Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix reverb panning direction | Chris Robinson | 2014-11-25 | 1 | -2/+2 |
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* | Interpolate directional reverb gains with ambient based on vector length | Chris Robinson | 2014-11-15 | 1 | -4/+23 |
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* | Pas the output device channel count to ALeffectState::process | Chris Robinson | 2014-11-07 | 1 | -10/+10 |
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* | Use a separate macro for the max output channel count | Chris Robinson | 2014-11-07 | 1 | -5/+5 |
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* | Use a method to set omni-directional channel gains | Chris Robinson | 2014-11-04 | 1 | -2/+1 |
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* | Avoid taking the square-root of the ambient gain | Chris Robinson | 2014-10-11 | 1 | -33/+13 |
| | | | | | | Although it is more correct for preserving the apparent volume, the ambisonics- based panning does not work on the same power scale, making it louder by comparison. | ||||
* | Make ComputeAngleGains use ComputeDirectionalGains | Chris Robinson | 2014-10-02 | 1 | -26/+36 |
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* | Combine some fields into a struct | Chris Robinson | 2014-09-10 | 1 | -2/+2 |
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* | Remove a couple unnecessary typedefs | Chris Robinson | 2014-08-24 | 1 | -2/+2 |
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* | Update COPYING to the latest ↵ | François Cami | 2014-08-18 | 1 | -2/+2 |
| | | | | https://www.gnu.org/licenses/old-licenses/lgpl-2.0.txt to fix the FSF' address Fix the FSF' address in the source | ||||
* | Make LOWPASSFREQREF a float value | Chris Robinson | 2014-05-11 | 1 | -1/+1 |
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* | Use a void* for the effect state Delete method param | Chris Robinson | 2014-03-21 | 1 | -5/+2 |
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* | Use a helper macro for pi*2 | Chris Robinson | 2013-10-08 | 1 | -2/+2 |
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* | Use inline initialization for effect state factory vtables | Chris Robinson | 2013-10-07 | 1 | -15/+6 |
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* | Constify the effect parameter of effect getters | Chris Robinson | 2013-10-07 | 1 | -8/+8 |
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* | Use the UNUSED macro in the effects | Chris Robinson | 2013-10-07 | 1 | -2/+1 |
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* | Use a macro for the silence threshold | Chris Robinson | 2013-10-06 | 1 | -9/+10 |
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* | Use helpers to set channel gain arrays | Chris Robinson | 2013-10-03 | 1 | -16/+2 |
| | | | | Also avoid unnecessary clearing. | ||||
* | Implement master high-pass filter for EAXREVERB | Chris Robinson | 2013-07-21 | 1 | -9/+24 |
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* | Remove an unused function | Chris Robinson | 2013-07-21 | 1 | -7/+0 |
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* | Silence some clang warnings | Chris Robinson | 2013-06-05 | 1 | -1/+8 |
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* | Fix up the naming convention of effect methods | Chris Robinson | 2013-05-29 | 1 | -31/+31 |
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* | Use C99's inline instead of __inline | Chris Robinson | 2013-05-28 | 1 | -21/+21 |
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* | Use the high-shelf filter in place of low-pass | Chris Robinson | 2013-05-28 | 1 | -1/+1 |
| | | | | | They effectively both work to lower (or raise) high frequencies. However, the high-shelf performs better when gain=1. | ||||
* | Use ALfilterState for the master echo and reverb filters | Chris Robinson | 2013-05-27 | 1 | -12/+12 |
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* | Cleanup the ALeffectStateFactory_create methods | Chris Robinson | 2013-05-27 | 1 | -1/+2 |
| | | | | | Get rid of the ALeffectStateFactory_create macro, and use the VCALL_NOARGS helper (requires adding the 'this' factory parameter). | ||||
* | Use the helper macros in more places | Chris Robinson | 2013-05-26 | 1 | -172/+124 |
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* | Use an ALeffectProps union to store the effect properties | Chris Robinson | 2013-05-25 | 1 | -106/+116 |
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* | Use a Delete method for deletable objects | Chris Robinson | 2013-05-25 | 1 | -9/+2 |
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* | Update the Null effect so it can act as a guide to new effects | Chris Robinson | 2013-05-25 | 1 | -11/+1 |
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* | Use vtables for setting effect properties | Chris Robinson | 2013-05-24 | 1 | -24/+27 |
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* | Move reverb to the effects subdir | Chris Robinson | 2013-05-23 | 1 | -0/+1841 |