Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Avoid a divide-by-0 when distortion edge is 1 | Chris Robinson | 2013-09-04 | 1 | -0/+1 | |
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* | Implement master high-pass filter for EAXREVERB | Chris Robinson | 2013-07-21 | 1 | -9/+24 | |
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* | Remove an unused function | Chris Robinson | 2013-07-21 | 1 | -7/+0 | |
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* | Fix input and feedback in the echo effect | Chris Robinson | 2013-06-10 | 1 | -3/+3 | |
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* | Use ALfilterState for the distortion effect filters | Chris Robinson | 2013-06-06 | 1 | -70/+14 | |
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* | Silence some clang warnings | Chris Robinson | 2013-06-05 | 1 | -1/+8 | |
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* | Avoid an unnecessary loop | Chris Robinson | 2013-05-29 | 1 | -36/+19 | |
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* | Fix up the naming convention of effect methods | Chris Robinson | 2013-05-29 | 9 | -148/+148 | |
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* | Use C99's inline instead of __inline | Chris Robinson | 2013-05-28 | 4 | -28/+28 | |
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* | Use the high-shelf filter in place of low-pass | Chris Robinson | 2013-05-28 | 2 | -2/+2 | |
| | | | | | They effectively both work to lower (or raise) high frequencies. However, the high-shelf performs better when gain=1. | |||||
* | Simplify and fix some filter gain calculations | Chris Robinson | 2013-05-27 | 1 | -5/+5 | |
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* | Use ALfilterState for the modulator high pass filter | Chris Robinson | 2013-05-27 | 1 | -25/+12 | |
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* | Use ALfilterState for the master echo and reverb filters | Chris Robinson | 2013-05-27 | 3 | -21/+24 | |
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* | Move ALEQFilter to alFilter.c/h and rename it to ALfilterState | Chris Robinson | 2013-05-27 | 1 | -107/+10 | |
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* | Cleanup the ALeffectStateFactory_create methods | Chris Robinson | 2013-05-27 | 9 | -9/+18 | |
| | | | | | Get rid of the ALeffectStateFactory_create macro, and use the VCALL_NOARGS helper (requires adding the 'this' factory parameter). | |||||
* | Rename a variable | Chris Robinson | 2013-05-26 | 1 | -8/+8 | |
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* | Pre-apply the a[0] EQ filter coefficient | Chris Robinson | 2013-05-26 | 1 | -5/+11 | |
| | | | | Saves 20 fp divisions per sample | |||||
* | Use the helper macros in more places | Chris Robinson | 2013-05-26 | 7 | -343/+237 | |
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* | Add helper macros to set an error and return, and use it in a few places | Chris Robinson | 2013-05-26 | 3 | -85/+47 | |
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* | Use an ALeffectProps union to store the effect properties | Chris Robinson | 2013-05-25 | 8 | -232/+262 | |
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* | Use a Delete method for deletable objects | Chris Robinson | 2013-05-25 | 9 | -85/+19 | |
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* | Update the Null effect so it can act as a guide to new effects | Chris Robinson | 2013-05-25 | 2 | -22/+101 | |
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* | Use vtables for setting effect properties | Chris Robinson | 2013-05-24 | 9 | -117/+136 | |
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* | Move remaining effects to the effects subdir | Chris Robinson | 2013-05-23 | 7 | -0/+2573 | |
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* | Move reverb to the effects subdir | Chris Robinson | 2013-05-23 | 1 | -0/+1841 | |
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* | Move the AL_EFFECT_NULL state into a separate file | Chris Robinson | 2013-05-23 | 1 | -0/+104 | |