07
1
-2
/
+1
*
Use a macro for the silence threshold
Chris Robinson
2013-10-06
1
-9
/
+10
*
Use helpers to set channel gain arrays
Chris Robinson
2013-10-03
1
-16
/
+2
*
Implement master high-pass filter for EAXREVERB
Chris Robinson
2013-07-21
1
-9
/
+24
*
Remove an unused function
Chris Robinson
2013-07-21
1
-7
/
+0
*
Silence some clang warnings
Chris Robinson
2013-06-05
1
-1
/
+8
*
Fix up the naming convention of effect methods
Chris Robinson
2013-05-29
1
-31
/
+31
*
Use C99's inline instead of __inline
Chris Robinson
2013-05-28
1
-21
/
+21
*
Use the high-shelf filter in place of low-pass
Chris Robinson
2013-05-28
1
-1
/
+1
*
Use ALfilterState for the master echo and reverb filters
Chris Robinson
2013-05-27
1
-12
/
+12
*
Cleanup the ALeffectStateFactory_create methods
Chris Robinson
2013-05-27
1
-1
/
+2
*
Use the helper macros in more places
Chris Robinson
2013-05-26
1
-172
/
+124
*
Use an ALeffectProps union to store the effect properties
Chris Robinson
2013-05-25
1
-106
/
+116
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