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* Use a minimum phase HRTF data setChris Robinson2011-06-031-32/+40
* Multiply the history offset in the filtering funcitonsChris Robinson2011-05-181-6/+6
* Avoid looking in the buffer queue to find the frame sizeChris Robinson2011-05-181-15/+1
* Make mixers channel-count agnosticChris Robinson2011-05-171-221/+51
* Move the channel loop to the outside of the sample mixing loopChris Robinson2011-05-171-75/+53
* Use function pointers to call the source mixerChris Robinson2011-05-061-99/+52
* Use signed samples for 8-bit storageChris Robinson2011-05-051-57/+56
* Combine the mono and multi-channel mixer templatesChris Robinson2011-05-031-314/+51
* Use the same filters for mono sources and multi-channelChris Robinson2011-05-031-12/+12
* Mark some mixer pointers as restrictedChris Robinson2011-05-021-27/+27
* Add casts to silence some warningsChris Robinson2011-05-021-2/+2
* Use a pointer-to-arrays for the local HRTF coefficientsChris Robinson2011-05-021-8/+8
* Implement HRTF mixers for multi-channel sourcesChris Robinson2011-05-021-12/+269
* Use flags instead of separate boolsChris Robinson2011-05-011-1/+1
* Add an HRTF filter for mono sourcesChris Robinson2011-05-011-2/+174
* Fix looping on loop pointsChris Robinson2011-02-061-7/+12
* Avoid using a variable for array sizes and const variable initializationChris Robinson2011-01-231-5/+5
* Fix loop handling when traversing the buffer queue backwardsChris Robinson2011-01-231-3/+3
* Be consistent with variable name useChris Robinson2010-12-091-9/+9
* Combine stereo and multi-channel templatesChris Robinson2010-12-091-181/+13
* Use a matrix when rendering to the dry bufferChris Robinson2010-12-091-36/+37
* Use simple loops instead of several explicit lines for the mono mixerChris Robinson2010-12-091-24/+6
* Be a bit more generic with the multi-channel mixer loopsChris Robinson2010-12-091-77/+73
* Rename OUTPUTCHANNELS to something more descriptiveChris Robinson2010-12-011-9/+9
* Reorder some parameters for consistencyChris Robinson2010-11-291-1/+1
* Store double formats as floatChris Robinson2010-11-281-46/+0
* Rename some stuff for consistencyChris Robinson2010-11-281-3/+3
* Don't store the internal format in the bufferChris Robinson2010-11-281-1/+1
* Support rear formats directly in the mixerChris Robinson2010-11-271-0/+23
* Support 64-bit double buffers directlyChris Robinson2010-11-271-0/+42
* Use enums when selecting the mixerChris Robinson2010-11-261-29/+34
* Avoid some more code duplicationChris Robinson2010-11-261-36/+44
* Properly clamp high pitch valuesChris Robinson2010-11-261-17/+0
* Subtract the fractional position separatelyChris Robinson2010-11-261-1/+2
* Rename some variables to be clearerChris Robinson2010-11-261-61/+62
* Make the buffer padding size dependent on the resamplerChris Robinson2010-11-261-15/+20
* Convert a few divisions to multiplicationsChris Robinson2010-11-261-6/+7
* Make a FRACTIONONE macro, and use itChris Robinson2010-11-261-8/+8
* Share the interpolation functions and use them in the reverb effectChris Robinson2010-11-261-23/+9
* Add a missing break statementChris Robinson2010-11-251-0/+1
* Add a cubic resamplerChris Robinson2010-11-251-6/+57
* Force the point resampler when the source plays at normal speedChris Robinson2010-11-251-1/+1
* Pass a pointer to the samplers so they can read just the samples they needChris Robinson2010-11-251-64/+51
* Add "pre-padding" to the temp bufferChris Robinson2010-11-251-10/+88
* Make sure the target buffer size is frame alignedChris Robinson2010-11-251-0/+1
* Minor rework of the template macrosChris Robinson2010-11-251-47/+54
* Remove the cosine resamplerChris Robinson2010-11-251-44/+0
* Double-up the interpolation functions (and make them use doubles)Chris Robinson2010-11-251-65/+46
* Rename some "template" functionsChris Robinson2010-11-251-21/+21
* Always make sure there's a sample available to mix, for pending click removalChris Robinson2010-11-251-109/+53