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* Rename Alc to alcChris Robinson2019-07-2814-5971/+0
* Rename alMain.h to alcmain.hChris Robinson2019-07-2814-15/+14
* Remove the UNUSED macroChris Robinson2019-07-2810-26/+28
* Clean up includes a bitChris Robinson2019-07-281-5/+16
* Combine duplicate code into a functionChris Robinson2019-07-181-142/+66
* pitch shift for formant filtersAnis2019-07-181-79/+82
* Fix an unused parameter warningChris Robinson2019-07-161-1/+1
* misc fixes and improvements for Vocal MorpherAnis2019-07-161-122/+136
* vocal morpher implementation (#312)Lopuska2019-07-092-0/+500
* Use a span for MixParamsChris Robinson2019-07-0411-17/+17
* Use a span for RealMixParamsChris Robinson2019-07-031-2/+2
* Corrected old namingLopuska2019-07-011-1/+1
* avoid extra local member declarationLopuska2019-06-301-4/+2
* Use a span for the complex_fft/hilbert functionsChris Robinson2019-06-082-3/+3
* Use a span for the effect state's output targetChris Robinson2019-06-0512-28/+15
* Make some more channel counts unsignedChris Robinson2019-06-055-7/+7
* Make sure the T60 filter gains are properly clampedChris Robinson2019-05-311-6/+6
* Once more for MSVCChris Robinson2019-05-301-4/+8
* Avoid some MSVC workarounds that didn't seem to workChris Robinson2019-05-301-13/+9
* Try to work around some MSVC short-comingsChris Robinson2019-05-301-9/+13
* Try to fix "ambiguous" initializations with older compilersChris Robinson2019-05-291-3/+3
* Use span<FloatBufferLine> for EffectState::process outputChris Robinson2019-05-2913-74/+64
* Use span<FloatBufferLine> for MixSamplesChris Robinson2019-05-299-50/+42
* Use FloatBufferLine and span<> for MixRowSamplesChris Robinson2019-05-291-15/+5
* Use FloatBufferLine and span<> in the reverb effectChris Robinson2019-05-291-42/+50
* Use FloatBufferLine for the effect process methodChris Robinson2019-05-2913-52/+60
* Use std::array for most mixing buffer arraysChris Robinson2019-05-281-1/+1
* Ensure a couple calls are constexprChris Robinson2019-05-261-4/+6
* Avoid a few more NUM_LINES assumptionsChris Robinson2019-05-261-13/+12
* Move a couple functions into its related classChris Robinson2019-05-255-14/+12
* Avoid some uses of RESTRICTChris Robinson2019-05-251-18/+27
* Simplify the echo feedback loopChris Robinson2019-05-201-30/+26
* Don't use coverage spread for the echo spreadChris Robinson2019-05-201-17/+9
* Avoid unnecessary use of CalcAngleCoeffsChris Robinson2019-05-205-7/+7
* Use BUFFERSIZE for the reverb loop limitChris Robinson2019-05-031-11/+6
* Add some assumes and constsChris Robinson2019-05-031-16/+15
* Avoid a few more array length assumptionsChris Robinson2019-05-011-36/+35
* Avoid masking offsets in the inner reverb loopsChris Robinson2019-04-301-84/+158
* Combine some reverb processing loopsChris Robinson2019-04-281-29/+31
* Rename and move ALeffectPropsChris Robinson2019-03-2213-190/+293
* Use MixParams for the wet buffersChris Robinson2019-03-224-6/+6
* Slightly improve casting in the modulator effectChris Robinson2019-03-221-3/+4
* Pass ALeffectProps directly to the get/setParam* methodsChris Robinson2019-03-2213-218/+184
* Use the effect state factory to set the default effect propsChris Robinson2019-03-2213-665/+689
* Implement getDefaultProps for effect state factoriesChris Robinson2019-03-2212-17/+267
* Use a separate EffectStateFactory for standard reverbChris Robinson2019-03-221-0/+3
* Use SSE intrinsics in a few more placesChris Robinson2019-03-181-2/+10
* Add a method to apply an HF scale without band-splittingChris Robinson2019-03-101-16/+7
* Combine the reverb output mixes into a single callChris Robinson2019-02-251-28/+38
* Make sure the reverb fading completesChris Robinson2019-02-251-1/+1