Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add the last remaining "real-time" properties | Chris Robinson | 2013-12-29 | 1 | -0/+6 |
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* | Add chorus and reverb send properties | Chris Robinson | 2013-12-29 | 1 | -0/+2 |
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* | Check for negative soundfont indices getting passed to the loader | Chris Robinson | 2013-12-29 | 1 | -1/+1 |
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* | Add pan and attenuation properties | Chris Robinson | 2013-12-29 | 1 | -0/+2 |
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* | Add tuning properties | Chris Robinson | 2013-12-29 | 1 | -0/+3 |
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* | Add filter properties | Chris Robinson | 2013-12-29 | 1 | -0/+4 |
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* | Add modulation envelope properties | Chris Robinson | 2013-12-29 | 1 | -0/+8 |
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* | Add a few more pitch properties | Chris Robinson | 2013-12-29 | 1 | -0/+3 |
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* | Add volume envelope properties | Chris Robinson | 2013-12-29 | 1 | -0/+8 |
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* | Add support for the fontsound loop mode | Chris Robinson | 2013-12-29 | 1 | -1/+1 |
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* | Allow loading multiple soundfonts with FluidSynth | Chris Robinson | 2013-12-27 | 1 | -21/+50 |
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* | Create a custom fluid_sfloader_t loader | Chris Robinson | 2013-12-27 | 1 | -4/+299 |
| | | | | | | | This allows us to load and use soundfont objects the app specifies (the first one, at least), rather than having to load from a file. It doesn't sound that good since modulators and most generators aren't yet available, but this will steadily improve. | ||||
* | Add a method to set and get soundfonts | Chris Robinson | 2013-12-27 | 1 | -0/+1 |
| | | | | | The main purpose of this is to select soundfonts for playback, eventually, instead of the existing method that takes a filename. | ||||
* | Fix compiling without FluidSynth | Chris Robinson | 2013-12-19 | 1 | -5/+4 |
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* | Move the base MidiSynth to a separate file | Chris Robinson | 2013-12-17 | 1 | -1/+2 |
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* | Move FluidSynth to its own file | Chris Robinson | 2013-12-17 | 1 | -0/+359 |