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* Use `= default` to define trivial dtor/ctorFilip Gawin2019-01-091-6/+2
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* Remove redundant void argument list in function defFilip Gawin2019-01-0912-15/+15
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* Use c++ headersFilip Gawin2019-01-0910-17/+17
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* Avoid using old style castsFilip Gawin2019-01-087-25/+25
| | | | | | To think about: examples/alffplay.cpp:600 OpenAL32/Include/alMain.h:295
* Use user-defined literals for 64-bit literalsChris Robinson2019-01-071-1/+1
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* Replace macros with constexpr inline functionsChris Robinson2019-01-068-22/+23
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* Avoid unnecessary extra buffers for filter chainsChris Robinson2019-01-012-15/+14
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* Rename a couple filter files for consistencyChris Robinson2018-12-257-7/+7
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* Provide effect target parameters through a common structChris Robinson2018-12-2412-211/+93
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* Mix effect slot output to the effect target if it's setChris Robinson2018-12-2311-61/+176
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* Cleanup definitions and declarations in reverb.cppChris Robinson2018-12-221-253/+221
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* Constify a parameterChris Robinson2018-12-2212-24/+24
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* Pass RealMixParams by reference instead of pointerChris Robinson2018-12-201-2/+2
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* Avoid some explicit loop countsChris Robinson2018-12-151-35/+23
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* Fix some MSVC conversion warningsChris Robinson2018-12-122-10/+10
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* Use proper classes for Vector and Matrix typesChris Robinson2018-12-125-48/+43
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* Avoid several uses of memsetChris Robinson2018-12-081-3/+3
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* Add missing includeChris Robinson2018-12-081-0/+1
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* Avoid using the deprecated mem_fun_ref methodChris Robinson2018-12-071-1/+1
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* Use class methods for the biquad filterChris Robinson2018-12-045-61/+54
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* Clean up the Chorus a littleChris Robinson2018-11-221-64/+53
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* Use default initialization for the reverb effect stateChris Robinson2018-11-191-120/+31
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* Use proper templating for the modulator's Modulate functionChris Robinson2018-11-191-42/+33
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* Use proper inheritence for the effect state objectsChris Robinson2018-11-1912-821/+568
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* Clean up the remaining effect struct member namesChris Robinson2018-11-194-187/+184
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* Use a normal vector for the echo bufferChris Robinson2018-11-191-15/+9
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* Clean up more effects' struct membersChris Robinson2018-11-194-111/+100
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* Fix the reverb buffer size calculationChris Robinson2018-11-191-1/+2
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* Use a normal vector for the chorus sample bufferChris Robinson2018-11-191-16/+9
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* Clean up the chorus/flanger struct membersChris Robinson2018-11-191-66/+65
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* Use std::isfinite instead of isfiniteChris Robinson2018-11-192-3/+5
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* Use a regular vector for the reverb sample bufferChris Robinson2018-11-191-36/+20
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* Rename reverb struct membersChris Robinson2018-11-191-224/+224
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* Clean up the biquad filter a bitChris Robinson2018-11-195-12/+12
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* Fix up the struct member names in the autowah effectChris Robinson2018-11-191-54/+58
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* Use proper inheritence for EffectStateFactoryChris Robinson2018-11-1912-185/+54
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* Store the listener directly in the contextChris Robinson2018-11-171-2/+2
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* Move the vector and matrix declarations to a separate headerChris Robinson2018-11-175-4/+10
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* Move the ALCcontext definition to its own headerChris Robinson2018-11-1712-6/+17
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* Convert the remaining effects to C++Chris Robinson2018-11-173-33/+48
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* Convert the dedicated, distortion, echo, and equalizer to C++Chris Robinson2018-11-174-37/+51
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* Add a couple missing includesChris Robinson2018-11-172-0/+2
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* Use standard complex types instead of customChris Robinson2018-11-172-77/+65
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* Make the Hann windows constChris Robinson2018-11-172-111/+110
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* Convert fshifter.c to C++Chris Robinson2018-11-171-9/+13
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* Convert modulator.c to C++Chris Robinson2018-11-171-9/+12
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* Convert null.c to C++Chris Robinson2018-11-171-7/+14
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* Convert pshifter.c to C++Chris Robinson2018-11-171-9/+14
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* Convert the reverb effect to C++Chris Robinson2018-11-161-18/+22
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* Make the polymorphic allocators allocate cleared memoryChris Robinson2018-11-021-1/+1
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