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path: root/Alc/midi/sf2load.c
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* Use %zu (C99) for printing size_tChris Robinson2014-10-301-4/+4
* Use more appropriate size typesChris Robinson2014-10-131-5/+5
* Use VECTOR_FIND_IF instead of manual loopsChris Robinson2014-09-301-42/+38
* Use size_t for the vector size and capacityChris Robinson2014-09-301-4/+4
* Stop trying to read samples if there was an errorChris Robinson2014-07-191-1/+1
* Trace when a soundfont buffer goes unusedChris Robinson2014-07-191-0/+3
* Keep existing presets when loading in a new soundfontChris Robinson2014-07-191-3/+5
* Use a macro to specify the fourcc formattersChris Robinson2014-07-181-21/+22
* Don't require pre-declaring vector typesChris Robinson2014-07-061-5/+2
* Use a helper function to check valid MIDI controller inputsChris Robinson2014-07-041-5/+2
* Move an inline definition to a more appropriate sourceChris Robinson2014-07-041-2/+0
* Fix preset zone instrument header checkChris Robinson2014-07-011-2/+2
* Print SF2 text INFO chunksChris Robinson2014-07-011-49/+87
* Warn about all unhandled soundfont generatorsChris Robinson2014-06-301-4/+4
* Check the last preset and instrument properties within the loopChris Robinson2014-06-301-46/+10
* Standardize some New/Delete methodsChris Robinson2014-06-301-3/+3
* Load soundfont samples into an ALbufferChris Robinson2014-06-291-6/+19
* Add a cast to silence an MSVC warningChris Robinson2014-05-041-2/+3
* Trace skipped info sub-chunksChris Robinson2014-05-041-0/+2
* Use ALuint for the amount to skipChris Robinson2014-05-041-1/+1
* Add a VECTOR_INSERT method to insert a range of elements at onceChris Robinson2014-04-091-10/+6
* Fix a NULL deref when cloning a 0-sized vectorChris Robinson2014-04-091-6/+11
* Add some integer casts, and a range checkChris Robinson2014-03-231-1/+1
* Avoid a size_t-to-ALuint conversion warningChris Robinson2014-03-211-1/+1
* Increase the vector reserve as needed when pushing in new itemsChris Robinson2014-03-211-19/+8
* Rename the vector's Max field to CapacityChris Robinson2014-03-211-8/+8
* Use vectors for the GenModListChris Robinson2014-03-211-166/+98
* Add an explicit cast to make Windows happyChris Robinson2014-02-261-2/+2
* Properly fill the SF2 sample buffer on big endianChris Robinson2014-02-011-1/+1
* Fix an infinite loop when loading SF2 samples on big endian machinesChris Robinson2014-02-011-2/+5
* Check and trace INFO properties when reading themChris Robinson2014-01-191-3/+9
* Check for 0-sized sf2 structure arraysChris Robinson2014-01-171-18/+18
* Remove redundancy in a couple error messagesChris Robinson2014-01-171-2/+2
* Put the version and irom storage into the Soundfont structChris Robinson2014-01-171-13/+18
* Fix a couple warning messages to show the correct instrument IDChris Robinson2014-01-171-8/+8
* Partially handle the irom sub-chunkChris Robinson2014-01-171-3/+30
* Better handle original key and overriding root keyChris Robinson2014-01-171-3/+10
* Rename aftertouch to keypressureChris Robinson2014-01-171-1/+1
* Handle fontsound sample types using explicit enum valuesChris Robinson2014-01-151-12/+29
* Use ALfontsound_setPropi to set fontsound sample propertiesChris Robinson2014-01-151-12/+18
* Be more thorough when converting sf2 modulator propertiesChris Robinson2014-01-131-30/+58
* Don't break with an override root key generator value of -1Chris Robinson2014-01-061-1/+1
* Add methods to get and set modulator properties on fontsoundsChris Robinson2014-01-051-1/+52
* Trace preset, instrument, and sample names with invalid key and velocity rangesChris Robinson2014-01-041-8/+8
* Don't create presets that don't have any usable soundsChris Robinson2014-01-041-6/+5
* Update some trace messages to be more usefulChris Robinson2014-01-031-4/+5
* Avoid using alFontsoundiSOFT when loading a soundfontChris Robinson2014-01-031-3/+3
* Don't handle the list type in the RiffHdr structChris Robinson2014-01-031-20/+11
* Mostly load into fontsound objects directlyChris Robinson2014-01-021-155/+82
* Load presets directly into objectsChris Robinson2014-01-021-34/+45