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openal-soft.git
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v1.19
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Original: git://repo.or.cz/openal-soft.git
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Alc
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effects
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Author
Age
Files
Lines
*
Update flanger with the same changes as chorus
Chris Robinson
2017-12-15
1
-44
/
+55
*
Use a separate LFO offset in the chorus effect
Chris Robinson
2017-12-15
1
-10
/
+19
*
Use linear interpolation for the chorus delay output
Chris Robinson
2017-12-15
1
-37
/
+39
*
Add an option to ignore the app's speed of sound for reverb decay
Chris Robinson
2017-09-22
1
-2
/
+2
*
Use the app-specified speed of sound for reverb decay
Chris Robinson
2017-09-21
1
-4
/
+7
*
Pass the context to the auxiliary effect update method
Chris Robinson
2017-09-21
10
-41
/
+50
*
Use sqrtf for single-precision square roots
Chris Robinson
2017-06-29
1
-1
/
+1
*
Remove the fastf2u conversion function
Chris Robinson
2017-06-27
3
-9
/
+9
*
Calculate chorus and flanger mod delays separately from feedback
Chris Robinson
2017-06-07
2
-135
/
+118
*
Make the late lines' delay the delay average for modulation
Chris Robinson
2017-06-07
1
-59
/
+36
*
Fix handling chorus and flanger LFO displacement offset
Chris Robinson
2017-05-26
2
-2
/
+8
*
Properly handle the chorus and flanger LFOs
Chris Robinson
2017-05-26
2
-24
/
+30
*
Add a method to copy a filter's coefficients
Chris Robinson
2017-05-21
2
-39
/
+6
*
Avoid unnecessary doubles
Chris Robinson
2017-05-21
1
-2
/
+2
*
Use a macro to specify the decay target gain
Chris Robinson
2017-05-21
1
-2
/
+2
*
Reduce the main reverb filter gain limit to match the rest
Chris Robinson
2017-05-16
1
-4
/
+4
*
Make reverb delay line structs use interleaved floats
Chris Robinson
2017-05-15
1
-68
/
+73
*
Make the reverb's early and late feedback lines interleaved
Chris Robinson
2017-05-14
1
-42
/
+47
*
Update a couple comments about the reverb modulation
Chris Robinson
2017-05-13
1
-12
/
+13
*
Replace 4 separate all-passes with one vector all-pass
Chris Robinson
2017-05-13
1
-53
/
+47
*
Apply reverb modulation to the late feedback lines
Chris Robinson
2017-05-12
1
-104
/
+71
*
Remove the 0.5 gain on the reverb output
Chris Robinson
2017-05-11
1
-6
/
+2
*
Restore the previous reverb B2A and A2B matrices
Chris Robinson
2017-05-11
1
-12
/
+12
*
Update reverb conversion matrices and output gain
Chris Robinson
2017-05-08
1
-10
/
+12
*
Add a slight bit of attenuation to the reverb output
Chris Robinson
2017-05-02
1
-2
/
+4
*
Change some ALuint parameters to ALsizei
Chris Robinson
2017-05-02
10
-75
/
+74
*
Don't do more reverb samples than there are to fade.
Chris Robinson
2017-04-28
1
-2
/
+6
*
Combine mostly duplicate functions
Chris Robinson
2017-04-27
1
-121
/
+50
*
Properly update the delay line offsets when fading is done
Chris Robinson
2017-04-27
1
-28
/
+44
*
Reverb code update
Chris Robinson
2017-04-26
1
-824
/
+1213
*
Use ALsizei for more index lookups
Chris Robinson
2017-03-24
1
-15
/
+15
*
Properly calculate the echo damping
Chris Robinson
2017-03-24
1
-1
/
+1
*
Increase the filter slope to -12dB/octave
Chris Robinson
2017-03-16
1
-1
/
+1
*
Remove CalcXYZCoeffs and inline CalcAngleCoeffs
Chris Robinson
2017-02-23
4
-10
/
+12
*
Limit filter gains to -24dB
Chris Robinson
2017-02-22
3
-7
/
+7
*
Fix late reverb low-pass filtering
Chris Robinson
2017-01-29
1
-1
/
+1
*
Use an all-pass series on each late reverb line
Chris Robinson
2017-01-28
1
-261
/
+396
*
Avoid writing to the same buffer that's read from
Chris Robinson
2016-12-23
1
-36
/
+36
*
Reorder filter coefficients
Chris Robinson
2016-12-21
2
-10
/
+10
*
Round the early and late delay tap sample offsets
Chris Robinson
2016-10-26
1
-4
/
+4
*
Restore a comment that was accidentally deleted
Chris Robinson
2016-10-10
1
-0
/
+9
*
Better sort the main delay line taps
Chris Robinson
2016-10-06
1
-60
/
+39
*
Decorrelate the early reflection inputs
Chris Robinson
2016-10-06
1
-10
/
+19
*
Pass current and target gains directly for mixing
Chris Robinson
2016-10-05
1
-45
/
+12
*
Update a comment about using row mixers
Chris Robinson
2016-10-05
1
-3
/
+1
*
Better pack the late reverb low- and all-pass variables
Chris Robinson
2016-10-05
1
-21
/
+25
*
Use the row mixer functions for the B-to-A-Format conversion
Chris Robinson
2016-10-04
1
-16
/
+10
*
Enhance reverb using B-Format processing
Chris Robinson
2016-10-03
1
-405
/
+386
*
Fix EAX reverb effect output for HRTF and UHJ
Chris Robinson
2016-09-13
1
-2
/
+2
*
Call ALfilterState_processC directly
Chris Robinson
2016-09-12
2
-5
/
+0
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