Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use default initialization for the reverb effect state | Chris Robinson | 2018-11-19 | 1 | -120/+31 |
* | Use proper inheritence for the effect state objects | Chris Robinson | 2018-11-19 | 1 | -166/+150 |
* | Fix the reverb buffer size calculation | Chris Robinson | 2018-11-19 | 1 | -1/+2 |
* | Use std::isfinite instead of isfinite | Chris Robinson | 2018-11-19 | 1 | -2/+3 |
* | Use a regular vector for the reverb sample buffer | Chris Robinson | 2018-11-19 | 1 | -36/+20 |
* | Rename reverb struct members | Chris Robinson | 2018-11-19 | 1 | -224/+224 |
* | Clean up the biquad filter a bit | Chris Robinson | 2018-11-19 | 1 | -4/+4 |
* | Use proper inheritence for EffectStateFactory | Chris Robinson | 2018-11-19 | 1 | -14/+4 |
* | Store the listener directly in the context | Chris Robinson | 2018-11-17 | 1 | -2/+2 |
* | Move the vector and matrix declarations to a separate header | Chris Robinson | 2018-11-17 | 1 | -0/+1 |
* | Move the ALCcontext definition to its own header | Chris Robinson | 2018-11-17 | 1 | -0/+1 |
* | Convert the reverb effect to C++ | Chris Robinson | 2018-11-16 | 1 | -0/+2094 |