Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove setState from the MidiSynth vtable | Chris Robinson | 2014-03-23 | 4 | -11/+0 |
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* | Add some integer casts, and a range check | Chris Robinson | 2014-03-23 | 1 | -1/+1 |
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* | Add a stub 'soft' MIDI synth handler | Chris Robinson | 2014-03-22 | 2 | -0/+143 |
| | | | | | Eventually this one will be used to handle MIDI internally, using our own mixers and resamplers. | ||||
* | Use a void* for the MidiSynth Delete method param | Chris Robinson | 2014-03-22 | 3 | -18/+9 |
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* | Avoid a size_t-to-ALuint conversion warning | Chris Robinson | 2014-03-21 | 1 | -1/+1 |
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* | Increase the vector reserve as needed when pushing in new items | Chris Robinson | 2014-03-21 | 1 | -19/+8 |
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* | Rename the vector's Max field to Capacity | Chris Robinson | 2014-03-21 | 1 | -8/+8 |
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* | Use vectors for the GenModList | Chris Robinson | 2014-03-21 | 1 | -166/+98 |
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* | Add an explicit cast to make Windows happy | Chris Robinson | 2014-02-26 | 1 | -2/+2 |
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* | Slightly shorten a long line | Chris Robinson | 2014-02-02 | 1 | -1/+1 |
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* | Rework MIDI clock timing | Chris Robinson | 2014-02-02 | 4 | -123/+62 |
| | | | | | | It's best to avoid using doubles in the mixer since the FPU's set to single- precision mode. The new clock timing is similar to the device clock timing, and should hopefully be less prone to drift caused by fp rounding errors. | ||||
* | Use nanosecond resolution for MIDI | Chris Robinson | 2014-02-01 | 1 | -2/+2 |
| | | | | | This makes the MIDI clock use the same resolution as the device clock and source latency and the device clock. | ||||
* | Properly fill the SF2 sample buffer on big endian | Chris Robinson | 2014-02-01 | 1 | -1/+1 |
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* | Fix an infinite loop when loading SF2 samples on big endian machines | Chris Robinson | 2014-02-01 | 1 | -2/+5 |
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* | Check and trace INFO properties when reading them | Chris Robinson | 2014-01-19 | 1 | -3/+9 |
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* | Check for 0-sized sf2 structure arrays | Chris Robinson | 2014-01-17 | 1 | -18/+18 |
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* | Remove redundancy in a couple error messages | Chris Robinson | 2014-01-17 | 1 | -2/+2 |
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* | Put the version and irom storage into the Soundfont struct | Chris Robinson | 2014-01-17 | 1 | -13/+18 |
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* | Fix a couple warning messages to show the correct instrument ID | Chris Robinson | 2014-01-17 | 1 | -8/+8 |
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* | Partially handle the irom sub-chunk | Chris Robinson | 2014-01-17 | 1 | -3/+30 |
| | | | | Reject soundfonts that have ROM sample types without a valid irom sub-chunk. | ||||
* | Better handle original key and overriding root key | Chris Robinson | 2014-01-17 | 1 | -3/+10 |
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* | Rename aftertouch to keypressure | Chris Robinson | 2014-01-17 | 2 | -3/+3 |
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* | Add a config option to specify the extra MIDI volume scaling | Chris Robinson | 2014-01-17 | 1 | -3/+17 |
| | | | | The value specified is in decibels. | ||||
* | Use a proper struct for envelope properties | Chris Robinson | 2014-01-17 | 1 | -2/+2 |
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* | Handle fontsound sample types using explicit enum values | Chris Robinson | 2014-01-15 | 2 | -13/+41 |
| | | | | | | Uses AL_MONO_SOFT, AL_RIGHT_SOFT, and AL_LEFT_SOFT. "Linked" samples types aren't explicitly supported due to being under-defined in the SF2 spec, nor are ROM samples currently. | ||||
* | Use ALfontsound_setPropi to set fontsound sample properties | Chris Robinson | 2014-01-15 | 2 | -13/+30 |
| | | | | And make sure the loop mode is properly translated for FluidSynth. | ||||
* | Use the 64-bit clamp method when getting the MIDI clock time | Chris Robinson | 2014-01-15 | 1 | -1/+1 |
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* | Don't reset presets when loading/unloading soundfonts | Chris Robinson | 2014-01-13 | 1 | -2/+2 |
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* | Be more thorough when converting sf2 modulator properties | Chris Robinson | 2014-01-13 | 1 | -30/+58 |
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* | Use FluidSynth enums when handling generators | Chris Robinson | 2014-01-13 | 1 | -74/+78 |
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* | Add a method to get the current MIDI state | Chris Robinson | 2014-01-12 | 2 | -0/+2 |
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* | Don't break with an override root key generator value of -1 | Chris Robinson | 2014-01-06 | 1 | -1/+1 |
| | | | | An accidental hold-over from when it was using a switch. | ||||
* | Load soundfont modulators into FluidSynth | Chris Robinson | 2014-01-06 | 1 | -1/+101 |
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* | Add methods to get and set modulator properties on fontsounds | Chris Robinson | 2014-01-05 | 1 | -1/+52 |
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* | Move some soundfont methods to ALsoundfont | Chris Robinson | 2014-01-05 | 2 | -95/+1 |
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* | Allow "deleting" the default soundfont | Chris Robinson | 2014-01-04 | 2 | -0/+50 |
| | | | | | The ID remains valid and the soundfont will be reloaded as needed, but this provides a way for the application to clear up the soundfont memory. | ||||
* | Trace preset, instrument, and sample names with invalid key and velocity ranges | Chris Robinson | 2014-01-04 | 1 | -8/+8 |
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* | Don't create presets that don't have any usable sounds | Chris Robinson | 2014-01-04 | 1 | -6/+5 |
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* | Update some trace messages to be more useful | Chris Robinson | 2014-01-03 | 2 | -6/+7 |
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* | Allow selecting the default soundfont using ID 0 | Chris Robinson | 2014-01-03 | 4 | -11/+58 |
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* | Remove an unused method | Chris Robinson | 2014-01-03 | 2 | -13/+0 |
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* | Move ALsoundfont methods to the right source file | Chris Robinson | 2014-01-03 | 1 | -38/+0 |
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* | Avoid using alFontsoundiSOFT when loading a soundfont | Chris Robinson | 2014-01-03 | 1 | -3/+3 |
| | | | | This should now make the soundfont loader thread-safe. | ||||
* | Don't handle the list type in the RiffHdr struct | Chris Robinson | 2014-01-03 | 1 | -20/+11 |
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* | Mostly load into fontsound objects directly | Chris Robinson | 2014-01-02 | 2 | -285/+82 |
| | | | | This leaves only one unsafe alFontsoundiSOFT call. | ||||
* | Load presets directly into objects | Chris Robinson | 2014-01-02 | 1 | -34/+45 |
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* | Move some preset alloc/dealloc code to separate functions | Chris Robinson | 2014-01-02 | 1 | -28/+0 |
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* | Update the soundfont preset count after loading a soundfont | Chris Robinson | 2014-01-02 | 1 | -0/+1 |
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* | Don't allow soundfonts with existing presets in alLoadSoundfontSOFT | Chris Robinson | 2014-01-01 | 1 | -21/+11 |
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* | Pass the ALsoundfont object to loadSf2, rather than its ID | Chris Robinson | 2014-01-01 | 2 | -22/+54 |
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