| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix late reverb low-pass filtering | Chris Robinson | 2017-01-29 | 1 | -1/+1 |
* | Use an all-pass series on each late reverb line | Chris Robinson | 2017-01-28 | 1 | -261/+396 |
* | Avoid writing to the same buffer that's read from | Chris Robinson | 2016-12-23 | 1 | -36/+36 |
* | Reorder filter coefficients | Chris Robinson | 2016-12-21 | 2 | -10/+10 |
* | Round the early and late delay tap sample offsets | Chris Robinson | 2016-10-26 | 1 | -4/+4 |
* | Restore a comment that was accidentally deleted | Chris Robinson | 2016-10-10 | 1 | -0/+9 |
* | Better sort the main delay line taps | Chris Robinson | 2016-10-06 | 1 | -60/+39 |
* | Decorrelate the early reflection inputs | Chris Robinson | 2016-10-06 | 1 | -10/+19 |
* | Pass current and target gains directly for mixing | Chris Robinson | 2016-10-05 | 1 | -45/+12 |
* | Update a comment about using row mixers | Chris Robinson | 2016-10-05 | 1 | -3/+1 |
* | Better pack the late reverb low- and all-pass variables | Chris Robinson | 2016-10-05 | 1 | -21/+25 |
* | Use the row mixer functions for the B-to-A-Format conversion | Chris Robinson | 2016-10-04 | 1 | -16/+10 |
* | Enhance reverb using B-Format processing | Chris Robinson | 2016-10-03 | 1 | -405/+386 |
* | Fix EAX reverb effect output for HRTF and UHJ | Chris Robinson | 2016-09-13 | 1 | -2/+2 |
* | Call ALfilterState_processC directly | Chris Robinson | 2016-09-12 | 2 | -5/+0 |
* | Write to the correct outputs for extra reverb channels | Chris Robinson | 2016-09-11 | 1 | -2/+2 |
* | Combine the reverb decorrelator delay line with the main delay line | Chris Robinson | 2016-09-11 | 1 | -46/+26 |
* | Make the SelectMixer function sharable | Chris Robinson | 2016-09-06 | 1 | -15/+1 |
* | Use the optimized mixing functions for reverb output | Chris Robinson | 2016-09-06 | 1 | -83/+117 |
* | Use deinterlaced buffers for the intermediate reverb storage | Chris Robinson | 2016-09-06 | 1 | -119/+137 |
* | Do reverb modulation before band-pass filtering | Chris Robinson | 2016-09-06 | 1 | -7/+6 |
* | Do multiple samples at once for reverb modulation | Chris Robinson | 2016-09-05 | 1 | -38/+49 |
* | Use a predefined identity matrix | Chris Robinson | 2016-09-05 | 3 | -30/+6 |
* | Add a ref count to ALeffectState | Chris Robinson | 2016-08-25 | 10 | -203/+309 |
* | Combine related members into a struct | Chris Robinson | 2016-08-24 | 1 | -2/+2 |
* | Remove DevFmtBFormat3D, which is covered by DevFmtAmbi1 | Chris Robinson | 2016-07-31 | 1 | -1/+1 |
* | Simplify a format check | Chris Robinson | 2016-07-30 | 1 | -3/+2 |
* | Add a config to output first-, second-, or third-order ambisonics | Chris Robinson | 2016-07-29 | 1 | -1/+3 |
* | Remove the last use of ALfilterState_processSingle | Chris Robinson | 2016-07-26 | 1 | -3/+17 |
* | Remove broken autowah effect code | Chris Robinson | 2016-07-26 | 1 | -271/+0 |
* | Rename input_gain to b0 | Chris Robinson | 2016-07-26 | 3 | -6/+6 |
* | Avoid more uses of ALfilterState_processSingle | Chris Robinson | 2016-07-25 | 1 | -9/+9 |
* | Avoid manual loops for ALfilterState processing | Chris Robinson | 2016-07-25 | 1 | -25/+17 |
* | Avoid using realloc in a number of places | Chris Robinson | 2016-05-21 | 4 | -17/+19 |
* | Don't assume the "real" output buffer follows the dry buffer | Chris Robinson | 2016-05-17 | 1 | -15/+44 |
* | Improve reverb panning gains for "3D" output. | Chris Robinson | 2016-05-17 | 1 | -8/+8 |
* | Get rid of an unnecessary copy of ALeffectProps | Chris Robinson | 2016-05-13 | 11 | -55/+54 |
* | Hold the effect and filter maps while handling effects and filters | Chris Robinson | 2016-05-12 | 1 | -8/+0 |
* | Provide (mostly) lockless updates for effect slots | Chris Robinson | 2016-05-12 | 11 | -67/+83 |
* | Improve radius behavior with scaling of ambisonic coefficients | Chris Robinson | 2016-04-24 | 5 | -15/+21 |
* | Don't look up the dry buffer's FrontCenter in the Dedicated effect | Chris Robinson | 2016-04-16 | 1 | -8/+4 |
* | More directly map coefficients for ambisonic mixing buffers | Chris Robinson | 2016-04-15 | 10 | -44/+26 |
* | Avoid mixing all coefficients together when only some are used | Chris Robinson | 2016-04-15 | 5 | -21/+31 |
* | Use the 3D panned output for reverb with HQ decoding | Chris Robinson | 2016-03-31 | 1 | -3/+3 |
* | Include any first-order scaling in the FOAOut coefficients | Chris Robinson | 2016-03-25 | 3 | -16/+12 |
* | Mix Dedicated effects to the real output if possible | Chris Robinson | 2016-03-25 | 1 | -6/+21 |
* | Add a specific output for first-order sources | Chris Robinson | 2016-03-22 | 3 | -3/+12 |
* | Add a workaround for a buggy modff | Chris Robinson | 2016-03-18 | 1 | -0/+15 |
* | Make sure enough reverb panning gains are defined | Chris Robinson | 2016-03-16 | 1 | -4/+4 |
* | Add a dual-band ambisonic decoder | Chris Robinson | 2016-03-15 | 1 | -8/+12 |