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Alc
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effects
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Author
Age
Files
Lines
*
Fix unused parameter warning
Chris Robinson
2019-02-21
1
-1
/
+1
*
Get rid of the MAX_EFFECT_CHANNELS macro
Chris Robinson
2019-02-21
4
-40
/
+39
*
Make sure the B2A matrix has enough values for the input count
Chris Robinson
2019-02-21
1
-6
/
+6
*
Remove some now-unnecessary ReverbState fields
Chris Robinson
2019-02-21
1
-26
/
+1
*
Pass the number of input channels to EffectState::process
Chris Robinson
2019-02-21
12
-106
/
+103
*
Partially handle non-periphonic reverb input
Chris Robinson
2019-02-19
1
-3
/
+26
*
Use the right macro for the number of reverb panning gains
Chris Robinson
2019-02-19
1
-2
/
+2
*
Rename MAX_AMBI_COEFFS and MAX_AMBI2D_COEFFS
Chris Robinson
2019-02-19
6
-6
/
+6
*
Avoid using internal AL[u]int64 types
Chris Robinson
2019-02-11
1
-7
/
+7
*
Use `= default` to define trivial dtor/ctor
Filip Gawin
2019-01-09
1
-6
/
+2
*
Remove redundant void argument list in function def
Filip Gawin
2019-01-09
12
-15
/
+15
*
Use c++ headers
Filip Gawin
2019-01-09
10
-17
/
+17
*
Avoid using old style casts
Filip Gawin
2019-01-08
7
-25
/
+25
*
Use user-defined literals for 64-bit literals
Chris Robinson
2019-01-07
1
-1
/
+1
*
Replace macros with constexpr inline functions
Chris Robinson
2019-01-06
8
-22
/
+23
*
Avoid unnecessary extra buffers for filter chains
Chris Robinson
2019-01-01
2
-15
/
+14
*
Rename a couple filter files for consistency
Chris Robinson
2018-12-25
7
-7
/
+7
*
Provide effect target parameters through a common struct
Chris Robinson
2018-12-24
12
-211
/
+93
*
Mix effect slot output to the effect target if it's set
Chris Robinson
2018-12-23
11
-61
/
+176
*
Cleanup definitions and declarations in reverb.cpp
Chris Robinson
2018-12-22
1
-253
/
+221
*
Constify a parameter
Chris Robinson
2018-12-22
12
-24
/
+24
*
Pass RealMixParams by reference instead of pointer
Chris Robinson
2018-12-20
1
-2
/
+2
*
Avoid some explicit loop counts
Chris Robinson
2018-12-15
1
-35
/
+23
*
Fix some MSVC conversion warnings
Chris Robinson
2018-12-12
2
-10
/
+10
*
Use proper classes for Vector and Matrix types
Chris Robinson
2018-12-12
5
-48
/
+43
*
Avoid several uses of memset
Chris Robinson
2018-12-08
1
-3
/
+3
*
Add missing include
Chris Robinson
2018-12-08
1
-0
/
+1
*
Avoid using the deprecated mem_fun_ref method
Chris Robinson
2018-12-07
1
-1
/
+1
*
Use class methods for the biquad filter
Chris Robinson
2018-12-04
5
-61
/
+54
*
Clean up the Chorus a little
Chris Robinson
2018-11-22
1
-64
/
+53
*
Use default initialization for the reverb effect state
Chris Robinson
2018-11-19
1
-120
/
+31
*
Use proper templating for the modulator's Modulate function
Chris Robinson
2018-11-19
1
-42
/
+33
*
Use proper inheritence for the effect state objects
Chris Robinson
2018-11-19
12
-821
/
+568
*
Clean up the remaining effect struct member names
Chris Robinson
2018-11-19
4
-187
/
+184
*
Use a normal vector for the echo buffer
Chris Robinson
2018-11-19
1
-15
/
+9
*
Clean up more effects' struct members
Chris Robinson
2018-11-19
4
-111
/
+100
*
Fix the reverb buffer size calculation
Chris Robinson
2018-11-19
1
-1
/
+2
*
Use a normal vector for the chorus sample buffer
Chris Robinson
2018-11-19
1
-16
/
+9
*
Clean up the chorus/flanger struct members
Chris Robinson
2018-11-19
1
-66
/
+65
*
Use std::isfinite instead of isfinite
Chris Robinson
2018-11-19
2
-3
/
+5
*
Use a regular vector for the reverb sample buffer
Chris Robinson
2018-11-19
1
-36
/
+20
*
Rename reverb struct members
Chris Robinson
2018-11-19
1
-224
/
+224
*
Clean up the biquad filter a bit
Chris Robinson
2018-11-19
5
-12
/
+12
*
Fix up the struct member names in the autowah effect
Chris Robinson
2018-11-19
1
-54
/
+58
*
Use proper inheritence for EffectStateFactory
Chris Robinson
2018-11-19
12
-185
/
+54
*
Store the listener directly in the context
Chris Robinson
2018-11-17
1
-2
/
+2
*
Move the vector and matrix declarations to a separate header
Chris Robinson
2018-11-17
5
-4
/
+10
*
Move the ALCcontext definition to its own header
Chris Robinson
2018-11-17
12
-6
/
+17
*
Convert the remaining effects to C++
Chris Robinson
2018-11-17
3
-33
/
+48
*
Convert the dedicated, distortion, echo, and equalizer to C++
Chris Robinson
2018-11-17
4
-37
/
+51
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