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Alc
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effects
Commit message (
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Author
Age
Files
Lines
*
Rename a couple filter files for consistency
Chris Robinson
2018-12-25
7
-7
/
+7
*
Provide effect target parameters through a common struct
Chris Robinson
2018-12-24
12
-211
/
+93
*
Mix effect slot output to the effect target if it's set
Chris Robinson
2018-12-23
11
-61
/
+176
*
Cleanup definitions and declarations in reverb.cpp
Chris Robinson
2018-12-22
1
-253
/
+221
*
Constify a parameter
Chris Robinson
2018-12-22
12
-24
/
+24
*
Pass RealMixParams by reference instead of pointer
Chris Robinson
2018-12-20
1
-2
/
+2
*
Avoid some explicit loop counts
Chris Robinson
2018-12-15
1
-35
/
+23
*
Fix some MSVC conversion warnings
Chris Robinson
2018-12-12
2
-10
/
+10
*
Use proper classes for Vector and Matrix types
Chris Robinson
2018-12-12
5
-48
/
+43
*
Avoid several uses of memset
Chris Robinson
2018-12-08
1
-3
/
+3
*
Add missing include
Chris Robinson
2018-12-08
1
-0
/
+1
*
Avoid using the deprecated mem_fun_ref method
Chris Robinson
2018-12-07
1
-1
/
+1
*
Use class methods for the biquad filter
Chris Robinson
2018-12-04
5
-61
/
+54
*
Clean up the Chorus a little
Chris Robinson
2018-11-22
1
-64
/
+53
*
Use default initialization for the reverb effect state
Chris Robinson
2018-11-19
1
-120
/
+31
*
Use proper templating for the modulator's Modulate function
Chris Robinson
2018-11-19
1
-42
/
+33
*
Use proper inheritence for the effect state objects
Chris Robinson
2018-11-19
12
-821
/
+568
*
Clean up the remaining effect struct member names
Chris Robinson
2018-11-19
4
-187
/
+184
*
Use a normal vector for the echo buffer
Chris Robinson
2018-11-19
1
-15
/
+9
*
Clean up more effects' struct members
Chris Robinson
2018-11-19
4
-111
/
+100
*
Fix the reverb buffer size calculation
Chris Robinson
2018-11-19
1
-1
/
+2
*
Use a normal vector for the chorus sample buffer
Chris Robinson
2018-11-19
1
-16
/
+9
*
Clean up the chorus/flanger struct members
Chris Robinson
2018-11-19
1
-66
/
+65
*
Use std::isfinite instead of isfinite
Chris Robinson
2018-11-19
2
-3
/
+5
*
Use a regular vector for the reverb sample buffer
Chris Robinson
2018-11-19
1
-36
/
+20
*
Rename reverb struct members
Chris Robinson
2018-11-19
1
-224
/
+224
*
Clean up the biquad filter a bit
Chris Robinson
2018-11-19
5
-12
/
+12
*
Fix up the struct member names in the autowah effect
Chris Robinson
2018-11-19
1
-54
/
+58
*
Use proper inheritence for EffectStateFactory
Chris Robinson
2018-11-19
12
-185
/
+54
*
Store the listener directly in the context
Chris Robinson
2018-11-17
1
-2
/
+2
*
Move the vector and matrix declarations to a separate header
Chris Robinson
2018-11-17
5
-4
/
+10
*
Move the ALCcontext definition to its own header
Chris Robinson
2018-11-17
12
-6
/
+17
*
Convert the remaining effects to C++
Chris Robinson
2018-11-17
3
-33
/
+48
*
Convert the dedicated, distortion, echo, and equalizer to C++
Chris Robinson
2018-11-17
4
-37
/
+51
*
Add a couple missing includes
Chris Robinson
2018-11-17
2
-0
/
+2
*
Use standard complex types instead of custom
Chris Robinson
2018-11-17
2
-77
/
+65
*
Make the Hann windows const
Chris Robinson
2018-11-17
2
-111
/
+110
*
Convert fshifter.c to C++
Chris Robinson
2018-11-17
1
-9
/
+13
*
Convert modulator.c to C++
Chris Robinson
2018-11-17
1
-9
/
+12
*
Convert null.c to C++
Chris Robinson
2018-11-17
1
-7
/
+14
*
Convert pshifter.c to C++
Chris Robinson
2018-11-17
1
-9
/
+14
*
Convert the reverb effect to C++
Chris Robinson
2018-11-16
1
-18
/
+22
*
Make the polymorphic allocators allocate cleared memory
Chris Robinson
2018-11-02
1
-1
/
+1
*
Fix some uses of RESTRICT
Chris Robinson
2018-10-29
1
-1
/
+1
*
Replace restrict with RESTRICT
Chris Robinson
2018-10-29
12
-49
/
+49
*
Don't scale the reverb fade counter so much
Chris Robinson
2018-09-30
1
-5
/
+6
*
Only compare the reverb params that induce a need for fading
Chris Robinson
2018-09-23
1
-23
/
+41
*
Clear reverb gain coefficients when doing a device update
Chris Robinson
2018-09-23
1
-0
/
+49
*
Rename ALreverbState to ReverbState
Chris Robinson
2018-09-23
1
-23
/
+23
*
Remove another duplicate function
Chris Robinson
2018-09-19
11
-28
/
+26
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