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* Make the buffer padding size dependent on the resamplerChris Robinson2010-11-261-15/+20
* Convert a few divisions to multiplicationsChris Robinson2010-11-261-6/+7
* Make a FRACTIONONE macro, and use itChris Robinson2010-11-261-8/+8
* Share the interpolation functions and use them in the reverb effectChris Robinson2010-11-261-23/+9
* Add a missing break statementChris Robinson2010-11-251-0/+1
* Add a cubic resamplerChris Robinson2010-11-251-6/+57
* Force the point resampler when the source plays at normal speedChris Robinson2010-11-251-1/+1
* Pass a pointer to the samplers so they can read just the samples they needChris Robinson2010-11-251-64/+51
* Add "pre-padding" to the temp bufferChris Robinson2010-11-251-10/+88
* Make sure the target buffer size is frame alignedChris Robinson2010-11-251-0/+1
* Minor rework of the template macrosChris Robinson2010-11-251-47/+54
* Remove the cosine resamplerChris Robinson2010-11-251-44/+0
* Double-up the interpolation functions (and make them use doubles)Chris Robinson2010-11-251-65/+46
* Rename some "template" functionsChris Robinson2010-11-251-21/+21
* Always make sure there's a sample available to mix, for pending click removalChris Robinson2010-11-251-109/+53
* Use a temporary stack buffer to store the source buffer data to be mixedChris Robinson2010-11-251-72/+150
* Use 0-based access for the buffer dataChris Robinson2010-11-241-10/+15
* Support 8-bit sample data in the mixerChris Robinson2010-11-241-1/+58
* Check the sample byte size after the resamplerChris Robinson2010-11-241-66/+51
* Get rid of a useless unionChris Robinson2010-11-241-12/+8
* Change the mixer macros to declare functionsChris Robinson2010-11-241-76/+196
* Set mixer sample pos and frac when neededChris Robinson2010-11-241-6/+12
* Reorder some stored source paramsChris Robinson2010-11-241-3/+3
* Make sure the buffer padding is always cleared before looking for the next bu...Chris Robinson2010-11-241-2/+1
* Avoid temporary float variablesChris Robinson2010-11-211-6/+6
* Pass the data pointer and proper sampler to the mixer macroChris Robinson2010-11-211-39/+39
* Move aluMixData back to ALu.cChris Robinson2010-11-211-220/+0
* Use the number of sends the device is configured for in more placesChris Robinson2010-11-061-3/+3
* Use a switch to select the appropriate channel-count mixerChris Robinson2010-11-061-7/+16
* Declare a variable where it's usedChris Robinson2010-11-011-2/+1
* Fix fpu state handling with _controlfpChris Robinson2010-10-151-3/+2
* Check resampler mode first when selecting the mixerChris Robinson2010-09-261-59/+43
* Get a variable where it's neededChris Robinson2010-09-261-3/+1
* Pass the device to the mix function and localize the dry mix and click buffersChris Robinson2010-09-261-16/+25
* Clarify a checkChris Robinson2010-09-261-1/+1
* Make the SourceMix function a method of the ALsource structChris Robinson2010-09-261-8/+5
* Avoid updating the source in MixSourceChris Robinson2010-09-251-10/+11
* Convert shorts so that 0 remains 0Chris Robinson2010-09-251-4/+4
* Avoid some code duplicationChris Robinson2010-09-251-96/+44
* Localize more variables and remove unnecessary onesChris Robinson2010-09-251-68/+73
* Avoid sampling beyond the end of the loopChris Robinson2010-09-241-6/+6
* Localize some variables to the mixer macrosChris Robinson2010-09-241-51/+84
* Use separate mixing loops for the dry path and wet pathsChris Robinson2010-09-241-92/+234
* Use ALfloat for the dry mix bufferChris Robinson2010-09-231-3/+3
* Remove an unnecessary variableChris Robinson2010-09-231-5/+3
* Rename some variables to be less confusingChris Robinson2010-09-231-32/+32
* Fix line indentationChris Robinson2010-09-231-1/+1
* Be consistent with a variable's useChris Robinson2010-09-231-3/+3
* Convert float to short similar to short to floatChris Robinson2010-09-231-5/+4
* Store and mix signed 16-bit samplesChris Robinson2010-09-221-32/+47