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* Use an ALeffectProps union to store the effect propertiesChris Robinson2013-05-258-232/+262
* Use a Delete method for deletable objectsChris Robinson2013-05-259-85/+19
* Update the Null effect so it can act as a guide to new effectsChris Robinson2013-05-252-22/+101
* Use vtables for setting effect propertiesChris Robinson2013-05-249-117/+136
* Move remaining effects to the effects subdirChris Robinson2013-05-237-0/+2573
* Move reverb to the effects subdirChris Robinson2013-05-231-0/+1841
* Move the AL_EFFECT_NULL state into a separate fileChris Robinson2013-05-231-0/+104